Player Matchup

Osiris
Osiris
Gameboycat
Osiris
Level 125
God Stats
3W - 1L
1,794 SR
Queue Stats
72W - 74L
1,606 Elo+
Party 1
Amaterasu
Amaterasu
Kazaryy
Amaterasu
Level 22
God Stats
12W - 6L
1,472 SR
Queue Stats
280W - 240L
1,618 Elo+
Solo
Olorun
Olorun
Libz
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Mamathechrizti
Cthulhu
Level 26
God Stats
2W - 1L
1,256 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Thoth
Thoth
Necrobyte23
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 269L
1,519 Elo+
Solo
Team Averages
Level 43
1,504 SR
1,548 Elo+

VS

Team Averages
Level 14
1,651 SR
1,577 Elo+
Anhur
Anhur
BEz00kA
Anhur
Level 18
God Stats
0W - 2L
1,275 SR
Queue Stats
113W - 113L
1,515 Elo+
Party 2
Cupid
Cupid
BaabyShaark
Cupid
Level 23
God Stats
7W - 3L
1,894 SR
Queue Stats
24W - 17L
1,708 Elo+
Solo
Cthulhu
Cthulhu
Beastin420
Cthulhu
Level 16
God Stats
2W - 1L
1,850 SR
Queue Stats
8W - 8L
1,534 Elo+
Party 2
The Morrigan
The Morrigan
Kakehi
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
pomerants
Tsukuyomi
Level 7
God Stats
1W - 2L
1,735 SR
Queue Stats
77W - 70L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gameboycat
Osiris
13
11 / 1 / 2
8,066
733
6,892
5,861
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Kazaryy
Amaterasu
12
2 / 4 / 2
6,604
600
4,848
11,079
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Libz
Olorun
9
0 / 4 / 3
5,085
462
2,328
5,422
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 7
6,003
546
2,418
4,568
1,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 4 / 3
7,238
658
6,737
5,892
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BEz00kA
Anhur
9
3 / 3 / 1
5,651
514
4,293
4,528
1,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 4 / 0
7,432
676
8,125
8,720
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Beastin420
Cthulhu
9
1 / 3 / 3
5,689
517
3,121
6,401
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Kakehi
The Morrigan
10
3 / 5 / 1
6,043
549
2,522
5,693
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
pomerants
Tsukuyomi
10
1 / 2 / 2
5,950
541
3,207
6,154
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
13
13
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
BEz00kA
Anhur
3
3
1
1.17
L
5
4
0
1.25
L
Cthulhu
Beastin420
Cthulhu
1
3
3
0.83
W
Osiris
Gameboycat
Osiris
11
1
2
12
L
The Morrigan
Kakehi
The Morrigan
3
5
1
0.7
W
Amaterasu
Kazaryy
Amaterasu
2
4
2
0.75
W
Olorun
Libz
Olorun
0
4
3
0.38
W
0
0
7
3.5
W
4
4
3
1.38
L
Tsukuyomi
pomerants
Tsukuyomi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,223
Damage
21,268
32,822
Taken
31,496
18,503
Mitigated
10,864
9,123
Healing
7,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BEz00kA
Anhur
4,293
2,289
0
894
4,528
1,341
0
1,319
3,209
0
20,234
L
8,125
4,751
0
3,176
8,720
4,162
484
1,230
7,162
4,065
39,116
L
Cthulhu
Beastin420
Cthulhu
3,121
166
74
961
6,401
2,537
0
2,713
3,688
17,300
0
W
Osiris
Gameboycat
Osiris
6,892
2,771
0
500
5,861
5,305
0
989
4,872
10,166
37,932
L
The Morrigan
Kakehi
The Morrigan
2,522
751
0
260
5,693
1,307
108
3,150
1,911
22,045
0
W
Amaterasu
Kazaryy
Amaterasu
4,848
1,659
0
4,384
11,079
8,582
0
747
10,332
0
32,098
W
Olorun
Libz
Olorun
2,328
972
2
1,312
5,422
1,214
993
1,707
3,715
21,169
0
W
2,418
132
109
1,559
4,568
1,520
363
1,178
3,390
16,379
0
W
6,737
408
0
1,257
5,892
1,882
350
1,831
4,061
37,829
0
L
Tsukuyomi
pomerants
Tsukuyomi
3,207
782
0
1,762
6,154
1,517
0
2,995
2,993
0
24,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
30,765
288
Minions Killed
252
0
Camps Cleared
0
1,065,352
Distance Traveled
1,050,730
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,651
514
44
4
0
205,763
2
L
Cupid
7,432
676
95
9
0
167,411
1
L
Cthulhu
5,689
517
31
3
0
216,909
0
W
Osiris
8,066
733
77
7
0
249,971
2
L
The Morrigan
6,043
549
34
3
0
204,233
0
W
Amaterasu
6,604
600
70
6
0
199,554
1
W
Olorun
5,085
462
46
4
0
187,196
1
W
Cthulhu
6,003
546
18
2
0
207,574
0
W
Thoth
7,238
658
77
7
0
221,057
6
L
Tsukuyomi
5,950
541
48
4
0
256,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role