Player Matchup

Hades
Hades
AdamC137
Hades
Level 65
God Stats
43W - 25L
1,566 SR
Queue Stats
369W - 316L
1,631 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Freyaforlife
Tsukuyomi
Level 66
God Stats
2W - 0L
1,682 SR
Queue Stats
210W - 239L
1,431 Elo+
Party 1
Chiron
Chiron
GankMeL8r
Chiron
Level 142
God Stats
20W - 9L
1,273 SR
Queue Stats
241W - 163L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
God Rips Dabs
Cthulhu
Level 137
God Stats
9W - 4L
1,757 SR
Queue Stats
77W - 40L
1,648 Elo+
Party 1
Ymir
Ymir
OGKublaKhan
Ymir
Level 40
God Stats
21W - 21L
1,766 SR
Queue Stats
412W - 459L
1,439 Elo+
Party 1
Team Averages
Level 90
1,609 SR
1,544 Elo+

VS

Team Averages
Level 60
1,551 SR
1,490 Elo+
Fenrir
Fenrir
CynicallyTroy
Fenrir
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
448W - 455L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
Dr Grile
Danzaburou
Level 67
God Stats
14W - 17L
1,636 SR
Queue Stats
38W - 44L
1,341 Elo+
Party 3
Ymir
Ymir
EvilBudmuffin
Ymir
Level 47
God Stats
17W - 16L
1,522 SR
Queue Stats
21W - 21L
1,234 Elo+
Party 3
Achilles
Achilles
SergeantXJ427
Achilles
Level 26
God Stats
7W - 6L
1,787 SR
Queue Stats
105W - 96L
1,662 Elo+
Party 2
Janus
Janus
jaysauron123
Janus
Level 95
God Stats
0W - 6L
1,310 SR
Queue Stats
509W - 516L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AdamC137
Hades
19
6 / 5 / 22
12,363
1,030
24,235
20,812
14,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Freyaforlife
Tsukuyomi
19
7 / 6 / 22
12,483
1,040
15,900
13,310
6,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
GankMeL8r
Chiron
20
15 / 1 / 21
14,763
1,230
38,994
14,664
5,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
20
10 / 2 / 23
13,737
1,145
25,474
16,694
21,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
4 / 3 / 29
13,627
1,136
5,712
18,235
19,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 8
12,587
1,049
8,505
18,813
13,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Dr Grile
Danzaburou
18
5 / 11 / 6
12,866
1,072
21,668
28,557
12,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 13 / 11
12,383
1,032
18,870
35,030
39,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
SergeantXJ427
Achilles
18
3 / 9 / 7
11,355
946
9,767
22,681
20,784
17
2 / 5 / 7
11,359
947
18,477
13,444
5,017
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
56
42
Kills
17
17
Deaths
42
117
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hades
AdamC137
Hades
6
5
22
3.4
L
5
4
8
2.25
L
Danzaburou
Dr Grile
Danzaburou
5
11
6
0.73
L
2
13
11
0.58
W
Tsukuyomi
Freyaforlife
Tsukuyomi
7
6
22
3
W
Chiron
GankMeL8r
Chiron
15
1
21
25.5
W
Cthulhu
10
2
23
10.75
W
4
3
29
6.17
L
Achilles
SergeantXJ427
Achilles
3
9
7
0.72
L
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,315
Damage
77,287
83,715
Taken
118,525
68,805
Mitigated
90,429
23,964
Healing
9,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AdamC137
Hades
24,235
1,424
2,753
6,894
20,812
14,868
0
10,960
9,852
40,765
0
L
8,505
3,017
0
1,017
18,813
13,063
0
9,106
9,482
0
18,531
L
Danzaburou
Dr Grile
Danzaburou
21,668
9,900
0
4,367
28,557
12,150
0
13,702
14,509
0
44,333
L
18,870
1,772
1,002
1,903
35,030
39,415
0
15,779
18,750
37,773
0
W
Tsukuyomi
Freyaforlife
Tsukuyomi
15,900
3,933
1,509
925
13,310
6,848
0
4,749
8,436
0
22,368
W
Chiron
GankMeL8r
Chiron
38,994
27,730
1,225
6,402
14,664
5,984
0
4,451
10,213
0
69,147
W
Cthulhu
25,474
563
1,865
928
16,694
21,326
0
7,549
9,145
50,381
0
W
5,712
959
0
1,463
18,235
19,779
0
9,638
8,597
13,515
0
L
Achilles
SergeantXJ427
Achilles
9,767
4,156
0
51
22,681
20,784
0
8,712
13,627
0
16,533
L
18,477
1,596
0
1,015
13,444
5,017
0
6,562
6,736
61,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,973
Gold Earned
60,550
214
Minions Killed
224
6
Camps Cleared
4
1,016,910
Distance Traveled
1,004,116
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,363
1,030
41
3
1
210,084
0
L
Fenrir
12,587
1,049
19
2
1
236,364
0
L
Danzaburou
12,866
1,072
40
3
0
188,659
0
L
Ymir
12,383
1,032
39
3
0
181,758
0
W
Tsukuyomi
12,483
1,040
28
2
1
178,519
2
W
Chiron
14,763
1,230
74
6
3
188,964
0
W
Cthulhu
13,737
1,145
52
4
0
240,841
0
W
Ymir
13,627
1,136
19
2
1
198,502
0
L
Achilles
11,355
946
13
1
1
187,596
0
L
Janus
11,359
947
113
9
2
209,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role