Player Matchup

Bacchus
Bacchus
BronzeAtlas
Bacchus
Level 54
God Stats
1W - 2L
1,719 SR
Queue Stats
77W - 97L
1,685 Elo+
Solo
Heimdallr
Heimdallr
DOMINOJOSH
Heimdallr
Level 124
God Stats
2W - 4L
1,469 SR
Queue Stats
40W - 32L
1,552 Elo+
Party 1
Loki
Loki
Rajangu
Loki
Level 157
God Stats
14W - 4L
1,717 SR
Queue Stats
123W - 112L
1,544 Elo+
Solo
Hachiman
Hachiman
Rieano
Hachiman
Level 157
God Stats
3W - 2L
1,673 SR
Queue Stats
115W - 105L
1,738 Elo+
Party 1
Zhong Kui
Zhong Kui
SlashingMarc
Zhong Kui
Level 147
God Stats
5W - 5L
1,839 SR
Queue Stats
113W - 115L
1,495 Elo+
Solo
Team Averages
Level 128
1,683 SR
1,603 Elo+

VS

Team Averages
Level 135
1,500 SR
1,490 Elo+
Chernobog
Chernobog
 
Chernobog
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ITZ_TONKA
King Arthur
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 61L
1,382 Elo+
Solo
Olorun
Olorun
Ponetron
Olorun
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,406 Elo+
Solo
Ra
Ra
XRagNaRoKX24
Ra
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 60L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
xXBxGreenXx
Baron Samedi
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 61L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BronzeAtlas
Bacchus
15
2 / 4 / 3
9,628
741
9,448
13,344
14,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
DOMINOJOSH
Heimdallr
15
0 / 2 / 4
8,348
642
3,773
8,556
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
Rajangu
Loki
17
3 / 4 / 4
10,134
780
9,603
10,360
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Rieano
Hachiman
17
0 / 3 / 3
9,232
710
5,024
10,926
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SlashingMarc
Zhong Kui
15
2 / 4 / 2
9,294
715
10,611
10,265
7,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
6 / 1 / 10
10,908
839
14,382
10,832
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ITZ_TONKA
King Arthur
16
2 / 0 / 12
10,170
782
7,014
11,556
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Ponetron
Olorun
15
2 / 2 / 10
9,155
704
6,200
7,335
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 3 / 11
9,659
743
6,449
9,461
4,843
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
xXBxGreenXx
Baron Samedi
17
5 / 1 / 9
10,644
819
12,067
7,605
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
7
Kills
17
17
Deaths
7
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
1
10
11
L
Bacchus
BronzeAtlas
Bacchus
2
4
3
0.88
L
Heimdallr
DOMINOJOSH
Heimdallr
0
2
4
1
W
King Arthur
ITZ_TONKA
King Arthur
2
0
12
8
W
Olorun
Ponetron
Olorun
2
2
10
3.5
L
Loki
Rajangu
Loki
3
4
4
1.25
L
Hachiman
Rieano
Hachiman
0
3
3
0.5
L
Zhong Kui
SlashingMarc
Zhong Kui
2
4
2
0.75
W
2
3
11
2.5
W
Baron Samedi
xXBxGreenXx
Baron Samedi
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,459
Damage
46,112
53,451
Taken
46,789
33,909
Mitigated
29,326
6,900
Healing
16,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,382
8,897
0
1,788
10,832
5,999
1,057
5,645
5,091
3,122
40,486
L
Bacchus
BronzeAtlas
Bacchus
9,448
302
0
1,320
13,344
14,376
0
7,748
5,413
18,489
0
L
Heimdallr
DOMINOJOSH
Heimdallr
3,773
1,255
0
0
8,556
3,610
0
4,686
3,737
0
24,647
W
King Arthur
ITZ_TONKA
King Arthur
7,014
396
111
2,785
11,556
10,310
34
5,156
6,134
0
27,893
W
Olorun
Ponetron
Olorun
6,200
2,903
1,053
1,591
7,335
4,082
1,220
3,427
3,867
20,748
0
L
Loki
Rajangu
Loki
9,603
2,500
0
844
10,360
4,228
0
3,705
6,549
0
42,360
L
Hachiman
Rieano
Hachiman
5,024
2,957
0
2,233
10,926
4,256
1,205
5,984
4,498
0
43,419
L
Zhong Kui
SlashingMarc
Zhong Kui
10,611
410
0
2,503
10,265
7,439
0
3,727
6,398
29,711
0
W
6,449
424
2,152
1,908
9,461
4,843
292
3,125
6,218
33,019
0
W
Baron Samedi
xXBxGreenXx
Baron Samedi
12,067
534
2,865
2,332
7,605
4,092
182
2,782
4,765
35,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,636
Gold Earned
50,536
326
Minions Killed
311
10
Camps Cleared
7
1,241,478
Distance Traveled
1,301,515
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,908
839
73
6
4
257,371
2
L
Bacchus
9,628
741
19
1
0
252,634
8
L
Heimdallr
8,348
642
54
4
0
279,107
2
W
King Arthur
10,170
782
39
3
2
290,743
0
W
Olorun
9,155
704
66
5
0
232,018
0
L
Loki
10,134
780
70
5
8
271,308
0
L
Hachiman
9,232
710
111
9
2
221,540
2
L
Zhong Kui
9,294
715
72
6
0
216,889
0
W
Ra
9,659
743
69
5
1
264,112
1
W
Baron Samedi
10,644
819
64
5
0
257,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role