Player Matchup

Khepri
Khepri
ATHA00123
Khepri
Level 25
God Stats
8W - 12L
1,286 SR
Queue Stats
451W - 648L
1,327 Elo+
Party 1
Sun Wukong
Sun Wukong
Chabalaba
Sun Wukong
Level 21
God Stats
4W - 5L
1,500 SR
Queue Stats
90W - 112L
1,342 Elo+
Solo
Anhur
Anhur
ED BRASIL93
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
VINYALE
Ratatoskr
Level 26
God Stats
8W - 7L
1,793 SR
Queue Stats
237W - 417L
1,362 Elo+
Party 1
Neith
Neith
shikamaru450
Neith
Level 27
God Stats
10W - 19L
1,288 SR
Queue Stats
479W - 782L
1,279 Elo+
Party 1
Team Averages
Level 21
1,473 SR
1,362 Elo+

VS

Team Averages
Level 8
1,403 SR
1,339 Elo+
Odin
Odin
Kayo729
Odin
Level 22
God Stats
4W - 5L
1,106 SR
Queue Stats
41W - 44L
1,176 Elo+
Solo
Bakasura
Bakasura
f_maggi
Bakasura
Level 6
God Stats
0W - 3L
1,212 SR
Queue Stats
2W - 9L
1,260 Elo+
Party 2
Ra
Ra
mcanassi
Ra
Level 6
God Stats
1W - 2L
1,697 SR
Queue Stats
2W - 10L
1,260 Elo+
Party 2
Ymir
Ymir
nicocrack082006
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,260 Elo+
Party 2
Danzaburou
Danzaburou
zSH1BUK4Yz
Danzaburou
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ATHA00123
Khepri
17
3 / 4 / 13
12,239
490
6,194
19,964
24,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
Chabalaba
Sun Wukong
20
10 / 1 / 11
14,103
564
18,234
26,065
26,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 5 / 10
11,988
480
14,590
20,536
8,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
VINYALE
Ratatoskr
19
16 / 0 / 7
13,411
536
18,018
15,115
6,777
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 1 / 5
13,808
552
22,268
6,719
3,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Kayo729
Odin
14
1 / 6 / 1
9,142
366
9,672
20,116
17,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
f_maggi
Bakasura
15
3 / 13 / 3
10,272
411
16,648
22,696
8,394
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 12 / 1
9,337
373
6,615
17,193
4,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 9 / 1
9,478
379
10,168
24,189
18,137
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
zSH1BUK4Yz
Danzaburou
16
4 / 8 / 1
10,289
412
10,248
17,989
6,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
45
Kills
11
11
Deaths
48
46
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
ATHA00123
Khepri
3
4
13
2.38
W
Sun Wukong
Chabalaba
Sun Wukong
10
1
11
15.5
W
2
5
10
1.4
L
Odin
Kayo729
Odin
1
6
1
0.25
W
Ratatoskr
VINYALE
Ratatoskr
16
0
7
19.5
L
Bakasura
f_maggi
Bakasura
3
13
3
0.35
L
2
12
1
0.21
L
1
9
1
0.17
W
14
1
5
16.5
L
Danzaburou
zSH1BUK4Yz
Danzaburou
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,304
Damage
53,351
88,399
Taken
102,183
69,137
Mitigated
55,398
27,839
Healing
19,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ATHA00123
Khepri
6,194
1,591
0
2,132
19,964
24,291
404
1,452
17,085
30,735
0
W
Sun Wukong
Chabalaba
Sun Wukong
18,234
6,346
0
9,996
26,065
26,501
1,719
2,804
22,577
0
92,855
W
14,590
8,788
0
8,857
20,536
8,305
6,379
7,398
12,865
0
63,285
L
Odin
Kayo729
Odin
9,672
3,787
0
3,375
20,116
17,219
520
267
19,274
0
36,858
W
Ratatoskr
VINYALE
Ratatoskr
18,018
6,041
0
4,002
15,115
6,777
2,549
2,576
12,499
0
64,928
L
Bakasura
f_maggi
Bakasura
16,648
10,577
0
2,964
22,696
8,394
65
2,164
20,357
0
51,167
L
6,615
1,837
949
3,686
17,193
4,911
577
1,319
15,774
47,991
0
L
10,168
1,256
0
3,105
24,189
18,137
26
95
23,998
36,035
0
W
22,268
10,790
0
2,852
6,719
3,263
4,023
864
5,812
0
88,196
L
Danzaburou
zSH1BUK4Yz
Danzaburou
10,248
5,936
0
5,652
17,989
6,737
0
2,349
15,640
0
63,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,549
Gold Earned
48,518
559
Minions Killed
409
0
Camps Cleared
0
2,263,387
Distance Traveled
2,018,350
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,239
490
43
2
0
447,279
3
W
Sun Wukong
14,103
564
166
7
0
502,139
4
W
Anhur
11,988
480
102
4
0
352,334
0
L
Odin
9,142
366
74
3
0
436,764
2
W
Ratatoskr
13,411
536
101
4
0
524,715
0
L
Bakasura
10,272
411
107
4
0
419,983
0
L
Ra
9,337
373
83
3
0
371,098
2
L
Ymir
9,478
379
44
2
0
421,835
2
W
Neith
13,808
552
147
6
0
436,920
0
L
Danzaburou
10,289
412
101
4
0
368,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role