Player Matchup

Sylvanus
Sylvanus
Hoss_Delgado_11
Sylvanus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 155L
1,836 Elo+
Party 2
Erlang Shen
Erlang Shen
McTaviee
Erlang Shen
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 42L
1,232 Elo+
Solo
Chiron
Chiron
Mr Ponche
Chiron
Level 42
God Stats
2W - 2L
1,382 SR
Queue Stats
49W - 54L
1,485 Elo+
Solo
Hercules
Hercules
Pat_The_Baker_68
Hercules
Level 49
God Stats
1W - 5L
1,500 SR
Queue Stats
95W - 110L
1,609 Elo+
Party 2
Anubis
Anubis
PieceOShmitgamin
Anubis
Level 61
God Stats
0W - 6L
1,314 SR
Queue Stats
116W - 126L
1,784 Elo+
Party 2
Team Averages
Level 52
1,439 SR
1,589 Elo+

VS

Team Averages
Level 76
1,663 SR
1,576 Elo+
Hades
Hades
Papa_CR
Hades
Level 128
God Stats
7W - 2L
1,784 SR
Queue Stats
242W - 233L
1,594 Elo+
Party 1
Chiron
Chiron
REVayper
Chiron
Level 29
God Stats
21W - 16L
1,795 SR
Queue Stats
337W - 322L
1,600 Elo+
Party 1
Awilix
Awilix
kratos-crash_865
Awilix
Level 149
God Stats
5W - 6L
1,500 SR
Queue Stats
259W - 222L
1,607 Elo+
Party 1
Cupid
Cupid
menchaca840
Cupid
Level 36
God Stats
2W - 1L
1,745 SR
Queue Stats
2W - 3L
1,699 Elo+
Solo
Sun Wukong
Sun Wukong
montecap_
Sun Wukong
Level 37
God Stats
2W - 1L
1,491 SR
Queue Stats
4W - 7L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 2 / 1
9,881
430
11,075
18,058
17,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
McTaviee
Erlang Shen
15
0 / 9 / 0
9,391
408
8,901
18,568
14,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Mr Ponche
Chiron
15
1 / 6 / 3
9,766
425
9,280
16,887
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 0
10,630
462
12,881
23,166
18,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 9 / 0
10,585
460
8,493
21,000
11,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Papa_CR
Hades
19
7 / 0 / 11
12,590
547
21,922
17,698
10,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
REVayper
Chiron
18
5 / 3 / 9
11,885
517
16,918
14,632
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 1 / 8
13,583
591
17,156
15,149
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 3 / 7
10,098
439
4,379
12,239
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
montecap_
Sun Wukong
18
4 / 1 / 10
11,885
517
13,584
18,066
10,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
8
Kills
29
29
Deaths
8
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
2
1
1.75
L
Erlang Shen
McTaviee
Erlang Shen
0
9
0
0
L
Chiron
Mr Ponche
Chiron
1
6
3
0.42
W
Hades
Papa_CR
Hades
7
0
11
12.5
L
2
3
0
0.67
L
2
9
0
0.22
W
Chiron
REVayper
Chiron
5
3
9
3.17
W
11
1
8
15
W
2
3
7
1.83
W
Sun Wukong
montecap_
Sun Wukong
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,630
Damage
73,959
97,679
Taken
77,784
68,641
Mitigated
35,651
33,468
Healing
35,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
11,075
3,186
1,369
7,026
18,058
17,730
0
5,013
13,045
37,035
0
L
Erlang Shen
McTaviee
Erlang Shen
8,901
4,267
0
1,705
18,568
14,730
542
2,096
16,472
8,425
60,637
L
Chiron
Mr Ponche
Chiron
9,280
3,337
1,463
6,140
16,887
5,826
0
1,285
15,602
0
67,412
W
Hades
Papa_CR
Hades
21,922
887
1,432
10,237
17,698
10,715
900
6,188
11,389
85,469
0
L
12,881
4,824
0
8,502
23,166
18,532
378
4,487
18,679
1,103
74,583
L
8,493
225
0
7,263
21,000
11,823
0
9,041
11,959
80,168
0
W
Chiron
REVayper
Chiron
16,918
9,623
953
5,273
14,632
4,649
3,038
5,134
9,498
0
93,628
W
17,156
7,529
0
5,200
15,149
6,326
1,662
2,550
12,499
0
107,563
W
4,379
1,882
1,382
5,190
12,239
3,766
2,610
5,179
7,010
0
38,038
W
Sun Wukong
montecap_
Sun Wukong
13,584
3,183
181
5,607
18,066
10,195
1,662
2,234
15,407
0
60,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,253
Gold Earned
60,041
557
Minions Killed
595
0
Camps Cleared
0
1,998,695
Distance Traveled
2,236,538
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,881
430
51
2
0
390,105
3
L
Erlang Shen
9,391
408
105
5
0
431,970
6
L
Chiron
9,766
425
108
5
0
404,799
3
W
Hades
12,590
547
136
6
0
463,552
4
L
Hercules
10,630
462
154
7
0
442,710
1
L
Anubis
10,585
460
139
6
0
329,111
4
W
Chiron
11,885
517
121
5
0
403,009
3
W
Awilix
13,583
591
150
7
0
495,967
3
W
Cupid
10,098
439
79
3
0
404,429
0
W
Sun Wukong
11,885
517
109
5
0
469,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role