Player Matchup

Odin
Odin
Beenek
Odin
Level 29
God Stats
1W - 1L
1,339 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 3
Cthulhu
Cthulhu
MICROCJ
Cthulhu
Level 26
God Stats
3W - 2L
1,621 SR
Queue Stats
200W - 200L
1,512 Elo+
Party 1
Thor
Thor
Play69
Thor
Level 28
God Stats
1W - 2L
1,231 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 3
Neith
Neith
PurplePengy812
Neith
Level 3
God Stats
2W - 1L
1,701 SR
Queue Stats
3W - 3L
1,776 Elo+
Party 1
Arachne
Arachne
loulew
Arachne
Level 29
God Stats
40W - 29L
1,563 SR
Queue Stats
249W - 265L
1,478 Elo+
Party 1
Team Averages
Level 23
1,491 SR
1,418 Elo+

VS

Team Averages
Level 11
1,481 SR
1,367 Elo+
King Arthur
King Arthur
Aqueousliz
King Arthur
Level 28
God Stats
4W - 12L
1,227 SR
Queue Stats
150W - 174L
1,569 Elo+
Solo
Tsukuyomi
Tsukuyomi
AsbakGaming
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,267 Elo+
Solo
Neith
Neith
Braweman
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,176 Elo+
Party 2
Nu Wa
Nu Wa
CoCos90
Nu Wa
Level 12
God Stats
3W - 2L
1,677 SR
Queue Stats
34W - 36L
1,323 Elo+
Solo
Yemoja
Yemoja
FinalBooster
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Beenek
Odin
13
1 / 1 / 1
7,250
518
4,623
5,852
3,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
MICROCJ
Cthulhu
10
0 / 2 / 3
6,514
465
4,610
7,615
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Play69
Thor
11
10 / 4 / 3
7,278
520
7,479
9,596
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 1 / 1
5,591
399
1,117
2,558
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
loulew
Arachne
12
7 / 2 / 6
7,790
556
9,100
8,069
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aqueousliz
King Arthur
12
2 / 2 / 4
7,393
528
6,467
11,027
5,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
AsbakGaming
Tsukuyomi
11
5 / 1 / 2
6,917
494
4,103
6,559
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
Braweman
Neith
8
2 / 5 / 0
6,043
432
3,004
6,608
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
CoCos90
Nu Wa
11
0 / 4 / 5
6,777
484
5,154
6,188
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
9
1 / 6 / 2
6,433
460
3,271
8,304
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
18
Kills
10
10
Deaths
18
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aqueousliz
King Arthur
2
2
4
2
L
Tsukuyomi
AsbakGaming
Tsukuyomi
5
1
2
6
W
Odin
Beenek
Odin
1
1
1
1.5
L
Neith
Braweman
Neith
2
5
0
0.4
L
Nu Wa
CoCos90
Nu Wa
0
4
5
0.63
L
Yemoja
1
6
2
0.33
W
Cthulhu
MICROCJ
Cthulhu
0
2
3
0.75
W
Thor
Play69
Thor
10
4
3
2.88
W
0
1
1
0.5
W
Arachne
loulew
Arachne
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,929
Damage
21,999
33,690
Taken
38,686
16,797
Mitigated
15,158
5,993
Healing
6,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aqueousliz
King Arthur
6,467
834
0
2,265
11,027
5,735
121
813
9,969
0
39,619
L
Tsukuyomi
AsbakGaming
Tsukuyomi
4,103
1,156
0
853
6,559
2,210
1,159
465
6,069
0
20,969
W
Odin
Beenek
Odin
4,623
1,713
0
925
5,852
3,650
532
126
5,726
0
39,735
L
Neith
Braweman
Neith
3,004
1,603
0
1,537
6,608
1,840
1,422
228
6,380
0
19,419
L
Nu Wa
CoCos90
Nu Wa
5,154
1,709
0
878
6,188
1,927
445
2,964
3,224
34,550
0
L
Yemoja
3,271
487
488
599
8,304
3,446
368
921
7,333
16,212
0
W
Cthulhu
MICROCJ
Cthulhu
4,610
458
199
790
7,615
4,166
318
2,762
4,853
36,575
0
W
Thor
Play69
Thor
7,479
3,241
0
1,194
9,596
3,225
0
2,889
6,707
0
15,944
W
1,117
135
0
749
2,558
775
620
876
1,682
0
14,829
W
Arachne
loulew
Arachne
9,100
5,737
0
2,136
8,069
4,981
0
1,772
6,297
5,588
30,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,423
Gold Earned
33,563
272
Minions Killed
265
0
Camps Cleared
0
1,284,581
Distance Traveled
1,190,160
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,393
528
74
5
0
261,713
3
L
Tsukuyomi
6,917
494
43
3
0
275,687
1
W
Odin
7,250
518
96
7
0
265,690
7
L
Neith
6,043
432
32
2
0
164,704
0
L
Nu Wa
6,777
484
77
6
0
246,533
0
L
Yemoja
6,433
460
39
3
0
241,523
4
W
Cthulhu
6,514
465
50
4
0
247,685
0
W
Thor
7,278
520
22
2
0
261,447
0
W
Neith
5,591
399
46
3
0
234,094
0
W
Arachne
7,790
556
58
4
0
275,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role