Player Matchup

Anubis
Anubis
Brajii2007
Anubis
Level 23
God Stats
10W - 13L
1,500 SR
Queue Stats
76W - 102L
1,209 Elo+
Party 2
Loki
Loki
Hatsuneeeh
Loki
Level 4
God Stats
2W - 0L
1,340 SR
Queue Stats
2W - 5L
1,104 Elo+
Party 3
Artemis
Artemis
Jar Jar 9090
Artemis
Level 24
God Stats
8W - 15L
1,275 SR
Queue Stats
84W - 99L
1,209 Elo+
Party 2
Baron Samedi
Baron Samedi
KAAKELItheMAN
Baron Samedi
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 60L
1,231 Elo+
Party 3
Horus
Horus
MikeY 27922
Horus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
501W - 529L
1,424 Elo+
Solo
Team Averages
Level 32
1,423 SR
1,235 Elo+

VS

Team Averages
Level 13
1,526 SR
1,393 Elo+
Yemoja
Yemoja
Crab--King
Yemoja
Level 8
God Stats
1W - 1L
1,699 SR
Queue Stats
9W - 7L
1,394 Elo+
Party 4
Ravana
Ravana
KxngzDreyNation
Ravana
Level 15
God Stats
22W - 20L
1,257 SR
Queue Stats
146W - 210L
1,339 Elo+
Solo
Arachne
Arachne
La_Biscotte78
Arachne
Level 22
God Stats
4W - 2L
1,447 SR
Queue Stats
47W - 52L
1,443 Elo+
Party 1
Heimdallr
Heimdallr
SenpaiiToyZ
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,462 Elo+
Party 4
Eset
Eset
lI-Hestya-Il
Eset
Level 13
God Stats
3W - 3L
1,726 SR
Queue Stats
54W - 61L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brajii2007
Anubis
16
7 / 1 / 2
10,128
563
7,706
7,033
3,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 7 / 0
6,180
343
390
7,011
1,342
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Jar Jar 9090
Artemis
14
4 / 4 / 0
9,169
509
6,819
9,160
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
KAAKELItheMAN
Baron Samedi
16
10 / 3 / 7
10,580
588
11,602
10,733
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 1 / 8
9,798
544
9,591
12,977
12,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crab--King
Yemoja
6
0 / 2 / 1
6,369
354
873
4,260
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 9 / 3
6,761
376
3,654
11,221
3,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
15
6 / 3 / 2
9,291
516
10,951
17,467
6,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
SenpaiiToyZ
Heimdallr
12
2 / 4 / 2
7,990
444
3,283
11,666
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 11 / 2
7,285
405
4,804
10,427
2,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
29
Kills
11
16
Deaths
29
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Brajii2007
Anubis
7
1
2
8
L
Yemoja
Crab--King
Yemoja
0
2
1
0.25
W
0
7
0
0
W
Artemis
Jar Jar 9090
Artemis
4
4
0
1
W
Baron Samedi
KAAKELItheMAN
Baron Samedi
10
3
7
4.5
L
1
9
3
0.28
L
Arachne
6
3
2
2.33
W
8
1
8
12
L
Heimdallr
SenpaiiToyZ
Heimdallr
2
4
2
0.75
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,108
Damage
23,565
46,914
Taken
55,041
25,398
Mitigated
17,167
14,217
Healing
13,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Brajii2007
Anubis
7,706
299
0
2,537
7,033
3,042
1,023
1,433
5,600
51,174
0
L
Yemoja
Crab--King
Yemoja
873
329
1,269
893
4,260
1,371
281
2,661
1,581
8,688
0
W
390
390
0
60
7,011
1,342
0
0
7,011
0
14,692
W
Artemis
Jar Jar 9090
Artemis
6,819
3,219
0
2,698
9,160
3,959
2,407
0
9,160
0
41,268
W
Baron Samedi
KAAKELItheMAN
Baron Samedi
11,602
2,394
1,365
3,264
10,733
4,426
515
2,650
8,083
65,085
0
L
3,654
1,465
0
441
11,221
3,547
0
3,200
7,877
0
21,837
L
Arachne
10,951
8,397
0
7,164
17,467
6,298
0
4,620
12,721
0
56,124
W
9,591
4,867
607
3,686
12,977
12,629
1,116
1,594
11,383
7,695
44,536
L
Heimdallr
SenpaiiToyZ
Heimdallr
3,283
1,223
0
4,136
11,666
3,143
519
4,830
6,751
0
34,331
L
4,804
426
0
0
10,427
2,808
101
4,197
6,093
32,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,855
Gold Earned
37,696
350
Minions Killed
245
0
Camps Cleared
0
1,623,722
Distance Traveled
1,286,831
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,128
563
84
5
0
356,802
0
L
Yemoja
6,369
354
11
1
0
164,223
1
W
Loki
6,180
343
16
1
0
266,061
1
W
Artemis
9,169
509
69
4
0
297,766
0
W
Baron Samedi
10,580
588
111
6
0
305,398
5
L
Ravana
6,761
376
25
1
0
277,150
0
L
Arachne
9,291
516
101
6
0
374,787
0
W
Horus
9,798
544
70
4
0
397,695
3
L
Heimdallr
7,990
444
67
4
0
225,948
0
L
Eset
7,285
405
41
2
0
244,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role