Player Matchup

Ra
Ra
Lets_____Fetz
Ra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
T3SC0
Cthulhu
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 51L
1,130 Elo+
Party 2
Bellona
Bellona
Tyuurix
Bellona
Level 40
God Stats
3W - 6L
1,763 SR
Queue Stats
65W - 68L
1,218 Elo+
Party 2
Team Averages
Level 59
1,588 SR
1,221 Elo+

VS

Team Averages
Level 61
1,616 SR
1,582 Elo+
Achilles
Achilles
ClosetLight
Achilles
Level 44
God Stats
1W - 3L
1,435 SR
Queue Stats
32W - 34L
1,384 Elo+
Party 1
Ra
Ra
HoboSasuke
Ra
Level 59
God Stats
20W - 36L
1,747 SR
Queue Stats
244W - 306L
1,734 Elo+
Party 1
Artio
Artio
Robskey
Artio
Level 81
God Stats
7W - 2L
1,665 SR
Queue Stats
167W - 155L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 12
12,438
655
19,546
12,412
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
T3SC0
Cthulhu
16
7 / 3 / 10
13,160
693
19,139
20,283
20,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Tyuurix
Bellona
16
9 / 2 / 8
13,529
712
23,577
20,187
14,163
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClosetLight
Achilles
14
2 / 7 / 4
11,604
611
10,559
23,347
23,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 9 / 5
11,216
590
9,566
17,494
10,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Robskey
Artio
16
5 / 3 / 4
13,487
710
14,416
31,448
38,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
19
Kills
8
9
Deaths
19
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
ClosetLight
Achilles
2
7
4
0.57
L
1
9
5
0.39
W
3
4
12
2.25
L
Artio
Robskey
Artio
5
3
4
2.33
W
Cthulhu
T3SC0
Cthulhu
7
3
10
4
W
Bellona
Tyuurix
Bellona
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,262
Damage
34,541
52,882
Taken
72,289
39,812
Mitigated
72,229
12,362
Healing
25,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ClosetLight
Achilles
10,559
2,510
243
3,809
23,347
23,825
0
14,087
8,742
0
35,569
L
9,566
581
4,883
3,879
17,494
10,032
0
8,043
9,173
58,256
0
W
19,546
2,009
4,457
2,685
12,412
5,269
1,591
7,114
5,034
72,258
0
L
Artio
Robskey
Artio
14,416
2,102
2,281
9,912
31,448
38,372
0
15,549
15,219
48,898
0
W
Cthulhu
T3SC0
Cthulhu
19,139
2,192
1,018
0
20,283
20,380
148
8,938
10,635
50,938
0
W
Bellona
Tyuurix
Bellona
23,577
10,408
0
4,202
20,187
14,163
1,016
7,635
12,040
0
55,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
36,307
195
Minions Killed
163
0
Camps Cleared
0
1,055,531
Distance Traveled
1,024,443
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,604
611
31
2
0
344,462
3
L
Ra
11,216
590
88
5
0
321,079
0
W
Ra
12,438
655
103
5
0
330,547
3
L
Artio
13,487
710
44
2
0
358,902
9
W
Cthulhu
13,160
693
54
3
0
338,767
4
W
Bellona
13,529
712
38
2
0
386,217
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role