Player Matchup

King Arthur
King Arthur
Danne371
King Arthur
Level 22
God Stats
9W - 9L
1,130 SR
Queue Stats
58W - 60L
1,389 Elo+
Solo
Thanatos
Thanatos
FiRe_BlEmE_wArZe
Thanatos
Level 28
God Stats
1W - 4L
1,527 SR
Queue Stats
294W - 303L
1,403 Elo+
Solo
Janus
Janus
PhysioMed
Janus
Level 24
God Stats
29W - 28L
1,793 SR
Queue Stats
32W - 43L
1,732 Elo+
Solo
Danzaburou
Danzaburou
sernick007
Danzaburou
Level 17
God Stats
5W - 1L
1,667 SR
Queue Stats
19W - 27L
1,431 Elo+
Solo
Cthulhu
Cthulhu
yaya1270
Cthulhu
Level 29
God Stats
4W - 1L
1,717 SR
Queue Stats
69W - 77L
1,492 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,489 Elo+

VS

Team Averages
Level 22
1,323 SR
1,357 Elo+
Ratatoskr
Ratatoskr
Coumas19
Ratatoskr
Level 27
God Stats
31W - 45L
1,240 SR
Queue Stats
42W - 60L
1,278 Elo+
Party 1
Jormungandr
Jormungandr
Executioner_cz
Jormungandr
Level 27
God Stats
8W - 11L
1,339 SR
Queue Stats
49W - 56L
1,292 Elo+
Party 1
Ullr
Ullr
GiggiMastrota
Ullr
Level 28
God Stats
1W - 3L
1,267 SR
Queue Stats
82W - 101L
1,513 Elo+
Solo
Kukulkan
Kukulkan
byhbka
Kukulkan
Level 4
God Stats
4W - 5L
1,257 SR
Queue Stats
6W - 12L
1,355 Elo+
Solo
Hachiman
Hachiman
renoldson11
Hachiman
Level 25
God Stats
25W - 36L
1,513 SR
Queue Stats
42W - 63L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Danne371
King Arthur
16
4 / 3 / 4
10,419
496
10,263
18,188
15,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 3 / 1
11,036
526
9,414
18,921
8,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
PhysioMed
Janus
17
4 / 0 / 0
11,138
530
5,781
9,279
3,013
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
sernick007
Danzaburou
14
0 / 1 / 5
8,817
420
4,721
9,100
3,560
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
yaya1270
Cthulhu
15
1 / 2 / 6
10,118
482
8,455
14,119
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Coumas19
Ratatoskr
11
1 / 5 / 3
7,624
363
6,937
12,230
4,617
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Executioner_cz
Jormungandr
14
0 / 3 / 4
8,426
401
10,487
10,608
10,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

5
0 / 2 / 0
5,993
285
685
3,131
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
byhbka
Kukulkan
16
6 / 3 / 2
10,049
479
13,677
7,850
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
renoldson11
Hachiman
15
1 / 4 / 3
8,662
412
4,224
14,577
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
17
Kills
8
9
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Coumas19
Ratatoskr
1
5
3
0.5
W
King Arthur
Danne371
King Arthur
4
3
4
2
L
Jormungandr
Executioner_cz
Jormungandr
0
3
4
0.67
W
8
3
1
2.83
L
0
2
0
0
W
Janus
PhysioMed
Janus
4
0
0
4
L
Kukulkan
byhbka
Kukulkan
6
3
2
2.33
L
Hachiman
renoldson11
Hachiman
1
4
3
0.63
W
Danzaburou
sernick007
Danzaburou
0
1
5
2.5
W
Cthulhu
yaya1270
Cthulhu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,634
Damage
36,010
69,607
Taken
48,396
43,275
Mitigated
23,894
29,186
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Coumas19
Ratatoskr
6,937
2,621
0
1,094
12,230
4,617
83
2,460
9,695
0
24,493
W
King Arthur
Danne371
King Arthur
10,263
1,272
0
7,493
18,188
15,457
343
9,670
8,518
0
50,946
L
Jormungandr
Executioner_cz
Jormungandr
10,487
3,633
0
375
10,608
10,470
348
1,944
8,444
42,652
0
W
9,414
3,419
0
16,595
18,921
8,150
0
4,257
14,664
0
73,860
L
685
299
0
318
3,131
778
0
525
2,406
0
7,338
W
Janus
PhysioMed
Janus
5,781
696
0
2,400
9,279
3,013
3,887
1,279
8,000
65,257
0
L
Kukulkan
byhbka
Kukulkan
13,677
629
0
0
7,850
2,912
0
3,124
4,676
54,613
0
L
Hachiman
renoldson11
Hachiman
4,224
3,552
0
5,066
14,577
5,117
2,235
6,183
8,344
0
37,520
W
Danzaburou
sernick007
Danzaburou
4,721
930
0
718
9,100
3,560
1,087
3,678
5,422
0
44,276
W
Cthulhu
yaya1270
Cthulhu
8,455
441
22
1,958
14,119
13,095
966
5,280
8,839
50,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
40,754
470
Minions Killed
291
0
Camps Cleared
0
1,836,762
Distance Traveled
1,445,074
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,624
363
47
2
0
342,600
0
W
King Arthur
10,419
496
97
5
0
403,257
1
L
Jormungandr
8,426
401
73
3
0
358,456
2
W
Thanatos
11,036
526
119
6
0
387,440
4
L
Ullr
5,993
285
14
1
0
105,004
1
W
Janus
11,138
530
118
6
0
353,536
0
L
Kukulkan
10,049
479
97
5
0
369,901
2
L
Hachiman
8,662
412
60
3
0
269,113
0
W
Danzaburou
8,817
420
77
4
0
355,874
4
W
Cthulhu
10,118
482
59
3
0
336,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role