Player Matchup

Baron Samedi
Baron Samedi
Akator100
Baron Samedi
Level 28
God Stats
15W - 18L
1,497 SR
Queue Stats
292W - 300L
1,556 Elo+
Party 3
Fenrir
Fenrir
Foophie
Fenrir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,191 Elo+
Solo
Skadi
Skadi
OdinPig
Skadi
Level 28
God Stats
11W - 8L
1,805 SR
Queue Stats
135W - 147L
1,531 Elo+
Party 3
Janus
Janus
V0RK8
Janus
Level 18
God Stats
6W - 4L
1,367 SR
Queue Stats
82W - 63L
1,476 Elo+
Party 1
Ravana
Ravana
zaabouza
Ravana
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 31L
1,400 Elo+
Party 1
Team Averages
Level 27
1,534 SR
1,431 Elo+

VS

Team Averages
Level 19
1,448 SR
1,348 Elo+
Set
Set
Kruthor
Set
Level 24
God Stats
0W - 3L
1,142 SR
Queue Stats
22W - 41L
1,339 Elo+
Party 2
Anhur
Anhur
Reakwon63
Anhur
Level 13
God Stats
3W - 3L
1,600 SR
Queue Stats
8W - 13L
1,445 Elo+
Party 2
Ra
Ra
RiciRic
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 56L
1,328 Elo+
Party 2
King Arthur
King Arthur
TheBeardedDragon
King Arthur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Ganesha
Ganesha
TheSSBracket
Ganesha
Level 25
God Stats
7W - 2L
1,500 SR
Queue Stats
110W - 111L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akator100
Baron Samedi
8
1 / 4 / 7
5,331
533
3,768
8,210
2,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Foophie
Fenrir
9
3 / 0 / 2
5,647
565
1,785
5,971
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
OdinPig
Skadi
9
6 / 2 / 4
5,916
592
7,461
6,218
1,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
V0RK8
Janus
11
7 / 0 / 4
7,196
720
6,066
4,714
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ravana
zaabouza
Ravana
11
8 / 0 / 4
6,870
687
6,646
4,813
1,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
2 / 6 / 0
5,039
504
2,860
7,858
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Reakwon63
Anhur
7
3 / 6 / 2
5,018
502
4,083
7,179
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 2
4,812
481
1,436
4,347
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheBeardedDragon
King Arthur
7
0 / 8 / 0
4,542
454
2,657
7,933
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
TheSSBracket
Ganesha
8
1 / 2 / 5
5,377
538
5,594
7,956
3,513
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
25
Kills
6
6
Deaths
25
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akator100
Baron Samedi
1
4
7
1.13
W
Fenrir
Foophie
Fenrir
3
0
2
4
L
Set
2
6
0
0.33
W
Skadi
OdinPig
Skadi
6
2
4
4
L
Anhur
Reakwon63
Anhur
3
6
2
0.67
L
0
3
2
0.33
L
King Arthur
TheBeardedDragon
King Arthur
0
8
0
0
L
Ganesha
TheSSBracket
Ganesha
1
2
5
1.75
W
Janus
V0RK8
Janus
7
0
4
9
W
Ravana
zaabouza
Ravana
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
16,630
29,926
Taken
35,273
8,200
Mitigated
13,200
12,141
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akator100
Baron Samedi
3,768
633
819
3,436
8,210
2,274
717
2,321
5,889
19,494
0
W
Fenrir
Foophie
Fenrir
1,785
942
0
2,676
5,971
1,661
547
353
5,593
0
18,974
L
Set
2,860
1,496
0
2,017
7,858
2,583
0
1,883
5,825
0
20,407
W
Skadi
OdinPig
Skadi
7,461
3,945
575
1,849
6,218
1,316
1,289
1,879
4,339
0
23,846
L
Anhur
Reakwon63
Anhur
4,083
1,757
0
1,352
7,179
1,854
0
1,448
5,731
0
11,766
L
1,436
220
177
457
4,347
1,385
0
3,060
1,099
21,257
0
L
King Arthur
TheBeardedDragon
King Arthur
2,657
1,234
0
346
7,933
3,865
0
434
7,441
0
14,945
L
Ganesha
TheSSBracket
Ganesha
5,594
295
0
1,971
7,956
3,513
0
2,551
5,343
15,929
0
W
Janus
V0RK8
Janus
6,066
705
0
1,022
4,714
1,221
0
2,246
2,443
34,697
0
W
Ravana
zaabouza
Ravana
6,646
2,613
0
1,764
4,813
1,728
1,977
231
4,357
0
27,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
24,788
244
Minions Killed
157
0
Camps Cleared
0
885,503
Distance Traveled
904,995
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,331
533
29
3
0
149,679
3
W
Fenrir
5,647
565
43
4
0
211,558
0
L
Set
5,039
504
51
5
0
192,062
1
W
Skadi
5,916
592
38
4
0
165,135
2
L
Anhur
5,018
502
22
2
0
171,845
0
L
Ra
4,812
481
50
5
0
168,107
0
L
King Arthur
4,542
454
30
3
0
190,529
0
L
Ganesha
5,377
538
4
0
0
182,452
2
W
Janus
7,196
720
76
8
0
176,493
1
W
Ravana
6,870
687
58
6
0
182,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role