Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Abnerkun
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 121L
1,584 Elo+
Solo
Ra
Ra
Wisdomkiller316
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
bobbyPICHULAhot
Bellona
Level 88
God Stats
16W - 12L
1,627 SR
Queue Stats
630W - 581L
1,537 Elo+
Solo
Vamana
Vamana
lRein9
Vamana
Level 127
God Stats
1W - 1L
1,725 SR
Queue Stats
273W - 273L
1,591 Elo+
Solo
Team Averages
Level 110
1,570 SR
1,542 Elo+

VS

Team Averages
Level 95
1,556 SR
1,466 Elo+
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
A-Dezmo
Nemesis
Level 64
God Stats
7W - 4L
1,500 SR
Queue Stats
81W - 59L
1,519 Elo+
Solo
Anubis
Anubis
DeeJaay626
Anubis
Level 125
God Stats
9W - 13L
1,500 SR
Queue Stats
312W - 328L
1,473 Elo+
Solo
Medusa
Medusa
MeaslyKitty406
Medusa
Level 55
God Stats
17W - 15L
1,780 SR
Queue Stats
228W - 221L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 0
4,883
444
4,430
6,227
2,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Abnerkun
Sobek
8
0 / 4 / 1
5,108
464
4,285
12,106
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 4 / 1
6,063
551
3,342
5,310
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 0
5,412
492
3,760
7,954
6,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
lRein9
Vamana
10
1 / 1 / 2
5,871
534
3,311
5,196
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 3
6,122
557
4,273
5,695
4,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
 
Ymir
9
4 / 0 / 4
5,814
529
5,142
8,441
2,931
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
A-Dezmo
Nemesis
11
3 / 1 / 1
6,204
564
2,134
6,354
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
DeeJaay626
Anubis
11
5 / 1 / 4
6,791
617
6,669
5,298
2,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 6
5,517
502
6,083
5,791
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
13
15
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Chang'e
 
Chang'e
0
1
3
1.5
W
Ymir
 
Ymir
4
0
4
6
W
Nemesis
A-Dezmo
Nemesis
3
1
1
3.5
L
Sobek
Abnerkun
Sobek
0
4
1
0.13
W
Anubis
DeeJaay626
Anubis
5
1
4
7
W
1
1
6
4
L
3
4
1
0.88
L
0
3
0
0
L
Vamana
lRein9
Vamana
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,128
Damage
24,301
36,793
Taken
31,579
19,098
Mitigated
14,114
12,122
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,430
2,795
0
2,018
6,227
2,638
249
2,400
3,827
3,297
26,676
W
Chang'e
 
Chang'e
4,273
467
488
3,139
5,695
4,648
348
411
5,278
28,881
0
W
Ymir
 
Ymir
5,142
1,789
291
2,864
8,441
2,931
0
2,726
5,650
20,248
0
W
Nemesis
A-Dezmo
Nemesis
2,134
656
0
3,082
6,354
2,154
697
433
5,911
0
30,280
L
Sobek
Abnerkun
Sobek
4,285
182
369
5,053
12,106
6,913
0
5,605
6,501
10,906
0
W
Anubis
DeeJaay626
Anubis
6,669
196
0
2,780
5,298
2,758
393
1,692
3,424
36,596
0
W
6,083
2,634
0
1,756
5,791
1,623
0
2,724
3,034
0
20,409
L
3,342
434
90
953
5,310
1,399
302
3,621
1,689
25,950
0
L
3,760
1,338
0
2,738
7,954
6,109
0
3,732
4,222
0
26,314
L
Vamana
lRein9
Vamana
3,311
1,250
0
901
5,196
2,039
0
726
4,470
0
30,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,337
Gold Earned
30,448
230
Minions Killed
279
0
Camps Cleared
0
985,608
Distance Traveled
1,027,940
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,883
444
63
6
0
166,526
0
W
Chang'e
6,122
557
65
6
0
184,828
0
W
Ymir
5,814
529
34
3
0
212,989
2
W
Nemesis
6,204
564
78
7
0
225,317
1
L
Sobek
5,108
464
8
1
0
208,807
0
W
Anubis
6,791
617
68
6
0
189,923
2
W
Medusa
5,517
502
34
3
0
214,883
4
L
Ra
6,063
551
46
4
0
200,524
2
L
Bellona
5,412
492
55
5
0
182,842
2
L
Vamana
5,871
534
58
5
0
226,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role