Player Matchup

Fafnir
Fafnir
D4RK I3L4D3
Fafnir
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 41L
1,242 Elo+
Party 2
Cernunnos
Cernunnos
L1GH7 KN1F3
Cernunnos
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 15L
1,226 Elo+
Party 2
Mulan
Mulan
NotMightyOwl
Mulan
Level 127
God Stats
19W - 12L
1,500 SR
Queue Stats
121W - 111L
1,633 Elo+
Solo
Discordia
Discordia
TwiWolfAlice
Discordia
Level 139
God Stats
12W - 7L
1,500 SR
Queue Stats
61W - 78L
1,375 Elo+
Party 2
Osiris
Osiris
iTz x KuRiZMUH
Osiris
Level 118
God Stats
4W - 0L
1,902 SR
Queue Stats
201W - 189L
1,659 Elo+
Solo
Team Averages
Level 123
1,580 SR
1,427 Elo+

VS

Team Averages
Level 100
1,524 SR
1,611 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
SwagCore666
Thor
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 238L
1,764 Elo+
Party 1
Zhong Kui
Zhong Kui
huckabro
Zhong Kui
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
206W - 201L
1,710 Elo+
Solo
Nu Wa
Nu Wa
hyperhippo99
Nu Wa
Level 108
God Stats
55W - 27L
1,619 SR
Queue Stats
186W - 160L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
1 / 0 / 2
8,401
525
4,776
8,005
7,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
L1GH7 KN1F3
Cernunnos
13
0 / 1 / 2
7,337
459
6,368
9,442
3,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 4 / 4
8,819
551
8,830
13,752
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
TwiWolfAlice
Discordia
16
5 / 0 / 3
9,709
607
7,730
5,106
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 4 / 0
9,486
593
10,055
15,281
10,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 3 / 3
7,332
458
4,594
13,658
5,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
 
Medusa
13
0 / 1 / 2
7,255
453
4,296
6,032
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 3 / 3
7,238
452
3,628
12,039
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
huckabro
Zhong Kui
15
4 / 4 / 1
8,448
528
10,194
12,701
11,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 4
8,025
502
9,124
7,697
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
15
Kills
9
9
Deaths
15
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
3
0.83
L
Medusa
 
Medusa
0
1
2
1
W
Fafnir
1
0
2
2
W
Cernunnos
L1GH7 KN1F3
Cernunnos
0
1
2
1
W
5
4
4
1.75
L
1
3
3
0.83
W
Discordia
TwiWolfAlice
Discordia
5
0
3
6.5
L
Zhong Kui
huckabro
Zhong Kui
4
4
1
1.13
L
3
4
4
1.25
W
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,759
Damage
31,836
51,586
Taken
52,127
27,520
Mitigated
25,921
21,552
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,594
1,342
159
1,188
13,658
5,839
0
4,140
9,385
24,452
0
L
Medusa
 
Medusa
4,296
2,232
0
3,261
6,032
1,940
0
1,881
4,151
0
47,701
W
Fafnir
4,776
1,281
0
4,268
8,005
7,358
122
2,182
5,723
24,752
0
W
Cernunnos
L1GH7 KN1F3
Cernunnos
6,368
3,153
0
5,424
9,442
3,100
1,204
3,006
6,314
0
53,144
W
8,830
1,580
0
5,525
13,752
5,110
0
5,386
8,070
0
47,937
L
3,628
682
0
3,307
12,039
4,030
0
2,113
9,683
0
39,531
W
Discordia
TwiWolfAlice
Discordia
7,730
211
0
1,478
5,106
1,677
0
2,170
2,736
65,619
0
L
Zhong Kui
huckabro
Zhong Kui
10,194
1,812
0
4,911
12,701
11,786
668
2,040
10,629
46,150
0
L
9,124
1,570
0
1,513
7,697
2,326
0
2,770
4,487
46,750
0
W
10,055
3,792
0
4,857
15,281
10,275
0
10,360
4,831
7,232
56,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,752
Gold Earned
38,298
479
Minions Killed
384
0
Camps Cleared
0
1,423,838
Distance Traveled
1,430,225
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,332
458
41
3
0
270,013
6
L
Medusa
7,255
453
82
5
0
306,990
2
W
Fafnir
8,401
525
44
3
0
279,769
5
W
Cernunnos
7,337
459
113
7
0
237,355
2
W
Mulan
8,819
551
74
5
0
318,898
2
L
Thor
7,238
452
86
5
0
324,874
6
W
Discordia
9,709
607
129
8
0
297,945
2
L
Zhong Kui
8,448
528
82
5
0
240,677
1
L
Nu Wa
8,025
502
93
6
0
287,671
5
W
Osiris
9,486
593
119
7
0
289,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role