Player Matchup

Loki
Loki
Fr0styDipz
Loki
Level 55
God Stats
6W - 6L
1,494 SR
Queue Stats
9W - 7L
1,630 Elo+
Solo
Merlin
Merlin
ab5tract95
Merlin
Level 60
God Stats
9W - 10L
1,805 SR
Queue Stats
105W - 127L
1,506 Elo+
Solo
Yemoja
Yemoja
esikars
Yemoja
Level 87
God Stats
7W - 6L
1,548 SR
Queue Stats
69W - 78L
1,430 Elo+
Solo
Team Averages
Level 67
1,615 SR
1,522 Elo+

VS

Team Averages
Level 102
1,636 SR
1,426 Elo+
Bellona
Bellona
TheTyrantTitan
Bellona
Level 122
God Stats
4W - 2L
1,665 SR
Queue Stats
60W - 48L
1,373 Elo+
Solo
Hera
Hera
YoJasmine1157
Hera
Level 55
God Stats
9W - 5L
1,629 SR
Queue Stats
137W - 120L
1,453 Elo+
Party 1
Set
Set
dragonslayerr48
Set
Level 128
God Stats
10W - 8L
1,612 SR
Queue Stats
178W - 172L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
9,171
611
9,374
10,441
5,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ab5tract95
Merlin
12
0 / 4 / 2
8,751
583
6,514
9,649
3,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
esikars
Yemoja
10
0 / 4 / 2
8,196
546
4,641
8,658
6,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 7
10,730
715
10,297
12,494
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 0 / 10
9,879
659
4,185
4,020
1,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 1 / 4
11,343
756
9,507
11,636
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
14
14
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
4
1
7
7.5
W
1
0
10
6
L
Merlin
ab5tract95
Merlin
0
4
2
0.25
W
9
1
4
11
L
Yemoja
esikars
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,529
Damage
23,989
28,748
Taken
28,150
14,945
Mitigated
17,147
8,726
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,374
2,916
484
634
10,441
5,467
0
1,265
9,042
0
32,031
W
10,297
4,167
0
4,006
12,494
10,480
1,298
5,500
6,686
2,896
41,489
W
4,185
753
0
484
4,020
1,340
408
2,068
1,777
34,855
0
L
Merlin
ab5tract95
Merlin
6,514
236
119
1,130
9,649
3,170
110
831
8,730
57,896
0
W
9,507
4,809
576
3,804
11,636
5,327
1,075
3,669
7,792
0
49,670
L
Yemoja
esikars
Yemoja
4,641
1,926
4,216
2,143
8,658
6,308
81
2,231
6,231
12,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,118
Gold Earned
31,952
152
Minions Killed
173
0
Camps Cleared
0
764,142
Distance Traveled
769,917
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,171
611
41
3
0
273,120
0
W
Bellona
10,730
715
63
4
0
270,282
4
W
Hera
9,879
659
58
4
0
229,160
3
L
Merlin
8,751
583
86
6
0
261,240
3
W
Set
11,343
756
52
3
0
270,475
1
L
Yemoja
8,196
546
25
2
0
229,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role