Player Matchup

Cupid
Cupid
ChrissRivers
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,475 Elo+
Party 3
Nu Wa
Nu Wa
GadMartz
Nu Wa
Level 124
God Stats
6W - 4L
1,654 SR
Queue Stats
32W - 25L
1,599 Elo+
Party 3
Horus
Horus
ThomGaiden
Horus
Level 19
God Stats
1W - 1L
1,772 SR
Queue Stats
35W - 32L
1,561 Elo+
Party 4
Tsukuyomi
Tsukuyomi
WenerB
Tsukuyomi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 5L
1,716 Elo+
Party 3
Sun Wukong
Sun Wukong
kukulkan234
Sun Wukong
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 193L
1,537 Elo+
Party 4
Team Averages
Level 84
1,585 SR
1,577 Elo+

VS

Team Averages
Level 56
1,549 SR
1,551 Elo+
Danzaburou
Danzaburou
Espinoza10
Danzaburou
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Reaper485
Zeus
Level 27
God Stats
1W - 1L
1,712 SR
Queue Stats
21W - 11L
1,561 Elo+
Party 1
Ne Zha
Ne Zha
Skittleschurch
Ne Zha
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
231W - 203L
1,574 Elo+
Party 1
Ymir
Ymir
Tysite
Ymir
Level 18
God Stats
2W - 4L
1,254 SR
Queue Stats
127W - 105L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
llama squad2007
Cthulhu
Level 53
God Stats
15W - 4L
1,778 SR
Queue Stats
94W - 95L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 5
8,444
563
9,267
12,274
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
GadMartz
Nu Wa
14
2 / 1 / 7
8,800
587
8,539
7,360
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
10
1 / 3 / 8
7,009
467
2,640
12,678
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tsukuyomi
WenerB
Tsukuyomi
15
9 / 1 / 7
9,308
621
13,872
10,362
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
kukulkan234
Sun Wukong
16
2 / 0 / 1
9,400
627
12,318
13,619
5,985
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Espinoza10
Danzaburou
11
2 / 3 / 1
6,835
456
8,853
11,276
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
1 / 5 / 0
6,875
458
6,650
9,794
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 3
6,782
452
5,251
10,757
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Tysite
Ymir
10
2 / 6 / 2
6,840
456
4,760
13,370
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 0
7,397
493
8,171
18,361
11,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
20
Kills
6
8
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Danzaburou
Espinoza10
Danzaburou
2
3
1
0.83
W
Nu Wa
GadMartz
Nu Wa
2
1
7
5.5
L
Zeus
1
5
0
0.2
L
1
4
3
0.63
W
Horus
1
3
8
1.67
L
Ymir
Tysite
Ymir
2
6
2
0.5
W
Tsukuyomi
WenerB
Tsukuyomi
9
1
7
12.5
W
Sun Wukong
kukulkan234
Sun Wukong
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,636
Damage
33,685
56,293
Taken
63,558
22,521
Mitigated
30,334
24,651
Healing
22,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,267
5,789
52
7,260
12,274
3,511
0
1,912
10,362
0
44,769
L
Danzaburou
Espinoza10
Danzaburou
8,853
3,619
0
3,912
11,276
3,088
0
1,957
9,208
0
42,904
W
Nu Wa
GadMartz
Nu Wa
8,539
1,982
0
2,521
7,360
2,360
330
3,157
4,203
53,878
0
L
Zeus
6,650
611
645
2,782
9,794
2,706
0
2,083
7,624
47,153
0
L
5,251
3,287
708
3,684
10,757
3,106
288
1,535
9,080
0
35,093
W
Horus
2,640
1,051
893
3,870
12,678
7,063
0
3,850
8,828
0
8,464
L
Ymir
Tysite
Ymir
4,760
709
117
1,514
13,370
9,528
0
1,641
11,608
25,653
0
W
Tsukuyomi
WenerB
Tsukuyomi
13,872
3,048
0
3,517
10,362
3,602
0
2,637
7,725
0
65,471
W
Sun Wukong
kukulkan234
Sun Wukong
12,318
3,100
0
6,538
13,619
5,985
0
8,025
5,594
0
66,240
L
8,171
1,167
115
8,917
18,361
11,906
0
792
17,499
54,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
34,729
409
Minions Killed
366
0
Camps Cleared
0
1,440,493
Distance Traveled
1,326,338
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,444
563
67
4
0
261,763
6
L
Danzaburou
6,835
456
61
4
0
281,643
1
W
Nu Wa
8,800
587
105
7
0
259,439
3
L
Zeus
6,875
458
85
6
0
242,971
3
L
Ne Zha
6,782
452
60
4
0
293,936
4
W
Horus
7,009
467
7
0
0
273,864
2
L
Ymir
6,840
456
44
3
0
230,513
1
W
Tsukuyomi
9,308
621
90
6
0
347,132
3
W
Sun Wukong
9,400
627
140
9
0
298,295
4
L
Cthulhu
7,397
493
116
8
0
277,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role