Player Matchup

Arachne
Arachne
BurstCs
Arachne
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 9L
1,291 Elo+
Party 2
Danzaburou
Danzaburou
FastTurtle13324
Danzaburou
Level 67
God Stats
4W - 2L
1,717 SR
Queue Stats
24W - 22L
1,408 Elo+
Party 2
Raijin
Raijin
JeIIyCs
Raijin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,450 Elo+
Party 2
Cthulhu
Cthulhu
WrathCs
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
kdougzz
Tyr
Level 39
God Stats
4W - 2L
1,529 SR
Queue Stats
146W - 138L
1,403 Elo+
Solo
Team Averages
Level 48
1,549 SR
1,410 Elo+

VS

Team Averages
Level 49
1,504 SR
1,434 Elo+
Terra
Terra
FeaRofDeath
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,495 Elo+
Party 3
Fenrir
Fenrir
LeanTugboat5511
Fenrir
Level 40
God Stats
3W - 5L
1,533 SR
Queue Stats
15W - 27L
1,511 Elo+
Party 3
Guan Yu
Guan Yu
MrUnstoppable22
Guan Yu
Level 17
God Stats
6W - 16L
1,566 SR
Queue Stats
12W - 30L
1,453 Elo+
Party 3
Pele
Pele
Salokin_Ecap
Pele
Level 29
God Stats
1W - 3L
1,536 SR
Queue Stats
6W - 18L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
lawson_zach
Heimdallr
Level 39
God Stats
2W - 5L
1,384 SR
Queue Stats
7W - 19L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BurstCs
Arachne
19
6 / 4 / 10
13,176
549
9,716
14,180
11,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
FastTurtle13324
Danzaburou
19
8 / 3 / 19
13,164
549
25,968
20,740
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
JeIIyCs
Raijin
20
23 / 1 / 7
15,465
644
35,041
12,973
6,212
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
WrathCs
Cthulhu
14
1 / 7 / 15
10,566
440
10,671
18,674
16,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
20
9 / 1 / 9
13,644
569
21,873
20,033
24,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 7
10,831
451
10,988
29,611
30,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 7 / 1
9,223
384
7,389
21,437
10,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 7 / 1
10,204
425
6,585
25,841
20,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 11 / 3
11,850
494
13,594
23,156
7,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
lawson_zach
Heimdallr
16
2 / 15 / 2
10,053
419
10,397
24,162
8,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
30
47
Kills
16
16
Deaths
47
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Arachne
BurstCs
Arachne
6
4
10
2.75
W
Danzaburou
FastTurtle13324
Danzaburou
8
3
19
5.83
L
4
7
7
1.07
W
Raijin
JeIIyCs
Raijin
23
1
7
26.5
L
3
7
1
0.5
L
0
7
1
0.07
L
7
11
3
0.77
W
Cthulhu
WrathCs
Cthulhu
1
7
15
1.21
W
Tyr
9
1
9
13.5
L
Heimdallr
lawson_zach
Heimdallr
2
15
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,269
Damage
48,953
86,600
Taken
124,207
67,258
Mitigated
77,544
24,145
Healing
35,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BurstCs
Arachne
9,716
7,618
0
3,032
14,180
11,131
3,420
2,033
12,147
8,426
74,498
W
Danzaburou
FastTurtle13324
Danzaburou
25,968
13,699
0
11,027
20,740
8,632
3,698
2,945
17,745
0
98,206
L
10,988
1,727
2,740
7,560
29,611
30,230
0
13,196
16,117
27,535
0
W
Raijin
JeIIyCs
Raijin
35,041
3,592
0
2,699
12,973
6,212
3,048
877
12,071
126,744
0
L
7,389
973
0
5,155
21,437
10,935
0
3,535
17,792
0
55,959
L
6,585
2,336
1,898
8,793
25,841
20,525
413
5,068
20,699
0
61,650
L
13,594
2,218
699
5,121
23,156
7,424
1,072
11,298
11,624
0
46,949
W
Cthulhu
WrathCs
Cthulhu
10,671
1,310
630
941
18,674
16,468
36
3,968
14,586
26,346
0
W
Tyr
21,873
5,769
0
5,816
20,033
24,815
2,187
1,165
18,218
0
88,898
L
Heimdallr
lawson_zach
Heimdallr
10,397
4,484
972
2,924
24,162
8,430
0
11,892
11,658
0
52,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,015
Gold Earned
52,161
567
Minions Killed
406
0
Camps Cleared
0
2,283,015
Distance Traveled
2,001,062
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,176
549
117
5
0
467,016
0
W
Danzaburou
13,164
549
110
5
0
369,168
0
L
Terra
10,831
451
43
2
0
414,839
3
W
Raijin
15,465
644
161
7
0
481,814
1
L
Fenrir
9,223
384
83
3
0
426,722
4
L
Guan Yu
10,204
425
118
5
0
445,548
0
L
Pele
11,850
494
69
3
0
373,170
0
W
Cthulhu
10,566
440
20
1
0
525,108
2
W
Tyr
13,644
569
159
7
0
439,909
1
L
Heimdallr
10,053
419
93
4
0
340,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role