Player Matchup

Ares
Ares
Da FroggyPrince
Ares
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,744 Elo+
Party 1
Loki
Loki
Iso God Joe
Loki
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,634 Elo+
Party 1
Vulcan
Vulcan
KingJordo10
Vulcan
Level 48
God Stats
6W - 3L
1,805 SR
Queue Stats
22W - 18L
1,572 Elo+
Party 1
Pele
Pele
cbt8059
Pele
Level 31
God Stats
13W - 6L
1,804 SR
Queue Stats
153W - 157L
1,719 Elo+
Solo
Kukulkan
Kukulkan
donkie cheek
Kukulkan
Level 109
God Stats
1W - 0L
1,748 SR
Queue Stats
11W - 10L
1,902 Elo+
Party 1
Team Averages
Level 63
1,671 SR
1,714 Elo+

VS

Team Averages
Level 44
1,536 SR
1,670 Elo+
Cthulhu
Cthulhu
HereticCello812
Cthulhu
Level 24
God Stats
6W - 4L
1,728 SR
Queue Stats
6W - 4L
1,770 Elo+
Party 2
Kali
Kali
sLc Ace
Kali
Level 55
God Stats
7W - 3L
1,654 SR
Queue Stats
10W - 7L
1,784 Elo+
Party 2
Jormungandr
Jormungandr
sLc NephiTe
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,554 Elo+
Party 2
Poseidon
Poseidon
sLc Notorious
Poseidon
Level 69
God Stats
18W - 15L
1,652 SR
Queue Stats
22W - 20L
1,696 Elo+
Party 2
Anhur
Anhur
sLc Skokey
Anhur
Level 25
God Stats
1W - 2L
1,148 SR
Queue Stats
2W - 3L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 17
10,595
1,060
13,231
13,074
10,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
6 / 1 / 15
10,537
1,054
7,078
7,848
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
17
13 / 1 / 12
12,173
1,217
22,069
5,449
2,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
cbt8059
Pele
17
2 / 0 / 19
10,274
1,027
9,253
10,711
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
donkie cheek
Kukulkan
17
4 / 1 / 18
10,214
1,021
16,897
5,729
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

272

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,896
990
5,477
13,258
12,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
sLc Ace
Kali
15
1 / 10 / 2
9,257
926
11,816
19,746
7,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
sLc NephiTe
Jormungandr
14
1 / 5 / 0
8,722
872
8,663
17,732
14,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
sLc Notorious
Poseidon
15
0 / 4 / 2
9,267
927
8,986
9,793
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
14
0 / 8 / 1
8,214
821
3,624
13,259
5,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
10
30
Kills
4
4
Deaths
30
81
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
L
2
3
1
0.83
W
6
1
15
13.5
W
Vulcan
13
1
12
19
W
Pele
cbt8059
Pele
2
0
19
11.5
W
Kukulkan
donkie cheek
Kukulkan
4
1
18
13
L
Kali
sLc Ace
Kali
1
10
2
0.2
L
Jormungandr
sLc NephiTe
Jormungandr
1
5
0
0.2
L
Poseidon
sLc Notorious
Poseidon
0
4
2
0.25
L
Anhur
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,528
Damage
38,566
42,811
Taken
73,788
22,545
Mitigated
43,401
7,266
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,231
211
0
0
13,074
10,601
0
7,442
5,212
16,206
0
L
5,477
242
224
0
13,258
12,769
0
9,973
2,996
19,917
0
W
7,078
1,318
0
358
7,848
2,791
0
3,712
3,928
0
15,087
W
Vulcan
22,069
7,838
450
854
5,449
2,392
0
3,928
1,332
47,224
0
W
Pele
cbt8059
Pele
9,253
2,413
0
4,631
10,711
4,292
0
4,584
5,797
0
29,052
W
Kukulkan
donkie cheek
Kukulkan
16,897
1,103
0
973
5,729
2,469
0
2,182
3,416
27,452
0
L
Kali
sLc Ace
Kali
11,816
4,682
0
1,314
19,746
7,865
0
13,129
6,329
0
22,979
L
Jormungandr
sLc NephiTe
Jormungandr
8,663
1,865
0
1,199
17,732
14,034
0
12,200
5,192
20,869
0
L
Poseidon
sLc Notorious
Poseidon
8,986
1,488
0
546
9,793
3,663
0
6,983
2,724
47,056
0
L
Anhur
3,624
1,865
0
293
13,259
5,070
0
8,715
4,350
0
8,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,793
Gold Earned
45,356
178
Minions Killed
187
7
Camps Cleared
5
1,028,837
Distance Traveled
917,581
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,595
1,060
3
0
0
206,521
0
L
Cthulhu
9,896
990
37
4
0
203,917
0
W
Loki
10,537
1,054
28
3
2
206,744
2
W
Vulcan
12,173
1,217
62
6
0
212,884
0
W
Pele
10,274
1,027
47
5
5
214,730
0
W
Kukulkan
10,214
1,021
38
4
0
187,958
0
L
Kali
9,257
926
28
3
2
182,740
0
L
Jormungandr
8,722
872
28
3
1
198,795
0
L
Poseidon
9,267
927
86
9
0
198,050
0
L
Anhur
8,214
821
8
1
2
134,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role