Player Matchup

Anubis
Anubis
Dizzidevil
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
KrokettenBumser
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Osiris
Osiris
Morathys
Osiris
Level 143
God Stats
5W - 7L
1,500 SR
Queue Stats
660W - 665L
1,505 Elo+
Party 2
Hel
Hel
Pladur
Hel
Level 85
God Stats
3W - 4L
1,715 SR
Queue Stats
501W - 477L
1,556 Elo+
Party 2
Ravana
Ravana
elye27
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,439 Elo+
Solo
Team Averages
Level 61
1,543 SR
1,500 Elo+

VS

Team Averages
Level 99
1,460 SR
1,738 Elo+
Artemis
Artemis
BabySly
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,874 Elo+
Party 1
Ah Puch
Ah Puch
Desdorf
Ah Puch
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,708 Elo+
Party 1
Yemoja
Yemoja
LacePanties
Yemoja
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,438 Elo+
Solo
Baba Yaga
Baba Yaga
MiniMe2
Baba Yaga
Level 102
God Stats
3W - 1L
1,301 SR
Queue Stats
46W - 35L
1,748 Elo+
Party 1
Medusa
Medusa
Siphu
Medusa
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,925 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dizzidevil
Anubis
19
4 / 4 / 1
10,719
766
16,707
17,034
9,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 7 / 9
9,590
685
10,239
17,718
8,297
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Morathys
Osiris
16
2 / 5 / 8
9,713
694
10,345
23,540
28,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
Pladur
Hel
15
2 / 6 / 4
8,757
626
5,101
15,189
6,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
elye27
Ravana
14
2 / 7 / 6
8,251
589
6,931
15,008
6,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabySly
Artemis
19
14 / 4 / 7
12,098
864
24,084
15,232
5,771
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Desdorf
Ah Puch
17
2 / 3 / 21
10,201
729
18,760
9,715
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
18
1 / 1 / 15
9,833
702
5,727
9,021
4,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
MiniMe2
Baba Yaga
18
4 / 2 / 19
10,643
760
17,379
11,406
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Siphu
Medusa
19
8 / 2 / 16
11,136
795
18,165
12,675
5,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
12
Kills
29
29
Deaths
12
28
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Artemis
BabySly
Artemis
14
4
7
4.38
W
Ah Puch
Desdorf
Ah Puch
2
3
21
4.17
L
Anubis
Dizzidevil
Anubis
4
4
1
1.13
L
2
7
9
0.93
W
Yemoja
1
1
15
8.5
W
Baba Yaga
MiniMe2
Baba Yaga
4
2
19
6.75
L
Osiris
Morathys
Osiris
2
5
8
1.2
L
Hel
Pladur
Hel
2
6
4
0.67
W
Medusa
Siphu
Medusa
8
2
16
8
L
Ravana
elye27
Ravana
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,323
Damage
84,115
88,489
Taken
58,049
59,224
Mitigated
24,150
40,945
Healing
33,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BabySly
Artemis
24,084
11,042
916
2,110
15,232
5,771
1,087
5,728
9,196
0
37,980
W
Ah Puch
Desdorf
Ah Puch
18,760
1,282
2,592
2,904
9,715
3,593
285
3,549
6,040
30,934
0
L
Anubis
Dizzidevil
Anubis
16,707
301
1,673
5,036
17,034
9,243
0
8,175
8,859
49,349
0
L
10,239
4,343
933
2,726
17,718
8,297
0
8,602
9,116
0
16,255
W
Yemoja
5,727
1,476
15,730
3,235
9,021
4,049
996
3,598
5,219
16,479
0
W
Baba Yaga
MiniMe2
Baba Yaga
17,379
1,034
1,928
2,821
11,406
5,065
963
5,187
6,017
37,114
0
L
Osiris
Morathys
Osiris
10,345
1,739
1,532
5,031
23,540
28,280
0
10,628
12,912
433
13,999
L
Hel
Pladur
Hel
5,101
134
16,032
5,078
15,189
6,848
0
8,716
6,473
12,291
0
W
Medusa
Siphu
Medusa
18,165
6,522
771
581
12,675
5,672
1,109
3,053
9,336
0
34,834
L
Ravana
elye27
Ravana
6,931
1,049
1,501
1,403
15,008
6,556
0
5,745
9,263
0
11,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,030
Gold Earned
53,911
148
Minions Killed
164
0
Camps Cleared
0
1,205,523
Distance Traveled
1,196,669
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,098
864
30
2
0
223,841
0
W
Ah Puch
10,201
729
31
2
0
253,814
4
L
Anubis
10,719
766
97
7
0
220,463
3
L
Kali
9,590
685
15
1
0
245,601
0
W
Yemoja
9,833
702
27
2
0
216,572
0
W
Baba Yaga
10,643
760
38
3
0
237,120
0
L
Osiris
9,713
694
12
1
0
248,195
0
L
Hel
8,757
626
14
1
0
236,956
0
W
Medusa
11,136
795
38
3
0
265,322
1
L
Ravana
8,251
589
10
1
0
254,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role