Player Matchup

Nemesis
Nemesis
Drago1003
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,220 Elo+
Party 3
Nike
Nike
KupaAno163
Nike
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,278 Elo+
Party 3
Medusa
Medusa
Lord707
Medusa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,262 Elo+
Solo
Vamana
Vamana
Lordvokcs
Vamana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
OldHorizonn
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,071 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,266 Elo+

VS

Team Averages
Level 25
1,547 SR
1,473 Elo+
Fafnir
Fafnir
AdemDRMS
Fafnir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,807 Elo+
Party 2
Zhong Kui
Zhong Kui
KilDjoI73
Zhong Kui
Level 28
God Stats
8W - 5L
1,700 SR
Queue Stats
330W - 412L
1,348 Elo+
Solo
Mercury
Mercury
Merttovicch
Mercury
Level 19
God Stats
2W - 3L
1,345 SR
Queue Stats
7W - 6L
1,364 Elo+
Party 2
Thanatos
Thanatos
Skandalos
Thanatos
Level 29
God Stats
4W - 0L
1,688 SR
Queue Stats
54W - 59L
1,492 Elo+
Solo
Kukulkan
Kukulkan
tugyrswn
Kukulkan
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 48L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Drago1003
Nemesis
20
5 / 11 / 6
13,842
989
18,518
28,375
12,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
3 / 10 / 7
13,463
962
18,725
22,931
19,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Lord707
Medusa
17
1 / 6 / 5
11,614
830
5,289
6,986
2,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Lordvokcs
Vamana
20
3 / 6 / 8
13,419
959
22,882
29,108
35,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
OldHorizonn
Bacchus
19
2 / 7 / 9
13,044
932
19,283
23,593
23,484
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AdemDRMS
Fafnir
20
3 / 3 / 26
15,392
1,099
11,828
22,940
33,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
KilDjoI73
Zhong Kui
20
4 / 3 / 27
14,522
1,037
21,215
17,088
16,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Merttovicch
Mercury
20
14 / 1 / 13
15,976
1,141
20,435
23,968
11,009
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Skandalos
Thanatos
20
6 / 7 / 16
14,018
1,001
16,287
19,304
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
tugyrswn
Kukulkan
20
13 / 0 / 16
15,741
1,124
32,449
7,157
3,809
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
138
14
Kills
40
40
Deaths
14
35
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Fafnir
AdemDRMS
Fafnir
3
3
26
5.33
L
Nemesis
Drago1003
Nemesis
5
11
6
0.73
W
Zhong Kui
KilDjoI73
Zhong Kui
4
3
27
5.83
L
3
10
7
0.65
L
Medusa
Lord707
Medusa
1
6
5
0.58
L
Vamana
Lordvokcs
Vamana
3
6
8
1.17
W
Mercury
Merttovicch
Mercury
14
1
13
20.5
L
Bacchus
OldHorizonn
Bacchus
2
7
9
0.93
W
Thanatos
Skandalos
Thanatos
6
7
16
2
W
Kukulkan
tugyrswn
Kukulkan
13
0
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,697
Damage
102,214
110,993
Taken
90,457
94,276
Mitigated
73,551
12,989
Healing
20,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
AdemDRMS
Fafnir
11,828
4,455
0
3,567
22,940
33,492
0
5,055
17,660
40,355
0
L
Nemesis
Drago1003
Nemesis
18,518
6,446
0
3,170
28,375
12,969
0
16,045
12,076
0
38,426
W
Zhong Kui
KilDjoI73
Zhong Kui
21,215
3,813
0
4,649
17,088
16,419
0
5,060
11,729
35,354
0
L
18,725
1,707
0
920
22,931
19,777
0
13,657
9,097
8,286
34,347
L
Medusa
Lord707
Medusa
5,289
2,289
0
0
6,986
2,800
0
4,682
2,229
0
15,979
L
Vamana
Lordvokcs
Vamana
22,882
11,861
0
6,633
29,108
35,246
0
15,272
13,644
764
43,347
W
Mercury
Merttovicch
Mercury
20,435
11,787
1,095
3,750
23,968
11,009
0
5,939
17,829
0
39,588
L
Bacchus
OldHorizonn
Bacchus
19,283
2,232
291
1,975
23,593
23,484
0
14,929
8,455
30,105
0
W
Thanatos
Skandalos
Thanatos
16,287
5,366
0
7,202
19,304
8,822
0
3,991
15,088
0
32,925
W
Kukulkan
tugyrswn
Kukulkan
32,449
2,026
0
259
7,157
3,809
0
3,225
3,907
48,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,382
Gold Earned
75,649
166
Minions Killed
222
7
Camps Cleared
8
1,194,727
Distance Traveled
1,396,759
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,392
1,099
49
4
3
259,565
0
L
Nemesis
13,842
989
45
3
1
262,084
0
W
Zhong Kui
14,522
1,037
35
3
0
271,941
0
L
Nike
13,463
962
44
3
0
221,805
0
L
Medusa
11,614
830
18
1
1
84,811
2
L
Vamana
13,419
959
31
2
4
346,340
0
W
Mercury
15,976
1,141
52
4
4
363,835
0
L
Bacchus
13,044
932
28
2
1
279,687
0
W
Thanatos
14,018
1,001
48
3
0
204,621
0
W
Kukulkan
15,741
1,124
38
3
1
296,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role