Player Matchup

Nu Wa
Nu Wa
AlucardForever
Nu Wa
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
33W - 20L
1,900 Elo+
Party 1
Fenrir
Fenrir
BBOMB98
Fenrir
Level 87
God Stats
5W - 3L
1,500 SR
Queue Stats
231W - 205L
1,699 Elo+
Party 1
Skadi
Skadi
ZeRoFLipZz
Skadi
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
294W - 289L
1,684 Elo+
Party 1
Team Averages
Level 91
1,572 SR
1,761 Elo+

VS

Team Averages
Level 116
1,596 SR
1,629 Elo+
Janus
Janus
Hodgiii
Janus
Level 108
God Stats
1W - 0L
1,516 SR
Queue Stats
27W - 18L
1,653 Elo+
Solo
Izanami
Izanami
MrBonyPantsGuy
Izanami
Level 136
God Stats
1W - 1L
1,553 SR
Queue Stats
56W - 49L
1,635 Elo+
Party 2
Guan Yu
Guan Yu
SoundApocryphon
Guan Yu
Level 104
God Stats
11W - 4L
1,720 SR
Queue Stats
53W - 52L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 7
9,369
669
8,146
9,887
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
BBOMB98
Fenrir
12
6 / 8 / 5
9,981
713
9,490
17,168
9,406
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
14
5 / 5 / 6
9,916
708
11,076
10,380
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Hodgiii
Janus
14
5 / 6 / 8
10,404
743
9,795
9,757
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 3 / 7
11,625
830
15,183
10,532
5,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 5 / 10
10,420
744
5,334
15,011
13,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
14
Kills
19
19
Deaths
14
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
L
Fenrir
BBOMB98
Fenrir
6
8
5
1.06
W
Janus
Hodgiii
Janus
5
6
8
1.5
W
9
3
7
4.17
W
5
5
10
2
L
Skadi
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,712
Damage
30,312
37,435
Taken
35,300
18,064
Mitigated
21,794
3,208
Healing
5,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,146
1,910
0
250
9,887
4,110
249
3,234
6,507
30,409
0
L
Fenrir
BBOMB98
Fenrir
9,490
3,639
0
1,994
17,168
9,406
0
3,112
13,764
0
29,225
W
Janus
Hodgiii
Janus
9,795
428
0
750
9,757
2,688
295
1,917
7,534
24,667
0
W
15,183
9,520
0
2,279
10,532
5,941
2,208
2,297
8,026
3,590
79,617
W
5,334
1,018
1,199
1,766
15,011
13,165
16
3,412
11,244
640
27,554
L
Skadi
11,076
5,436
0
964
10,380
4,548
1,304
3,980
6,190
1,147
35,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,266
Gold Earned
32,449
131
Minions Killed
196
0
Camps Cleared
0
662,539
Distance Traveled
742,406
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,369
669
44
3
0
219,039
1
L
Fenrir
9,981
713
22
2
0
229,580
2
W
Janus
10,404
743
35
3
0
230,234
2
W
Izanami
11,625
830
121
9
0
240,902
2
W
Guan Yu
10,420
744
40
3
0
271,270
0
L
Skadi
9,916
708
65
5
0
213,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role