Player Matchup

Hera
Hera
JF Sesh Raza
Hera
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 28L
1,305 Elo+
Party 1
Sobek
Sobek
Soaky
Sobek
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 94L
1,469 Elo+
Party 1
Pele
Pele
SoulyI
Pele
Level 143
God Stats
22W - 14L
1,233 SR
Queue Stats
228W - 184L
1,576 Elo+
Party 1
Team Averages
Level 145
1,411 SR
1,450 Elo+

VS

Team Averages
Level 49
1,499 SR
1,456 Elo+
Ra
Ra
PerreaultBigG
Ra
Level 27
God Stats
2W - 13L
1,280 SR
Queue Stats
246W - 241L
1,678 Elo+
Party 2
Neith
Neith
WOo0p
Neith
Level 18
God Stats
3W - 3L
1,716 SR
Queue Stats
4W - 13L
1,190 Elo+
Solo
Ymir
Ymir
zachlaf
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 13
8,250
825
9,378
4,877
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Soaky
Sobek
11
4 / 0 / 15
8,697
870
5,682
10,499
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Pele
SoulyI
Pele
12
12 / 0 / 5
9,144
914
8,442
6,765
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,051
605
2,668
7,350
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
WOo0p
Neith
7
0 / 7 / 1
5,676
568
5,086
7,326
2,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
zachlaf
Ymir
8
1 / 6 / 0
6,119
612
4,026
11,221
4,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
21
Kills
1
1
Deaths
21
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
L
0
8
1
0.06
W
Sobek
Soaky
Sobek
4
0
15
11.5
W
Pele
SoulyI
Pele
12
0
5
14.5
L
Neith
WOo0p
Neith
0
7
1
0.07
L
Ymir
zachlaf
Ymir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,502
Damage
11,780
22,141
Taken
25,897
15,076
Mitigated
8,942
6,616
Healing
2,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,378
2,879
0
1,285
4,877
1,789
618
1,738
3,069
27,520
0
L
2,668
253
163
429
7,350
2,151
0
4,351
2,839
20,936
0
W
Sobek
Soaky
Sobek
5,682
436
0
4,457
10,499
9,651
0
2,213
8,152
19,054
0
W
Pele
SoulyI
Pele
8,442
2,286
0
874
6,765
3,636
709
2,445
4,175
3,071
36,450
L
Neith
WOo0p
Neith
5,086
2,190
0
580
7,326
2,048
0
3,585
3,541
0
13,804
L
Ymir
zachlaf
Ymir
4,026
948
255
1,421
11,221
4,743
0
6,769
4,193
16,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,091
Gold Earned
17,846
122
Minions Killed
91
0
Camps Cleared
0
577,044
Distance Traveled
469,760
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,250
825
53
5
0
182,694
0
L
Ra
6,051
605
54
5
0
155,535
1
W
Sobek
8,697
870
13
1
0
183,246
3
W
Pele
9,144
914
56
6
0
211,104
2
L
Neith
5,676
568
23
2
0
146,147
0
L
Ymir
6,119
612
14
1
0
168,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role