Player Matchup

King Arthur
King Arthur
BlueFire9862
King Arthur
Level 101
God Stats
6W - 7L
1,587 SR
Queue Stats
22W - 21L
1,646 Elo+
Party 1
Cernunnos
Cernunnos
Wretched_Flow
Cernunnos
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 43L
1,646 Elo+
Party 1
Sobek
Sobek
gamingmachine8
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Agni
Agni
supremejarred
Agni
Level 126
God Stats
0W - 2L
1,206 SR
Queue Stats
13W - 14L
1,484 Elo+
Party 1
Ne Zha
Ne Zha
xXBussy_BoiiXx
Ne Zha
Level 144
God Stats
1W - 5L
1,168 SR
Queue Stats
28W - 40L
1,616 Elo+
Party 1
Team Averages
Level 120
1,392 SR
1,578 Elo+

VS

Team Averages
Level 119
1,455 SR
1,480 Elo+
Heimdallr
Heimdallr
DOMINOJOSH
Heimdallr
Level 124
God Stats
2W - 4L
1,275 SR
Queue Stats
40W - 32L
1,516 Elo+
Party 3
Mercury
Mercury
D_DETOX_X
Mercury
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 103L
1,332 Elo+
Party 2
Freya
Freya
Rieano
Freya
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
115W - 105L
1,722 Elo+
Party 3
Sylvanus
Sylvanus
Shelbey901Dr
Sylvanus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Discordia
Discordia
bINgit47
Discordia
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 53L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueFire9862
King Arthur
15
3 / 5 / 1
8,982
749
6,842
14,570
13,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Wretched_Flow
Cernunnos
14
0 / 2 / 1
7,208
601
6,582
10,658
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 4 / 4
7,437
620
5,345
13,749
12,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 5
8,587
716
12,328
8,840
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 3
8,535
711
6,851
11,370
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DOMINOJOSH
Heimdallr
15
1 / 1 / 11
9,150
763
4,702
6,313
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
D_DETOX_X
Mercury
15
3 / 2 / 7
9,312
776
7,511
9,094
3,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
Rieano
Freya
19
11 / 1 / 3
12,055
1,005
14,035
15,027
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Shelbey901Dr
Sylvanus
15
2 / 2 / 5
8,885
740
7,036
14,500
9,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
bINgit47
Discordia
17
2 / 0 / 11
9,978
832
13,742
4,947
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
6
Kills
19
19
Deaths
6
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlueFire9862
King Arthur
3
5
1
0.7
W
Heimdallr
DOMINOJOSH
Heimdallr
1
1
11
6.5
W
Mercury
D_DETOX_X
Mercury
3
2
7
3.25
W
Freya
Rieano
Freya
11
1
3
12.5
W
Sylvanus
Shelbey901Dr
Sylvanus
2
2
5
2.25
L
Cernunnos
Wretched_Flow
Cernunnos
0
2
1
0.25
W
Discordia
bINgit47
Discordia
2
0
11
7.5
L
0
4
4
0.5
L
1
4
5
0.88
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,948
Damage
47,026
59,187
Taken
49,881
39,593
Mitigated
27,077
14,296
Healing
21,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlueFire9862
King Arthur
6,842
574
0
2,419
14,570
13,721
0
8,348
6,222
0
25,016
W
Heimdallr
DOMINOJOSH
Heimdallr
4,702
1,370
0
0
6,313
3,969
1,973
1,493
4,703
1,076
21,918
W
Mercury
D_DETOX_X
Mercury
7,511
2,201
0
1,445
9,094
3,848
1,169
2,791
6,069
0
20,537
W
Freya
Rieano
Freya
14,035
5,012
0
8,109
15,027
7,429
1,297
4,233
10,623
47,601
0
W
Sylvanus
Shelbey901Dr
Sylvanus
7,036
486
4,289
6,933
14,500
9,743
164
7,404
6,612
20,315
0
L
Cernunnos
Wretched_Flow
Cernunnos
6,582
2,391
0
2,869
10,658
4,450
0
6,261
4,397
0
27,446
W
Discordia
bINgit47
Discordia
13,742
637
0
884
4,947
2,088
591
1,716
3,035
50,421
0
L
5,345
647
1,293
3,659
13,749
12,530
0
7,943
5,806
18,363
0
L
12,328
233
0
1,835
8,840
3,853
0
5,366
3,474
40,732
0
L
6,851
2,310
0
2,221
11,370
5,039
0
7,180
4,190
0
23,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
49,380
270
Minions Killed
318
6
Camps Cleared
9
1,153,276
Distance Traveled
1,184,430
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,982
749
36
3
0
234,084
3
W
Heimdallr
9,150
763
56
5
1
266,517
0
W
Mercury
9,312
776
41
3
0
256,282
1
W
Freya
12,055
1,005
91
8
6
217,304
2
W
Sylvanus
8,885
740
27
2
2
209,078
3
L
Cernunnos
7,208
601
47
4
2
195,055
1
W
Discordia
9,978
832
103
9
0
235,249
4
L
Sobek
7,437
620
51
4
0
238,041
4
L
Agni
8,587
716
91
8
1
236,442
2
L
Ne Zha
8,535
711
45
4
3
249,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role