Player Matchup

Hera
Hera
XGarrainX
Hera
Level 6
God Stats
1W - 1L
1,418 SR
Queue Stats
105W - 104L
1,673 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxBauWolf-_-69xX
Tsukuyomi
Level 3
God Stats
1W - 4L
1,375 SR
Queue Stats
1W - 4L
1,398 Elo+
Party 1
Scylla
Scylla
XxCatWolf-_-45xX
Scylla
Level 3
God Stats
2W - 4L
1,279 SR
Queue Stats
19W - 14L
1,398 Elo+
Party 1
Apollo
Apollo
XxFakeWolf-_-4xX
Apollo
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,265 Elo+
Party 1
Bellona
Bellona
XxJabuWolf-_-5xX
Bellona
Level 2
God Stats
5W - 7L
1,456 SR
Queue Stats
126W - 125L
1,398 Elo+
Party 1
Team Averages
Level 3
1,406 SR
1,427 Elo+

VS

Team Averages
Level 22
1,581 SR
1,484 Elo+
Hel
Hel
B_1_b_o_p
Hel
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bastet
Bastet
JasmijnQueen
Bastet
Level 25
God Stats
12W - 13L
1,486 SR
Queue Stats
32W - 28L
1,652 Elo+
Party 2
Kukulkan
Kukulkan
Wiegers
Kukulkan
Level 6
God Stats
4W - 4L
1,483 SR
Queue Stats
5W - 8L
1,302 Elo+
Party 2
Danzaburou
Danzaburou
ZafTeuck
Danzaburou
Level 23
God Stats
52W - 34L
1,691 SR
Queue Stats
89W - 78L
1,501 Elo+
Party 3
Ymir
Ymir
yorelord
Ymir
Level 29
God Stats
12W - 5L
1,743 SR
Queue Stats
62W - 56L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
4 / 8 / 3
12,567
503
11,297
18,595
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
18
9 / 6 / 3
12,096
484
20,885
22,380
9,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 8 / 5
11,521
461
14,142
15,806
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 4
9,468
379
4,355
16,106
5,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 0
7,534
301
2,633
5,934
3,242
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 3
12,482
499
10,295
13,604
7,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
19
7 / 4 / 8
12,771
511
13,334
17,302
7,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Wiegers
Kukulkan
17
2 / 8 / 4
11,858
474
6,058
15,798
6,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
ZafTeuck
Danzaburou
20
13 / 2 / 6
13,513
541
21,640
19,127
8,407
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
18
3 / 1 / 12
12,596
504
9,765
22,294
23,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
19
Kills
31
31
Deaths
19
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
4
3
1.88
W
Bastet
7
4
8
2.75
W
Kukulkan
Wiegers
Kukulkan
2
8
4
0.5
L
Hera
4
8
3
0.69
L
Tsukuyomi
9
6
3
1.75
L
5
8
5
0.94
L
1
7
4
0.43
L
0
2
0
0
W
Danzaburou
ZafTeuck
Danzaburou
13
2
6
8
W
Ymir
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,312
Damage
61,092
78,821
Taken
88,125
30,439
Mitigated
54,090
11,841
Healing
23,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,295
728
2,683
5,120
13,604
7,735
738
4,605
8,863
73,159
0
W
Bastet
13,334
4,115
0
1,654
17,302
7,519
2,382
4,286
12,924
0
74,172
W
Kukulkan
Wiegers
Kukulkan
6,058
981
0
0
15,798
6,756
3,915
3,837
11,909
57,925
0
L
Hera
11,297
3,056
0
2,156
18,595
6,663
818
6,675
11,920
89,301
0
L
Tsukuyomi
20,885
2,827
0
4,770
22,380
9,413
0
7,446
14,934
0
70,669
L
14,142
657
0
2,133
15,806
5,543
308
3,377
12,429
47,567
0
L
4,355
2,490
0
1,904
16,106
5,578
324
4,814
11,292
0
37,914
L
2,633
1,015
0
878
5,934
3,242
219
3,806
2,128
0
14,378
W
Danzaburou
ZafTeuck
Danzaburou
21,640
8,357
1,552
8,577
19,127
8,407
2,265
7,992
10,615
0
90,889
W
Ymir
9,765
690
0
3,993
22,294
23,673
250
3,618
18,375
53,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,186
Gold Earned
63,220
422
Minions Killed
515
0
Camps Cleared
0
1,875,538
Distance Traveled
2,293,606
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,482
499
124
5
0
407,440
4
W
Bastet
12,771
511
103
4
0
539,657
0
W
Kukulkan
11,858
474
112
4
0
398,557
0
L
Hera
12,567
503
154
6
0
434,759
0
L
Tsukuyomi
12,096
484
100
4
0
500,234
3
L
Scylla
11,521
461
67
3
0
405,053
2
L
Apollo
9,468
379
75
3
0
390,603
4
L
Bellona
7,534
301
26
1
0
144,889
0
W
Danzaburou
13,513
541
114
5
0
467,210
1
W
Ymir
12,596
504
62
2
0
480,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role