Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AguaEmPó
Kumbhakarna
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Gevelt
Ullr
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 1
Odin
Odin
Lone94
Odin
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,630 Elo+
Party 1
Nemesis
Nemesis
TompA8
Nemesis
Level 28
God Stats
29W - 18L
1,702 SR
Queue Stats
48W - 27L
1,638 Elo+
Party 1
Team Averages
Level 31
1,540 SR
1,554 Elo+

VS

Team Averages
Level 15
1,558 SR
1,568 Elo+
Neith
Neith
Aceolla
Neith
Level 28
God Stats
24W - 12L
1,538 SR
Queue Stats
38W - 27L
1,207 Elo+
Solo
Guan Yu
Guan Yu
HarlanPlaysBR512
Guan Yu
Level 28
God Stats
2W - 1L
1,755 SR
Queue Stats
97W - 103L
1,575 Elo+
Party 3
Kukulkan
Kukulkan
davisin_silv
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,784 Elo+
Party 2
Artemis
Artemis
fecorle11
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,784 Elo+
Party 2
Mercury
Mercury
luisbertucci
Mercury
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
289W - 275L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
6 / 3 / 16
8,527
533
7,349
9,250
4,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
AguaEmPó
Kumbhakarna
13
9 / 1 / 11
9,340
584
6,367
10,658
8,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Gevelt
Ullr
12
4 / 4 / 9
7,985
499
8,257
7,984
2,830
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odin
Lone94
Odin
13
4 / 2 / 8
8,217
514
10,320
9,642
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
TompA8
Nemesis
16
15 / 0 / 7
10,585
662
16,060
11,381
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aceolla
Neith
6
1 / 2 / 0
5,284
330
2,745
5,001
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 4 / 2
7,390
462
8,334
23,434
13,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
davisin_silv
Kukulkan
10
1 / 11 / 4
6,487
405
5,321
9,615
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
fecorle11
Artemis
8
0 / 12 / 2
5,620
351
3,310
12,265
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
luisbertucci
Mercury
10
1 / 10 / 3
6,998
437
3,358
12,326
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
17
38
Kills
6
10
Deaths
39
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
3
16
4.67
L
Neith
Aceolla
Neith
1
2
0
0.5
W
Kumbhakarna
AguaEmPó
Kumbhakarna
9
1
11
14.5
W
Ullr
Gevelt
Ullr
4
4
9
2.13
L
3
4
2
1
W
Odin
Lone94
Odin
4
2
8
4
W
Nemesis
TompA8
Nemesis
15
0
7
18.5
L
Kukulkan
davisin_silv
Kukulkan
1
11
4
0.27
L
Artemis
fecorle11
Artemis
0
12
2
0.08
L
Mercury
luisbertucci
Mercury
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,353
Damage
23,068
48,915
Taken
62,641
27,437
Mitigated
24,299
13,129
Healing
9,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,349
1,956
43
2,900
9,250
4,247
571
1,417
7,808
28,070
0
L
Neith
Aceolla
Neith
2,745
1,655
0
968
5,001
1,270
150
760
4,241
0
11,480
W
Kumbhakarna
AguaEmPó
Kumbhakarna
6,367
1,187
723
2,641
10,658
8,240
730
1,315
9,193
12,090
0
W
Ullr
Gevelt
Ullr
8,257
5,124
0
912
7,984
2,830
2,471
698
7,270
0
30,570
L
8,334
1,450
205
4,968
23,434
13,475
470
3,705
19,269
0
29,270
W
Odin
Lone94
Odin
10,320
3,926
0
1,617
9,642
7,025
432
1,769
7,735
5,473
30,924
W
Nemesis
TompA8
Nemesis
16,060
9,181
0
4,293
11,381
5,095
6,555
122
11,209
0
79,190
L
Kukulkan
davisin_silv
Kukulkan
5,321
906
0
0
9,615
2,830
0
2,768
6,797
23,604
0
L
Artemis
fecorle11
Artemis
3,310
2,260
0
939
12,265
3,413
88
4,881
7,309
0
11,439
L
Mercury
luisbertucci
Mercury
3,358
1,049
0
2,663
12,326
3,311
0
3,083
9,168
0
24,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
31,779
296
Minions Killed
168
0
Camps Cleared
0
1,433,078
Distance Traveled
1,177,448
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,527
533
35
2
0
254,403
2
L
Neith
5,284
330
15
1
0
128,992
0
W
Kumbhakarna
9,340
584
12
1
0
302,035
4
W
Ullr
7,985
499
48
3
0
237,222
0
L
Guan Yu
7,390
462
56
4
0
264,458
0
W
Odin
8,217
514
67
4
0
283,598
5
W
Nemesis
10,585
662
134
8
0
355,820
0
L
Kukulkan
6,487
405
35
2
0
266,238
2
L
Artemis
5,620
351
18
1
0
221,154
4
L
Mercury
6,998
437
44
3
0
296,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role