Player Matchup

Merlin
Merlin
BlumeRetr0
Merlin
Level 29
God Stats
15W - 20L
1,591 SR
Queue Stats
91W - 108L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
Hellionwolf
Guan Yu
Level 24
God Stats
2W - 0L
1,268 SR
Queue Stats
5W - 7L
1,396 Elo+
Solo
Artemis
Artemis
Raizenhell
Artemis
Level 24
God Stats
6W - 5L
1,234 SR
Queue Stats
52W - 48L
1,338 Elo+
Solo
Nu Wa
Nu Wa
Wonder_Ferret
Nu Wa
Level 29
God Stats
25W - 38L
1,635 SR
Queue Stats
169W - 186L
1,547 Elo+
Party 1
Thanatos
Thanatos
kerving14
Thanatos
Level 16
God Stats
14W - 13L
1,378 SR
Queue Stats
14W - 15L
1,338 Elo+
Solo
Team Averages
Level 24
1,421 SR
1,433 Elo+

VS

Team Averages
Level 17
1,459 SR
1,415 Elo+
Kuzenbo
Kuzenbo
DIOSAMASONG
Kuzenbo
Level 15
God Stats
0W - 2L
1,331 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Demon139
Danzaburou
Level 17
God Stats
37W - 43L
1,413 SR
Queue Stats
154W - 181L
1,517 Elo+
Solo
Susano
Susano
Dreanera
Susano
Level 18
God Stats
3W - 1L
1,706 SR
Queue Stats
102W - 86L
1,390 Elo+
Solo
Neith
Neith
Dudemeister87
Neith
Level 28
God Stats
73W - 80L
1,393 SR
Queue Stats
134W - 163L
1,379 Elo+
Solo
Anubis
Anubis
jaibertrayo
Anubis
Level 7
God Stats
9W - 13L
1,451 SR
Queue Stats
49W - 69L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlumeRetr0
Merlin
19
12 / 3 / 22
12,856
1,169
23,916
9,633
3,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Hellionwolf
Guan Yu
20
7 / 2 / 30
12,494
1,136
11,938
15,381
18,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Raizenhell
Artemis
19
14 / 2 / 20
12,751
1,159
26,581
7,889
3,684
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 23
12,565
1,142
15,705
10,222
3,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
kerving14
Thanatos
16
4 / 3 / 13
10,338
940
7,692
9,753
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DIOSAMASONG
Kuzenbo
15
0 / 9 / 3
9,484
862
1,962
20,619
16,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Demon139
Danzaburou
18
7 / 8 / 6
13,515
1,229
14,103
20,264
6,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Dreanera
Susano
17
3 / 9 / 5
10,771
979
10,058
18,303
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 5 / 6
10,902
991
15,855
14,311
7,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
15
0 / 13 / 5
9,269
843
5,172
20,456
7,282
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
38
44
Kills
13
13
Deaths
44
108
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
BlumeRetr0
Merlin
12
3
22
7.67
L
Kuzenbo
DIOSAMASONG
Kuzenbo
0
9
3
0.17
L
Danzaburou
Demon139
Danzaburou
7
8
6
1.25
L
Susano
Dreanera
Susano
3
9
5
0.61
L
3
5
6
1.2
W
Guan Yu
Hellionwolf
Guan Yu
7
2
30
11
W
Artemis
Raizenhell
Artemis
14
2
20
12
W
7
3
23
6.17
L
Anubis
0
13
5
0.19
W
Thanatos
kerving14
Thanatos
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,832
Damage
47,150
52,878
Taken
93,953
33,730
Mitigated
42,995
10,283
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BlumeRetr0
Merlin
23,916
3,110
0
626
9,633
3,859
0
1,102
8,531
40,520
0
L
Kuzenbo
DIOSAMASONG
Kuzenbo
1,962
516
0
995
20,619
16,391
0
5,134
15,183
15,390
0
L
Danzaburou
Demon139
Danzaburou
14,103
7,018
0
1,456
20,264
6,770
0
10,232
9,682
0
58,675
L
Susano
Dreanera
Susano
10,058
2,570
0
525
18,303
5,498
0
8,314
9,628
0
20,496
L
15,855
5,563
381
1,373
14,311
7,054
0
6,066
7,987
0
47,460
W
Guan Yu
Hellionwolf
Guan Yu
11,938
1,653
1,358
2,674
15,381
18,893
0
2,980
12,401
0
20,069
W
Artemis
Raizenhell
Artemis
26,581
16,330
0
0
7,889
3,684
0
348
7,541
316
57,832
W
15,705
5,384
255
1,515
10,222
3,901
0
1,045
9,177
39,670
0
L
Anubis
5,172
812
0
533
20,456
7,282
0
9,071
11,076
16,305
0
W
Thanatos
kerving14
Thanatos
7,692
1,806
0
3,855
9,753
3,393
0
1,659
8,094
0
16,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,004
Gold Earned
53,941
207
Minions Killed
208
9
Camps Cleared
3
902,525
Distance Traveled
733,617
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,856
1,169
53
5
1
167,195
0
L
Kuzenbo
9,484
862
21
2
0
108,937
0
L
Danzaburou
13,515
1,229
87
8
2
174,741
1
L
Susano
10,771
979
11
1
0
181,861
0
L
Neith
10,902
991
61
6
1
144,405
0
W
Guan Yu
12,494
1,136
15
1
0
207,516
0
W
Artemis
12,751
1,159
66
6
6
160,978
0
W
Nu Wa
12,565
1,142
54
5
1
161,252
0
L
Anubis
9,269
843
28
3
0
123,673
1
W
Thanatos
10,338
940
19
2
1
205,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role