Player Matchup

Ymir
Ymir
AlabasterSky52
Ymir
Level 6
God Stats
1W - 3L
1,770 SR
Queue Stats
2W - 5L
1,816 Elo+
Solo
Zeus
Zeus
Dirtyfishfingas
Zeus
Level 29
God Stats
64W - 71L
1,633 SR
Queue Stats
64W - 71L
1,661 Elo+
Solo
Guan Yu
Guan Yu
Fugal_FRANK
Guan Yu
Level 26
God Stats
8W - 2L
1,799 SR
Queue Stats
9W - 3L
1,904 Elo+
Party 1
Neith
Neith
WildfireZombi3
Neith
Level 7
God Stats
7W - 6L
1,678 SR
Queue Stats
9W - 8L
1,658 Elo+
Solo
Jormungandr
Jormungandr
iN0v47I0n_XD
Jormungandr
Level 28
God Stats
50W - 32L
1,591 SR
Queue Stats
90W - 71L
1,833 Elo+
Party 1
Team Averages
Level 19
1,694 SR
1,775 Elo+

VS

Team Averages
Level 20
1,515 SR
1,501 Elo+
Chang'e
Chang'e
JaketheSnake305
Chang'e
Level 26
God Stats
16W - 15L
1,635 SR
Queue Stats
114W - 115L
1,434 Elo+
Solo
Aphrodite
Aphrodite
PTC GAMER
Aphrodite
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 40L
1,492 Elo+
Solo
King Arthur
King Arthur
eaqur
King Arthur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Neith
Neith
hoorsl1ght
Neith
Level 25
God Stats
6W - 11L
1,443 SR
Queue Stats
42W - 64L
1,514 Elo+
Solo
Geb
Geb
juancrak2020
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 5
10,406
867
2,850
19,952
14,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 4 / 1
9,186
766
8,780
5,630
1,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Fugal_FRANK
Guan Yu
18
5 / 8 / 4
12,064
1,005
11,966
30,060
32,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 8 / 7
10,458
872
5,355
17,936
14,313
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
iN0v47I0n_XD
Jormungandr
18
7 / 9 / 5
13,268
1,106
31,106
28,443
11,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 21
13,394
1,116
22,486
12,570
4,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
PTC GAMER
Aphrodite
19
3 / 3 / 27
11,971
998
14,993
14,386
8,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
eaqur
King Arthur
20
18 / 4 / 16
14,292
1,191
33,277
16,752
8,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
18
4 / 0 / 20
11,933
994
14,541
4,015
1,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

18
3 / 3 / 22
11,208
934
9,252
19,692
9,993
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
146
12
Kills
40
40
Deaths
12
22
Assists
106
Player
Kills
Deaths
Assists
KDA
L
0
11
5
0.23
L
0
4
1
0.13
L
Guan Yu
Fugal_FRANK
Guan Yu
5
8
4
0.88
W
12
2
21
11.25
W
Aphrodite
PTC GAMER
Aphrodite
3
3
27
5.5
L
0
8
7
0.44
W
King Arthur
eaqur
King Arthur
18
4
16
6.5
W
Neith
4
0
20
14
L
Jormungandr
iN0v47I0n_XD
Jormungandr
7
9
5
1.06
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,057
Damage
94,549
102,021
Taken
67,415
74,699
Mitigated
33,865
7,492
Healing
26,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,850
1,631
0
396
19,952
14,926
0
9,559
10,227
7,193
0
L
8,780
473
0
360
5,630
1,486
0
2,281
3,258
19,336
0
L
Guan Yu
Fugal_FRANK
Guan Yu
11,966
977
2,311
3,755
30,060
32,215
0
15,267
14,493
0
27,469
W
22,486
1,252
5,378
5,263
12,570
4,908
0
7,489
4,981
43,444
0
W
Aphrodite
PTC GAMER
Aphrodite
14,993
4,572
5,092
5,336
14,386
8,949
0
10,370
3,841
37,564
0
L
5,355
2,185
0
670
17,936
14,313
0
4,962
12,932
0
14,496
W
King Arthur
eaqur
King Arthur
33,277
8,964
0
420
16,752
8,492
0
9,066
7,267
0
49,521
W
Neith
14,541
7,053
0
890
4,015
1,523
0
3,044
921
0
28,704
L
Jormungandr
iN0v47I0n_XD
Jormungandr
31,106
4,247
0
0
28,443
11,759
0
13,779
14,380
66,763
0
W
9,252
1,207
0
4,485
19,692
9,993
0
12,767
6,397
17,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,382
Gold Earned
62,798
154
Minions Killed
205
4
Camps Cleared
3
873,905
Distance Traveled
1,009,226
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,406
867
9
1
1
175,898
0
L
Zeus
9,186
766
16
1
1
89,344
2
L
Guan Yu
12,064
1,005
39
3
1
236,776
0
W
Chang'e
13,394
1,116
77
6
0
217,224
0
W
Aphrodite
11,971
998
62
5
1
189,341
2
L
Neith
10,458
872
11
1
0
161,279
0
W
King Arthur
14,292
1,191
28
2
0
213,522
0
W
Neith
11,933
994
28
2
1
186,167
0
L
Jormungandr
13,268
1,106
79
7
1
210,608
0
W
Geb
11,208
934
10
1
1
202,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role