Player Matchup

King Arthur
King Arthur
Kings_barrage7
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 150L
1,442 Elo+
Solo
Odin
Odin
Vargish
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
bathsaltsavedme
Tsukuyomi
Level 29
God Stats
6W - 16L
1,249 SR
Queue Stats
50W - 58L
1,353 Elo+
Solo
Jing Wei
Jing Wei
bjoshua95-froggy
Jing Wei
Level 29
God Stats
1W - 4L
1,347 SR
Queue Stats
9W - 7L
1,312 Elo+
Solo
Cerberus
Cerberus
kplayon
Cerberus
Level 15
God Stats
4W - 4L
1,507 SR
Queue Stats
88W - 90L
1,263 Elo+
Solo
Team Averages
Level 22
1,421 SR
1,375 Elo+

VS

Team Averages
Level 31
1,455 SR
1,308 Elo+
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DavidDavidofff23
Merlin
Level 69
God Stats
6W - 6L
1,718 SR
Queue Stats
53W - 57L
1,355 Elo+
Party 1
Terra
Terra
XX ZO XX8185
Terra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,210 Elo+
Solo
Ymir
Ymir
bcsaby
Ymir
Level 2
God Stats
7W - 3L
1,235 SR
Queue Stats
7W - 4L
1,238 Elo+
Party 1
Arachne
Arachne
kiakarolyHUN
Arachne
Level 16
God Stats
6W - 4L
1,322 SR
Queue Stats
7W - 5L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kings_barrage7
King Arthur
13
1 / 13 / 2
8,568
357
5,608
15,358
10,426
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
Vargish
Odin
13
0 / 8 / 0
8,730
364
4,104
18,481
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
bathsaltsavedme
Tsukuyomi
20
6 / 2 / 1
12,061
503
10,951
17,652
7,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 8 / 1
9,854
411
9,212
12,299
4,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
kplayon
Cerberus
15
1 / 6 / 2
9,314
388
12,601
22,826
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
14 / 0 / 4
14,222
593
17,963
14,407
18,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
13 / 5 / 4
13,794
575
21,494
15,234
6,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

3
0 / 0 / 0
6,729
280
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
bcsaby
Ymir
17
4 / 1 / 7
11,523
480
9,662
13,989
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
kiakarolyHUN
Arachne
17
5 / 2 / 4
10,509
438
8,467
15,338
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
8
Kills
36
37
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
14
0
4
16
W
13
5
4
3
L
King Arthur
Kings_barrage7
King Arthur
1
13
2
0.15
L
Odin
Vargish
Odin
0
8
0
0
W
0
0
0
0
L
Tsukuyomi
bathsaltsavedme
Tsukuyomi
6
2
1
3.25
W
Ymir
bcsaby
Ymir
4
1
7
7.5
L
0
8
1
0.06
W
Arachne
kiakarolyHUN
Arachne
5
2
4
3.5
L
Cerberus
kplayon
Cerberus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,476
Damage
57,586
86,616
Taken
58,968
58,125
Mitigated
42,848
13,156
Healing
18,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
17,963
6,303
0
5,493
14,407
18,490
2,873
334
13,678
19,466
65,069
W
21,494
1,243
242
4,823
15,234
6,062
2,851
1,799
13,385
97,698
0
L
King Arthur
Kings_barrage7
King Arthur
5,608
544
0
0
15,358
10,426
158
6,827
8,531
0
29,827
L
Odin
Vargish
Odin
4,104
1,236
0
550
18,481
14,020
308
7,310
11,171
0
40,981
W
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
bathsaltsavedme
Tsukuyomi
10,951
2,618
0
6,175
17,652
7,964
898
6,145
11,507
0
98,321
W
Ymir
bcsaby
Ymir
9,662
2,012
0
2,734
13,989
12,039
849
5,463
8,501
36,466
0
L
9,212
4,674
561
1,013
12,299
4,351
2,015
4,188
8,111
0
67,881
W
Arachne
kiakarolyHUN
Arachne
8,467
5,600
0
5,044
15,338
6,257
2,068
5,005
10,308
0
47,569
L
Cerberus
kplayon
Cerberus
12,601
1,179
0
4,857
22,826
21,364
0
10,972
11,854
56,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,527
Gold Earned
56,777
516
Minions Killed
442
0
Camps Cleared
0
2,057,873
Distance Traveled
1,756,457
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,222
593
154
6
0
447,976
1
W
Merlin
13,794
575
140
6
0
399,355
0
L
King Arthur
8,568
357
36
2
0
354,512
6
L
Odin
8,730
364
80
3
0
382,895
2
W
Terra
6,729
280
0
0
0
0
0
L
Tsukuyomi
12,061
503
166
7
0
470,799
1
W
Ymir
11,523
480
57
2
0
416,401
1
L
Jing Wei
9,854
411
121
5
0
437,848
2
W
Arachne
10,509
438
91
4
0
492,725
1
L
Cerberus
9,314
388
113
5
0
411,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role