Player Matchup

Danzaburou
Danzaburou
AGREKON
Danzaburou
Level 26
God Stats
11W - 18L
1,440 SR
Queue Stats
12W - 20L
1,421 Elo+
Party 3
Anhur
Anhur
CoyoteSoy9
Anhur
Level 25
God Stats
5W - 3L
1,655 SR
Queue Stats
12W - 18L
1,447 Elo+
Party 3
Yemoja
Yemoja
Daley1225
Yemoja
Level 48
God Stats
12W - 12L
1,273 SR
Queue Stats
612W - 582L
1,326 Elo+
Solo
Merlin
Merlin
Electric_Aldair
Merlin
Level 125
God Stats
0W - 1L
1,752 SR
Queue Stats
14W - 28L
1,415 Elo+
Party 3
Serqet
Serqet
Lastsoulsx
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,427 Elo+
Party 3
Team Averages
Level 50
1,524 SR
1,407 Elo+

VS

Team Averages
Level 59
1,453 SR
1,427 Elo+
Heimdallr
Heimdallr
CindersOfDeath
Heimdallr
Level 57
God Stats
69W - 57L
1,609 SR
Queue Stats
156W - 168L
1,485 Elo+
Party 1
Baron Samedi
Baron Samedi
EnternalFlamesV
Baron Samedi
Level 43
God Stats
22W - 14L
1,582 SR
Queue Stats
150W - 164L
1,494 Elo+
Party 1
Ymir
Ymir
FollowTheLoot
Ymir
Level 107
God Stats
6W - 9L
1,500 SR
Queue Stats
342W - 280L
1,447 Elo+
Party 2
Camazotz
Camazotz
dbougy
Camazotz
Level 40
God Stats
4W - 9L
1,209 SR
Queue Stats
150W - 172L
1,366 Elo+
Solo
Chang'e
Chang'e
laylaissoawesome
Chang'e
Level 49
God Stats
183W - 182L
1,364 SR
Queue Stats
188W - 192L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AGREKON
Danzaburou
12
1 / 2 / 0
7,328
523
5,786
10,363
3,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
8
1 / 4 / 0
5,478
391
3,395
9,402
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Daley1225
Yemoja
11
0 / 1 / 0
6,283
449
4,613
8,685
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
6,363
455
1,775
8,988
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Lastsoulsx
Serqet
8
1 / 5 / 0
5,441
389
2,204
9,123
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CindersOfDeath
Heimdallr
13
4 / 1 / 2
7,982
570
9,811
6,600
2,186
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
EnternalFlamesV
Baron Samedi
15
5 / 0 / 2
9,321
666
8,492
5,452
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 6
7,211
515
4,406
7,317
3,212
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
dbougy
Camazotz
14
5 / 1 / 3
8,473
605
3,841
8,896
5,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 1 / 0
8,349
596
6,304
9,114
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
16
16
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AGREKON
Danzaburou
1
2
0
0.5
W
Heimdallr
CindersOfDeath
Heimdallr
4
1
2
5
L
Anhur
1
4
0
0.25
L
Yemoja
Daley1225
Yemoja
0
1
0
0
L
0
4
0
0
W
Baron Samedi
EnternalFlamesV
Baron Samedi
5
0
2
6
W
1
0
6
4
L
Serqet
Lastsoulsx
Serqet
1
5
0
0.2
W
Camazotz
dbougy
Camazotz
5
1
3
6.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,773
Damage
32,854
46,561
Taken
37,379
17,289
Mitigated
15,932
12,445
Healing
17,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AGREKON
Danzaburou
5,786
3,331
0
2,989
10,363
3,739
592
6,163
4,192
0
45,317
W
Heimdallr
CindersOfDeath
Heimdallr
9,811
4,060
373
2,876
6,600
2,186
2,938
2,195
4,405
0
45,626
L
Anhur
3,395
1,237
320
2,049
9,402
2,474
0
2,021
7,365
0
19,221
L
Yemoja
Daley1225
Yemoja
4,613
520
299
2,505
8,685
5,212
0
1,600
7,085
27,633
0
L
1,775
37
0
2,181
8,988
3,071
0
6,873
1,637
37,411
0
W
Baron Samedi
EnternalFlamesV
Baron Samedi
8,492
563
296
2,393
5,452
2,479
1,810
1,683
3,769
52,259
0
W
4,406
873
0
1,582
7,317
3,212
320
2,317
5,000
30,171
0
L
Serqet
Lastsoulsx
Serqet
2,204
265
0
2,102
9,123
2,793
0
2,222
6,849
0
15,101
W
Camazotz
dbougy
Camazotz
3,841
1,290
0
4,408
8,896
5,424
442
193
8,258
9,876
47,119
W
6,304
974
255
5,276
9,114
2,631
1,436
0
9,114
48,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,893
Gold Earned
41,336
290
Minions Killed
439
0
Camps Cleared
0
1,206,020
Distance Traveled
1,254,013
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,328
523
97
7
0
254,309
0
W
Heimdallr
7,982
570
80
6
0
229,454
2
L
Anhur
5,478
391
40
3
0
246,285
4
L
Yemoja
6,283
449
50
4
0
202,570
2
L
Merlin
6,363
455
70
5
0
245,261
3
W
Baron Samedi
9,321
666
99
7
0
254,473
1
W
Ymir
7,211
515
52
4
0
247,791
3
L
Serqet
5,441
389
33
2
0
257,595
1
W
Camazotz
8,473
605
99
7
0
290,140
4
W
Chang'e
8,349
596
109
8
0
232,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role