Player Matchup

Neith
Neith
Afrozen123
Neith
Level 10
God Stats
4W - 7L
1,500 SR
Queue Stats
157W - 123L
1,766 Elo+
Solo
Nemesis
Nemesis
EmilsGaming
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 382L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Im Blendette
Nu Wa
Level 8
God Stats
4W - 2L
1,262 SR
Queue Stats
27W - 25L
1,657 Elo+
Solo
Ares
Ares
SpreadNoMercy
Ares
Level 18
God Stats
9W - 4L
1,653 SR
Queue Stats
27W - 18L
1,635 Elo+
Party 1
Nike
Nike
junglepredator2
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,619 Elo+

VS

Team Averages
Level 20
1,548 SR
1,680 Elo+
Hades
Hades
CitedBannon
Hades
Level 27
God Stats
21W - 11L
1,659 SR
Queue Stats
88W - 69L
1,681 Elo+
Solo
Vulcan
Vulcan
Dawira008
Vulcan
Level 14
God Stats
20W - 19L
1,628 SR
Queue Stats
116W - 119L
1,761 Elo+
Solo
Cthulhu
Cthulhu
LikeAObi
Cthulhu
Level 7
God Stats
0W - 5L
1,388 SR
Queue Stats
0W - 6L
1,295 Elo+
Solo
Olorun
Olorun
SubparGrain4831
Olorun
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 138L
1,649 Elo+
Solo
Artemis
Artemis
lShrimp Beastl
Artemis
Level 29
God Stats
4W - 6L
1,564 SR
Queue Stats
21W - 27L
2,013 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
10 / 0 / 5
10,677
593
10,602
11,170
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
EmilsGaming
Nemesis
12
1 / 3 / 2
7,757
431
5,648
14,802
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 1 / 6
9,991
555
14,788
8,894
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 7
8,396
466
4,205
11,149
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 2 / 2
9,020
501
7,472
12,895
7,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 0
9,942
552
11,517
16,923
6,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Dawira008
Vulcan
12
2 / 4 / 0
7,739
430
10,693
7,878
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LikeAObi
Cthulhu
10
0 / 3 / 1
6,763
376
3,258
9,754
7,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 9 / 2
6,739
374
3,811
14,132
3,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 2
7,230
402
6,715
13,355
3,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
25
Kills
7
7
Deaths
25
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
10
0
5
12.5
L
4
2
0
2
L
Vulcan
Dawira008
Vulcan
2
4
0
0.5
W
Nemesis
EmilsGaming
Nemesis
1
3
2
0.67
W
10
1
6
13
L
Cthulhu
LikeAObi
Cthulhu
0
3
1
0.17
W
2
1
7
5.5
L
0
9
2
0.11
W
2
2
2
1.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,715
Damage
35,994
58,910
Taken
62,042
27,342
Mitigated
23,905
18,910
Healing
19,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,602
3,283
0
7,111
11,170
4,568
3,230
5,170
6,000
0
81,881
L
11,517
792
163
9,322
16,923
6,424
1,071
2,420
13,759
62,601
0
L
Vulcan
Dawira008
Vulcan
10,693
4,748
0
1,003
7,878
2,672
386
3,393
4,237
49,922
0
W
Nemesis
EmilsGaming
Nemesis
5,648
2,230
0
6,845
14,802
4,980
48
4,014
10,788
0
44,687
W
14,788
2,801
0
1,252
8,894
2,955
940
6,182
2,712
65,544
0
L
Cthulhu
LikeAObi
Cthulhu
3,258
205
0
0
9,754
7,332
0
3,035
6,481
28,094
0
W
4,205
208
0
1,904
11,149
7,563
85
5,429
5,720
21,473
0
L
3,811
1,903
141
4,375
14,132
3,713
0
5,277
8,706
31,664
0
W
7,472
628
0
1,798
12,895
7,276
68
8,484
4,411
0
46,604
L
6,715
3,375
246
3,935
13,355
3,764
501
3,962
9,245
0
38,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,841
Gold Earned
38,413
468
Minions Killed
384
0
Camps Cleared
0
1,620,024
Distance Traveled
1,478,347
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,677
593
141
8
0
304,905
2
L
Hades
9,942
552
127
7
0
328,446
1
L
Vulcan
7,739
430
98
5
0
336,546
1
W
Nemesis
7,757
431
86
5
0
323,138
0
W
Nu Wa
9,991
555
115
6
0
324,140
3
L
Cthulhu
6,763
376
42
2
0
286,645
1
W
Ares
8,396
466
34
2
0
352,133
0
L
Olorun
6,739
374
45
3
0
278,956
1
W
Nike
9,020
501
92
5
0
315,708
0
L
Artemis
7,230
402
72
4
0
247,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role