Player Matchup

Zeus
Zeus
CityBoy Xpr
Zeus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 24L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Guilty_Tactic
Cthulhu
Level 18
God Stats
5W - 7L
1,736 SR
Queue Stats
39W - 37L
1,602 Elo+
Solo
Cerberus
Cerberus
LilCocchieVert
Cerberus
Level 5
God Stats
4W - 2L
1,543 SR
Queue Stats
16W - 15L
1,760 Elo+
Solo
Osiris
Osiris
Taaj-Manzoor-_-
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,889 Elo+
Solo
Sobek
Sobek
matreus159
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,650 Elo+
Solo
Team Averages
Level 15
1,556 SR
1,680 Elo+

VS

Team Averages
Level 22
1,624 SR
1,571 Elo+
Cupid
Cupid
KingCangre
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,445 Elo+
Solo
Hades
Hades
TSMPersival
Hades
Level 23
God Stats
9W - 10L
1,688 SR
Queue Stats
45W - 49L
1,630 Elo+
Solo
Fenrir
Fenrir
ThanatosDMND
Fenrir
Level 18
God Stats
50W - 29L
1,609 SR
Queue Stats
68W - 52L
1,486 Elo+
Party 1
Loki
Loki
mane0919
Loki
Level 36
God Stats
41W - 31L
1,822 SR
Queue Stats
42W - 35L
1,794 Elo+
Party 1
Kukulkan
Kukulkan
pacoelgallonegro
Kukulkan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
5,945
1,189
3,647
4,212
1,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
10
0 / 2 / 1
5,459
1,092
2,402
5,450
2,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
11
0 / 4 / 0
5,980
1,196
3,474
11,650
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 1
5,483
1,097
2,900
8,829
5,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
9
0 / 2 / 0
5,360
1,072
271
2,950
1,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

264

VS

Team 2 Tickets

411

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
2 / 0 / 10
6,833
1,367
4,437
3,712
1,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 0 / 12
6,731
1,346
5,712
4,102
1,942
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
12
3 / 1 / 12
7,133
1,427
6,137
4,165
1,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
12
5 / 0 / 8
7,507
1,501
4,883
2,946
1,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 6
6,666
1,333
7,511
1,387
492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
64
1
Kills
16
16
Deaths
1
2
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Cthulhu
0
2
1
0.25
W
Cupid
2
0
10
7
L
Cerberus
0
4
0
0
W
3
0
12
9
L
0
5
1
0.1
W
Fenrir
3
1
12
9
W
Loki
5
0
8
9
L
Sobek
0
2
0
0
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,694
Damage
28,680
33,091
Taken
16,312
15,845
Mitigated
6,202
3,276
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,647
328
0
72
4,212
1,164
0
963
3,249
15,010
0
L
Cthulhu
2,402
167
0
477
5,450
2,939
0
2,628
2,822
8,569
0
W
Cupid
4,437
2,140
0
283
3,712
1,292
0
1,725
1,888
0
14,681
L
Cerberus
3,474
215
0
2,351
11,650
5,029
0
3,986
7,664
13,632
0
W
5,712
607
94
1,049
4,102
1,942
0
3,066
995
11,440
0
L
2,900
673
0
0
8,829
5,019
0
4,406
4,423
0
8,502
W
Fenrir
6,137
1,881
0
339
4,165
1,419
0
2,164
1,955
0
14,007
W
Loki
4,883
1,436
82
632
2,946
1,057
0
1,717
1,201
0
15,876
L
Sobek
271
35
0
376
2,950
1,694
0
1,240
1,710
3,191
0
W
7,511
363
504
137
1,387
492
0
908
479
19,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
34,870
93
Minions Killed
109
3
Camps Cleared
9
389,296
Distance Traveled
573,035
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,945
1,189
27
5
1
98,874
0
L
Cthulhu
5,459
1,092
19
4
0
58,507
0
W
Cupid
6,833
1,367
38
8
2
104,871
0
L
Cerberus
5,980
1,196
30
6
0
86,359
0
W
Hades
6,731
1,346
15
3
2
106,591
0
L
Osiris
5,483
1,097
13
3
1
109,127
0
W
Fenrir
7,133
1,427
17
3
4
113,955
1
W
Loki
7,507
1,501
19
4
1
126,055
0
L
Sobek
5,360
1,072
4
1
1
36,429
0
W
Kukulkan
6,666
1,333
20
4
0
121,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role