Player Matchup

The Morrigan
The Morrigan
Gold I
DoctorCheese
The Morrigan
Gold I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 222L
1,685 MMR
Solo
Apollo
Apollo
Gold IV
PieTrain
Apollo
Gold IV
Level 149
God Stats
19W - 9L
1,793 SR
Queue Stats
34W - 23L
1,725 MMR
Party 3
Bellona
Bellona
Gold V
Sínce
Bellona
Gold V
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,685 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
VeIuda
Baron Samedi
Gold I
Level 160
God Stats
7W - 1L
1,500 SR
Queue Stats
313W - 304L
1,698 MMR
Solo
Hercules
Hercules
Silver I
applesoccer
Hercules
Silver I
Level 160
God Stats
27W - 13L
1,851 SR
Queue Stats
99W - 78L
1,642 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,629 SR
1,687 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,499 SR
1,645 MMR
Athena
Athena
Gold III
AllGamersMatter
Athena
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 125L
1,552 MMR
Party 2
Anhur
Anhur
Platinum II
FluffyCakeBall
Anhur
Platinum II
Level 148
God Stats
13W - 16L
1,704 SR
Queue Stats
463W - 437L
1,813 MMR
Party 2
Scylla
Scylla
Gold I
RWkillz
Scylla
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Ray31
Ne Zha
Gold II
Level 125
God Stats
1W - 5L
1,290 SR
Queue Stats
63W - 64L
1,678 MMR
Party 1
Chaac
Chaac
Gold III
sebastianromero
Chaac
Gold III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,682 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DoctorCheese
The Morrigan
16
1 / 2 / 9
11,136
557
7,297
8,959
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
PieTrain
Apollo
19
6 / 0 / 6
12,798
640
13,733
18,777
7,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Sínce
Bellona
18
5 / 3 / 3
12,342
617
15,634
17,304
17,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
VeIuda
Baron Samedi
17
5 / 1 / 7
11,771
589
17,456
10,134
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
applesoccer
Hercules
15
3 / 2 / 11
10,690
535
7,164
20,582
17,664
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetNemesisCthulhuErlang ShenTsukuyomi

VS

Bans
Nu WaYmirGebSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,187
459
2,656
25,392
21,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 6 / 0
9,196
460
7,601
14,955
5,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
RWkillz
Scylla
16
3 / 2 / 1
9,512
476
13,030
10,903
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Ray31
Ne Zha
16
4 / 3 / 3
10,005
500
8,929
14,068
7,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
7,249
362
3,951
13,554
9,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
20
Kills
8
8
Deaths
20
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
The Morrigan
DoctorCheese
The Morrigan
1
2
9
2.75
L
0
6
0
0
W
Apollo
PieTrain
Apollo
6
0
6
9
L
Scylla
RWkillz
Scylla
3
2
1
1.75
L
Ne Zha
Ray31
Ne Zha
4
3
3
1.83
W
Bellona
Sínce
Bellona
5
3
3
2.17
W
Baron Samedi
VeIuda
Baron Samedi
5
1
7
8.5
W
Hercules
applesoccer
Hercules
3
2
11
4.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,284
Damage
36,167
75,756
Taken
78,872
50,643
Mitigated
48,135
41,221
Healing
22,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,656
330
0
5,326
25,392
21,045
0
9,009
16,044
19,643
0
W
The Morrigan
DoctorCheese
The Morrigan
7,297
1,663
0
4,490
8,959
3,134
1,314
2,619
6,223
72,368
2,147
L
7,601
4,253
0
3,746
14,955
5,754
1,064
3,284
11,588
0
68,496
W
Apollo
PieTrain
Apollo
13,733
10,504
0
14,010
18,777
7,173
7,520
3,307
15,283
0
107,592
L
Scylla
RWkillz
Scylla
13,030
253
0
3,042
10,903
4,239
0
5,478
5,051
68,971
0
L
Ne Zha
Ray31
Ne Zha
8,929
1,269
0
4,780
14,068
7,878
0
3,700
10,239
0
71,708
W
Bellona
Sínce
Bellona
15,634
7,278
0
5,730
17,304
17,555
1,701
4,214
12,719
8,217
73,876
W
Baron Samedi
VeIuda
Baron Samedi
17,456
1,949
1,884
5,210
10,134
5,117
2,141
3,717
6,246
83,046
0
W
Hercules
applesoccer
Hercules
7,164
1,508
662
9,235
20,582
17,664
690
3,375
17,095
0
21,347
L
3,951
354
0
5,580
13,554
9,219
99
2,692
10,850
0
28,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,737
Gold Earned
45,149
557
Minions Killed
440
0
Camps Cleared
0
2,016,277
Distance Traveled
1,782,009
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,187
459
27
1
0
413,404
3
W
The Morrigan
11,136
557
110
6
0
417,136
7
L
Anhur
9,196
460
113
6
0
320,905
2
W
Apollo
12,798
640
161
8
0
370,289
4
L
Scylla
9,512
476
124
6
0
380,602
8
L
Ne Zha
10,005
500
120
6
0
408,859
2
W
Bellona
12,342
617
128
6
0
429,789
3
W
Baron Samedi
11,771
589
125
6
0
373,841
5
W
Hercules
10,690
535
33
2
0
425,222
6
L
Chaac
7,249
362
56
3
0
258,239
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role