Player Matchup

Merlin
Merlin
KillKai06
Merlin
Level 24
God Stats
3W - 0L
1,694 SR
Queue Stats
11W - 13L
1,613 Elo+
Solo
Kukulkan
Kukulkan
LoOx-unDerGroUnD
Kukulkan
Level 18
God Stats
2W - 2L
1,186 SR
Queue Stats
28W - 26L
1,444 Elo+
Solo
Neith
Neith
Lubrek
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 24L
1,468 Elo+
Solo
Cthulhu
Cthulhu
Return420
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,409 Elo+
Solo
Serqet
Serqet
TheJediMai
Serqet
Level 25
God Stats
2W - 1L
1,861 SR
Queue Stats
10W - 17L
1,346 Elo+
Solo
Team Averages
Level 22
1,548 SR
1,456 Elo+

VS

Team Averages
Level 20
1,510 SR
1,291 Elo+
Baba Yaga
Baba Yaga
BeatenEgg67
Baba Yaga
Level 28
God Stats
55W - 53L
1,622 SR
Queue Stats
208W - 266L
1,431 Elo+
Solo
Geb
Geb
MarinusCalgar
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 122L
1,201 Elo+
Party 1
Zeus
Zeus
catbug4747
Zeus
Level 16
God Stats
54W - 72L
1,464 SR
Queue Stats
89W - 107L
1,355 Elo+
Party 1
Hel
Hel
milanisopretty
Hel
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 32L
1,229 Elo+
Solo
Merlin
Merlin
nebulavixen
Merlin
Level 18
God Stats
17W - 31L
1,464 SR
Queue Stats
79W - 79L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KillKai06
Merlin
18
8 / 1 / 13
11,804
1,073
22,540
8,987
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 2 / 11
11,751
1,068
15,950
9,251
4,004
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Lubrek
Neith
19
4 / 2 / 16
11,903
1,082
14,212
11,567
5,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Return420
Cthulhu
19
6 / 2 / 18
11,964
1,088
18,483
21,412
25,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
TheJediMai
Serqet
17
3 / 2 / 12
10,797
982
5,264
9,074
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

235

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeatenEgg67
Baba Yaga
16
1 / 3 / 4
10,108
919
9,544
13,015
5,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 10 / 7
10,054
914
10,617
26,123
25,181
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 9 / 4
10,295
936
11,900
14,188
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 6
11,198
1,018
9,500
17,728
8,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
17
3 / 2 / 5
11,419
1,038
13,942
13,392
5,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
35
30
Kills
9
9
Deaths
30
70
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BeatenEgg67
Baba Yaga
1
3
4
1
W
Merlin
KillKai06
Merlin
8
1
13
14.5
W
9
2
11
7.25
W
Neith
Lubrek
Neith
4
2
16
6
L
0
10
7
0.35
W
Cthulhu
Return420
Cthulhu
6
2
18
7.5
W
Serqet
TheJediMai
Serqet
3
2
12
4.5
L
2
9
4
0.44
L
3
6
6
1
L
Merlin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,449
Damage
55,503
60,291
Taken
84,446
42,518
Mitigated
50,455
5,682
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BeatenEgg67
Baba Yaga
9,544
1,304
0
1,043
13,015
5,598
0
7,318
5,697
25,613
0
W
Merlin
KillKai06
Merlin
22,540
819
0
0
8,987
3,828
0
7,922
1,065
50,626
0
W
15,950
2,925
355
1,976
9,251
4,004
0
8,662
589
38,497
0
W
Neith
Lubrek
Neith
14,212
6,351
0
2,800
11,567
5,049
0
10,588
979
0
28,635
L
10,617
2,441
559
1,833
26,123
25,181
0
14,695
10,774
19,722
0
W
Cthulhu
Return420
Cthulhu
18,483
1,258
126
0
21,412
25,822
0
20,414
998
31,462
0
W
Serqet
TheJediMai
Serqet
5,264
1,141
0
425
9,074
3,815
0
7,917
1,157
0
9,629
L
11,900
1,590
0
210
14,188
5,925
0
11,060
3,128
31,774
0
L
9,500
2,838
4,381
3,349
17,728
8,275
0
13,460
4,268
24,296
0
L
Merlin
13,942
1,313
94
2,471
13,392
5,476
0
10,440
2,952
40,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,219
Gold Earned
53,074
208
Minions Killed
196
3
Camps Cleared
4
1,047,463
Distance Traveled
942,815
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,108
919
42
4
0
201,846
0
W
Merlin
11,804
1,073
62
6
0
218,190
0
W
Kukulkan
11,751
1,068
63
6
1
178,937
0
W
Neith
11,903
1,082
41
4
1
197,756
0
L
Geb
10,054
914
14
1
1
195,992
0
W
Cthulhu
11,964
1,088
32
3
0
243,343
0
W
Serqet
10,797
982
10
1
1
209,237
0
L
Zeus
10,295
936
43
4
2
167,216
3
L
Hel
11,198
1,018
35
3
0
184,095
0
L
Merlin
11,419
1,038
62
6
1
193,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role