Player Matchup

Tsukuyomi
Tsukuyomi
Nodogodo
Tsukuyomi
Level 49
God Stats
14W - 9L
1,760 SR
Queue Stats
254W - 276L
1,475 Elo+
Party 4
Chernobog
Chernobog
Ryujindra2002
Chernobog
Level 41
God Stats
7W - 4L
1,760 SR
Queue Stats
255W - 250L
1,530 Elo+
Party 4
Artio
Artio
TheLegitSloth
Artio
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 52L
1,527 Elo+
Party 4
Nu Wa
Nu Wa
Trujillow11
Nu Wa
Level 85
God Stats
8W - 2L
1,503 SR
Queue Stats
61W - 37L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
Xipiriwaki
Sylvanus
Level 25
God Stats
15W - 12L
1,733 SR
Queue Stats
112W - 67L
1,604 Elo+
Party 1
Team Averages
Level 45
1,651 SR
1,527 Elo+

VS

Team Averages
Level 45
1,541 SR
1,535 Elo+
Ravana
Ravana
JP021024
Ravana
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 27L
1,629 Elo+
Party 3
Achilles
Achilles
NEEDVICTIMS
Achilles
Level 26
God Stats
0W - 1L
1,305 SR
Queue Stats
36W - 22L
1,482 Elo+
Party 2
Ares
Ares
SirSimpalot
Ares
Level 51
God Stats
1W - 2L
1,644 SR
Queue Stats
10W - 12L
1,455 Elo+
Party 2
Artemis
Artemis
thecomrade93
Artemis
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 130L
1,408 Elo+
Solo
Janus
Janus
xanacardo
Janus
Level 17
God Stats
1W - 1L
1,758 SR
Queue Stats
1W - 2L
1,699 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nodogodo
Tsukuyomi
17
17 / 3 / 4
11,224
660
17,814
16,128
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Ryujindra2002
Chernobog
14
2 / 3 / 16
9,064
533
10,295
10,101
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
2 / 4 / 4
8,561
504
2,113
12,241
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
9 / 1 / 9
11,083
652
14,962
7,702
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Xipiriwaki
Sylvanus
16
3 / 2 / 11
10,103
594
10,992
17,644
18,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JP021024
Ravana
13
5 / 8 / 2
8,330
490
8,663
13,465
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
NEEDVICTIMS
Achilles
11
1 / 6 / 3
7,162
421
9,738
17,065
14,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 7 / 3
7,072
416
7,850
18,260
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
thecomrade93
Artemis
13
4 / 6 / 2
8,334
490
8,112
12,393
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
xanacardo
Janus
12
2 / 6 / 3
7,691
452
3,929
7,559
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
33
Kills
13
13
Deaths
33
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
JP021024
Ravana
5
8
2
0.75
L
Achilles
NEEDVICTIMS
Achilles
1
6
3
0.42
W
Tsukuyomi
Nodogodo
Tsukuyomi
17
3
4
6.33
W
Chernobog
Ryujindra2002
Chernobog
2
3
16
3.33
L
1
7
3
0.36
W
2
4
4
1
W
9
1
9
13.5
W
Sylvanus
Xipiriwaki
Sylvanus
3
2
11
4.25
L
Artemis
thecomrade93
Artemis
4
6
2
0.83
L
Janus
xanacardo
Janus
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,176
Damage
38,292
63,816
Taken
68,742
39,662
Mitigated
34,255
31,032
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
JP021024
Ravana
8,663
2,431
0
2,017
13,465
4,971
0
4,054
9,182
0
45,115
L
Achilles
NEEDVICTIMS
Achilles
9,738
3,844
0
1,263
17,065
14,403
550
9,114
7,815
0
31,817
W
Tsukuyomi
Nodogodo
Tsukuyomi
17,814
4,538
0
7,307
16,128
6,437
187
1,768
14,136
0
65,583
W
Chernobog
Ryujindra2002
Chernobog
10,295
5,697
0
4,177
10,101
3,583
1,414
3,727
6,248
0
52,616
L
7,850
396
0
1,775
18,260
9,590
0
5,826
12,202
20,104
0
W
2,113
350
194
3,789
12,241
8,528
0
4,172
7,929
11,766
0
W
14,962
3,404
0
2,022
7,702
2,918
2,057
1,466
6,062
72,310
0
W
Sylvanus
Xipiriwaki
Sylvanus
10,992
3,327
1,295
12,248
17,644
18,196
1,418
182
16,962
57,333
0
L
Artemis
thecomrade93
Artemis
8,112
3,645
0
3,717
12,393
3,694
0
5,460
6,691
0
35,131
L
Janus
xanacardo
Janus
3,929
370
0
439
7,559
1,597
136
2,526
4,785
30,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,035
Gold Earned
38,589
432
Minions Killed
292
0
Camps Cleared
0
1,618,355
Distance Traveled
1,486,210
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,330
490
82
5
0
326,251
0
L
Achilles
7,162
421
61
4
0
288,888
1
W
Tsukuyomi
11,224
660
98
6
0
367,319
0
W
Chernobog
9,064
533
107
6
0
346,257
5
L
Ares
7,072
416
15
1
0
324,498
5
W
Artio
8,561
504
11
1
0
308,457
6
W
Nu Wa
11,083
652
124
7
0
322,984
1
W
Sylvanus
10,103
594
92
5
0
273,338
7
L
Artemis
8,334
490
65
4
0
249,763
3
L
Janus
7,691
452
69
4
0
296,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role