Player Matchup

Scylla
Scylla
Drkunle
Scylla
Level 4
God Stats
3W - 0L
1,666 SR
Queue Stats
7W - 3L
1,688 Elo+
Solo
Cerberus
Cerberus
ExtinctPrism688
Cerberus
Level 27
God Stats
3W - 4L
1,499 SR
Queue Stats
374W - 395L
1,376 Elo+
Solo
Neith
Neith
PatoJIogoAnatom
Neith
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Odin
Odin
Zaburas
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 57L
1,395 Elo+
Solo
Hun Batz
Hun Batz
yudzhh
Hun Batz
Level 28
God Stats
3W - 1L
1,562 SR
Queue Stats
13W - 7L
1,495 Elo+
Party 2
Team Averages
Level 20
1,545 SR
1,491 Elo+

VS

Team Averages
Level 24
1,622 SR
1,596 Elo+
Merlin
Merlin
GoodGameChannel
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 173L
1,602 Elo+
Party 1
Artio
Artio
Lawdog4207311
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 129L
1,597 Elo+
Solo
Ra
Ra
Temissanchez
Ra
Level 13
God Stats
2W - 1L
1,765 SR
Queue Stats
38W - 24L
1,644 Elo+
Solo
Cernunnos
Cernunnos
gpmen3
Cernunnos
Level 28
God Stats
26W - 21L
1,843 SR
Queue Stats
162W - 182L
1,616 Elo+
Party 1
Horus
Horus
xKILLEREAPERx
Horus
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 35L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drkunle
Scylla
15
10 / 0 / 1
8,659
577
10,438
6,003
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
2 / 1 / 8
6,861
457
8,677
14,063
5,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 3 / 5
7,163
478
9,828
10,223
2,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Odin
Zaburas
Odin
14
4 / 1 / 1
8,317
554
4,271
6,088
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
yudzhh
Hun Batz
13
5 / 0 / 5
8,401
560
4,645
8,821
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,899
460
2,594
8,071
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 4 / 0
6,853
457
3,650
16,536
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
5,548
370
2,393
6,196
1,671
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
gpmen3
Cernunnos
11
2 / 6 / 2
6,784
452
13,902
14,339
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 6 / 0
6,872
458
3,395
11,253
4,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
26
Kills
5
5
Deaths
26
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Drkunle
Scylla
10
0
1
10.5
W
Cerberus
2
1
8
6
L
0
6
0
0
L
2
4
0
0.5
W
5
3
5
2.5
L
0
4
0
0
W
Odin
Zaburas
Odin
4
1
1
4.5
L
Cernunnos
gpmen3
Cernunnos
2
6
2
0.5
L
1
6
0
0.17
W
Hun Batz
yudzhh
Hun Batz
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,859
Damage
25,934
45,198
Taken
56,395
20,078
Mitigated
19,723
13,566
Healing
15,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Drkunle
Scylla
10,438
476
0
887
6,003
1,848
220
2,453
3,276
51,285
0
W
Cerberus
8,677
529
342
6,478
14,063
5,509
0
2,846
11,217
29,852
0
L
2,594
0
0
1,400
8,071
2,705
240
4,444
3,627
42,058
0
L
3,650
895
621
5,412
16,536
6,679
0
6,383
10,153
24,861
0
W
9,828
5,141
0
4,030
10,223
2,779
0
2,257
7,966
0
30,238
L
2,393
683
169
143
6,196
1,671
0
2,667
3,479
19,970
0
W
Odin
Zaburas
Odin
4,271
2,036
0
273
6,088
4,369
158
405
5,683
0
38,225
L
Cernunnos
gpmen3
Cernunnos
13,902
8,376
0
5,495
14,339
4,215
880
4,771
9,568
0
42,397
L
3,395
2,052
188
2,158
11,253
4,453
819
958
10,018
0
32,704
W
Hun Batz
yudzhh
Hun Batz
4,645
1,370
0
1,556
8,821
5,573
0
402
8,419
7,738
54,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,401
Gold Earned
32,956
333
Minions Killed
301
0
Camps Cleared
0
1,326,918
Distance Traveled
1,193,954
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,659
577
70
5
0
286,514
0
W
Cerberus
6,861
457
32
2
0
244,725
1
L
Merlin
6,899
460
90
6
0
238,315
5
L
Artio
6,853
457
40
3
0
272,369
3
W
Neith
7,163
478
46
3
0
252,369
2
L
Ra
5,548
370
40
3
0
229,135
1
W
Odin
8,317
554
82
5
0
262,709
4
L
Cernunnos
6,784
452
63
4
0
193,742
0
L
Horus
6,872
458
68
5
0
260,393
0
W
Hun Batz
8,401
560
103
7
0
280,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role