Player Matchup

Cu Chulainn
Cu Chulainn
NeetoVole
Cu Chulainn
Level 8
God Stats
6W - 1L
1,742 SR
Queue Stats
8W - 2L
1,525 Elo+
Party 1
Discordia
Discordia
Zzerakk
Discordia
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,680 Elo+
Party 1
Anhur
Anhur
egonzas
Anhur
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 5L
1,680 Elo+
Party 1
Team Averages
Level 48
1,581 SR
1,628 Elo+

VS

Team Averages
Level 21
1,627 SR
1,265 Elo+
Achilles
Achilles
DragoranK
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,411 Elo+
Party 2
Cerberus
Cerberus
PredatorAlways
Cerberus
Level 16
God Stats
1W - 2L
1,881 SR
Queue Stats
5W - 10L
1,309 Elo+
Party 2
Artemis
Artemis
VanVizal
Artemis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
NeetoVole
Cu Chulainn
20
5 / 9 / 18
16,992
629
23,067
29,132
36,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Zzerakk
Discordia
20
9 / 10 / 11
18,881
699
28,236
17,704
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
egonzas
Anhur
20
12 / 7 / 14
19,033
705
41,067
27,088
10,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DragoranK
Achilles
20
14 / 8 / 11
18,547
687
26,917
35,721
45,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
19
3 / 9 / 19
16,225
601
13,026
37,002
47,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
VanVizal
Artemis
20
9 / 9 / 11
17,373
643
27,262
34,570
19,144
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
67
26
Kills
26
26
Deaths
26
43
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Achilles
DragoranK
Achilles
14
8
11
2.44
W
Cu Chulainn
NeetoVole
Cu Chulainn
5
9
18
1.56
L
Cerberus
3
9
19
1.39
L
Artemis
VanVizal
Artemis
9
9
11
1.61
W
Discordia
Zzerakk
Discordia
9
10
11
1.45
W
Anhur
egonzas
Anhur
12
7
14
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,370
Damage
67,205
73,924
Taken
107,293
53,725
Mitigated
112,654
22,379
Healing
28,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DragoranK
Achilles
26,917
7,990
863
4,590
35,721
45,813
301
12,592
21,617
0
92,728
W
Cu Chulainn
NeetoVole
Cu Chulainn
23,067
5,279
0
4,635
29,132
36,009
567
6,103
23,029
13,604
36,173
L
Cerberus
13,026
858
0
4,739
37,002
47,697
0
12,440
23,248
50,985
0
L
Artemis
VanVizal
Artemis
27,262
15,946
2,204
16,370
34,570
19,144
1,323
8,536
25,227
0
91,848
W
Discordia
Zzerakk
Discordia
28,236
2,902
0
4,856
17,704
6,843
924
2,374
15,330
115,627
0
W
Anhur
egonzas
Anhur
41,067
28,044
0
12,888
27,088
10,873
1,014
4,606
22,482
0
125,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
52,145
289
Minions Killed
237
0
Camps Cleared
0
1,333,802
Distance Traveled
1,327,859
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
18,547
687
77
3
0
431,300
1
W
Cu Chulainn
16,992
629
28
1
0
453,741
1
L
Cerberus
16,225
601
58
2
0
487,951
0
L
Artemis
17,373
643
102
4
0
408,608
2
W
Discordia
18,881
699
114
4
0
428,565
2
W
Anhur
19,033
705
147
5
0
451,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role