Player Matchup

Guan Yu
Guan Yu
AsbakGaming
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,094 Elo+
Solo
Cthulhu
Cthulhu
MoggiBear
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
NunoMF
Neith
Level 18
God Stats
3W - 1L
1,750 SR
Queue Stats
25W - 30L
1,645 Elo+
Solo
Agni
Agni
butterk3ks
Agni
Level 7
God Stats
7W - 7L
1,348 SR
Queue Stats
52W - 53L
1,260 Elo+
Solo
Ao Kuang
Ao Kuang
magischeflute
Ao Kuang
Level 28
God Stats
4W - 1L
1,749 SR
Queue Stats
14W - 12L
1,618 Elo+
Solo
Team Averages
Level 14
1,569 SR
1,423 Elo+

VS

Team Averages
Level 15
1,453 SR
1,358 Elo+
Ra
Ra
Farquanor
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,153 Elo+
Solo
Sun Wukong
Sun Wukong
HzGollum
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,585 Elo+
Solo
Cthulhu
Cthulhu
Nyar
Cthulhu
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 8L
1,262 Elo+
Solo
King Arthur
King Arthur
Wardaddy
King Arthur
Level 26
God Stats
0W - 3L
1,267 SR
Queue Stats
1W - 8L
1,244 Elo+
Solo
Neith
Neith
chiefik
Neith
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 95L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AsbakGaming
Guan Yu
14
5 / 4 / 6
9,232
486
10,252
19,022
13,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
MoggiBear
Cthulhu
14
3 / 3 / 11
8,756
461
10,587
14,619
9,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
NunoMF
Neith
17
5 / 1 / 9
10,214
538
9,579
10,300
3,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 3 / 4
10,111
532
9,492
8,866
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
magischeflute
Ao Kuang
15
11 / 3 / 9
10,592
557
16,328
22,948
8,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 3
9,686
510
12,954
14,236
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
HzGollum
Sun Wukong
13
3 / 4 / 7
8,976
472
7,867
17,572
7,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Nyar
Cthulhu
13
1 / 3 / 8
8,347
439
9,900
13,692
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Wardaddy
King Arthur
11
1 / 8 / 4
7,303
384
6,883
19,475
11,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
chiefik
Neith
16
4 / 4 / 3
9,882
520
10,254
11,581
4,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
28
Kills
14
14
Deaths
28
39
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AsbakGaming
Guan Yu
5
4
6
2
L
5
9
3
0.72
L
Sun Wukong
HzGollum
Sun Wukong
3
4
7
1.63
W
Cthulhu
MoggiBear
Cthulhu
3
3
11
2.83
W
Neith
NunoMF
Neith
5
1
9
9.5
L
Cthulhu
Nyar
Cthulhu
1
3
8
1.67
L
King Arthur
Wardaddy
King Arthur
1
8
4
0.38
W
4
3
4
2
L
Neith
chiefik
Neith
4
4
3
1.38
W
Ao Kuang
magischeflute
Ao Kuang
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,238
Damage
47,858
75,755
Taken
76,556
37,749
Mitigated
38,710
31,239
Healing
20,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AsbakGaming
Guan Yu
10,252
3,115
1,525
6,408
19,022
13,127
396
5,870
12,899
0
39,705
L
12,954
1,773
1,444
2,694
14,236
5,079
1,612
9,989
3,943
59,900
0
L
Sun Wukong
HzGollum
Sun Wukong
7,867
3,257
0
7,118
17,572
7,688
0
4,975
12,455
215
43,926
W
Cthulhu
MoggiBear
Cthulhu
10,587
454
989
1,140
14,619
9,129
0
4,362
10,232
51,366
0
W
Neith
NunoMF
Neith
9,579
7,019
0
5,471
10,300
3,798
1,197
3,268
7,007
0
66,831
L
Cthulhu
Nyar
Cthulhu
9,900
1,430
210
646
13,692
10,060
0
8,840
4,734
28,852
0
L
King Arthur
Wardaddy
King Arthur
6,883
1,437
0
3,007
19,475
11,447
148
6,278
12,814
0
28,075
W
9,492
516
106
1,367
8,866
3,314
1,046
2,802
6,039
62,575
0
L
Neith
chiefik
Neith
10,254
4,639
0
5,109
11,581
4,436
682
5,772
5,695
0
74,638
W
Ao Kuang
magischeflute
Ao Kuang
16,328
6,200
0
14,233
22,948
8,381
957
6,753
16,045
56,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
44,194
426
Minions Killed
370
0
Camps Cleared
0
1,780,701
Distance Traveled
1,665,471
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,232
486
62
3
0
374,853
2
L
Ra
9,686
510
104
5
0
330,769
1
L
Sun Wukong
8,976
472
64
3
0
298,736
2
W
Cthulhu
8,756
461
62
3
0
397,202
9
W
Neith
10,214
538
113
6
0
329,042
4
L
Cthulhu
8,347
439
32
2
0
377,139
3
L
King Arthur
7,303
384
38
2
0
343,262
2
W
Agni
10,111
532
114
6
0
355,015
6
L
Neith
9,882
520
132
7
0
315,565
0
W
Ao Kuang
10,592
557
75
4
0
324,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role