Player Matchup

Medusa
Medusa
Donny Womak
Medusa
Level 19
God Stats
9W - 2L
1,876 SR
Queue Stats
10W - 6L
1,768 Elo+
Party 2
Arachne
Arachne
Mondo Dooky
Arachne
Level 107
God Stats
10W - 2L
1,809 SR
Queue Stats
39W - 40L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
SeraphZaph
Zhong Kui
Level 127
God Stats
1W - 1L
1,343 SR
Queue Stats
57W - 67L
1,571 Elo+
Party 2
Team Averages
Level 84
1,676 SR
1,620 Elo+

VS

Team Averages
Level 38
1,533 SR
1,590 Elo+
Kali
Kali
Inz Train17
Kali
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
WaysideArcher39
Cthulhu
Level 6
God Stats
2W - 3L
1,639 SR
Queue Stats
3W - 4L
1,559 Elo+
Party 1
Apollo
Apollo
xPriMex xWaRDoG
Apollo
Level 105
God Stats
7W - 5L
1,459 SR
Queue Stats
90W - 54L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 0 / 11
7,165
717
6,084
2,291
739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Mondo Dooky
Arachne
12
7 / 0 / 7
8,293
829
6,751
5,773
4,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
SeraphZaph
Zhong Kui
11
8 / 0 / 6
8,167
817
10,508
5,937
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 0
5,382
538
1,787
9,324
2,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 5 / 0
5,517
552
2,223
10,085
5,584
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 0
5,769
577
4,184
8,477
4,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
17
Kills
0
0
Deaths
17
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
0
11
7.5
L
0
10
0
0
W
Arachne
Mondo Dooky
Arachne
7
0
7
10.5
W
Zhong Kui
SeraphZaph
Zhong Kui
8
0
6
11
L
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,343
Damage
8,194
14,001
Taken
27,886
8,740
Mitigated
12,977
3,998
Healing
2,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
6,084
3,221
0
389
2,291
739
391
736
1,555
0
21,784
L
1,787
459
0
545
9,324
2,883
0
3,233
5,827
0
5,658
W
Arachne
Mondo Dooky
Arachne
6,751
4,573
0
1,855
5,773
4,055
153
874
4,899
6,898
27,497
W
Zhong Kui
SeraphZaph
Zhong Kui
10,508
710
0
1,754
5,937
3,946
1,593
1,096
4,841
25,987
0
L
2,223
35
67
235
10,085
5,584
46
3,240
6,574
7,407
0
L
4,184
2,303
0
1,489
8,477
4,510
346
3,671
4,573
2,420
21,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,625
Gold Earned
16,668
126
Minions Killed
65
0
Camps Cleared
0
552,162
Distance Traveled
504,858
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,165
717
31
3
0
189,343
0
L
Kali
5,382
538
7
1
0
141,411
0
W
Arachne
8,293
829
56
6
0
208,361
2
W
Zhong Kui
8,167
817
39
4
0
154,458
1
L
Cthulhu
5,517
552
11
1
0
187,174
0
L
Apollo
5,769
577
47
5
0
176,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role