Player Matchup

Camazotz
Camazotz
Young-Troutling
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,244 Elo+
Solo
Cerberus
Cerberus
ealderete1214
Cerberus
Level 15
God Stats
0W - 1L
1,283 SR
Queue Stats
3W - 1L
1,681 Elo+
Solo
Anhur
Anhur
joebalz
Anhur
Level 24
God Stats
6W - 6L
1,279 SR
Queue Stats
385W - 351L
1,353 Elo+
Solo
Skadi
Skadi
pira_camicaze
Skadi
Level 24
God Stats
60W - 61L
1,686 SR
Queue Stats
68W - 70L
1,608 Elo+
Solo
Anubis
Anubis
that_kid_the_don
Anubis
Level 23
God Stats
32W - 27L
1,378 SR
Queue Stats
88W - 87L
1,318 Elo+
Solo
Team Averages
Level 22
1,425 SR
1,441 Elo+

VS

Team Averages
Level 24
1,459 SR
1,416 Elo+
Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Ittsthefireking1
Sol
Level 24
God Stats
47W - 28L
1,475 SR
Queue Stats
56W - 53L
1,448 Elo+
Party 1
Neith
Neith
jaescobar95
Neith
Level 26
God Stats
2W - 0L
1,747 SR
Queue Stats
39W - 33L
1,694 Elo+
Solo
Medusa
Medusa
rushore21
Medusa
Level 25
God Stats
2W - 3L
1,327 SR
Queue Stats
54W - 57L
1,264 Elo+
Solo
Izanami
Izanami
xXDark-Oblivion
Izanami
Level 25
God Stats
4W - 5L
1,243 SR
Queue Stats
54W - 53L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
3 / 4 / 0
6,097
406
4,966
11,361
4,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
ealderete1214
Cerberus
5
0 / 6 / 0
4,930
329
2,371
11,677
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
joebalz
Anhur
12
1 / 3 / 1
6,216
414
4,328
8,480
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 4 / 1
7,099
473
8,319
8,587
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
2 / 6 / 0
5,085
339
2,363
5,742
3,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 1 / 3
8,676
578
6,602
7,973
2,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 5 / 4
7,855
524
9,742
10,653
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
9 / 0 / 5
9,110
607
9,200
4,374
1,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
rushore21
Medusa
11
1 / 3 / 2
7,388
493
3,860
9,695
3,560
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 4
7,984
532
6,344
6,397
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
9
Kills
23
23
Deaths
11
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
3
6.5
W
4
5
4
1.2
L
Camazotz
3
4
0
0.75
L
Cerberus
ealderete1214
Cerberus
0
6
0
0
W
9
0
5
11.5
L
Anhur
joebalz
Anhur
1
3
1
0.5
L
3
4
1
0.88
W
Medusa
rushore21
Medusa
1
3
2
0.67
L
2
6
0
0.33
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,347
Damage
35,748
45,847
Taken
39,092
19,672
Mitigated
13,359
8,238
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,602
2,556
164
5,210
7,973
2,429
1,120
1,053
6,895
45,499
0
W
9,742
2,891
0
4,179
10,653
2,523
1,424
1,518
9,085
34,494
0
L
Camazotz
4,966
797
0
3,094
11,361
4,051
0
5,848
5,513
0
16,873
L
Cerberus
ealderete1214
Cerberus
2,371
98
0
1,212
11,677
6,886
0
5,182
6,495
4,356
0
W
9,200
5,468
231
3,322
4,374
1,598
5,974
731
3,593
0
38,073
L
Anhur
joebalz
Anhur
4,328
567
0
1,635
8,480
2,668
0
3,995
4,485
0
30,644
L
8,319
4,946
0
1,624
8,587
2,763
222
271
8,316
0
39,815
W
Medusa
rushore21
Medusa
3,860
1,758
0
1,425
9,695
3,560
1,356
200
9,495
0
29,517
L
2,363
313
0
673
5,742
3,304
0
1,730
4,012
8,262
0
W
6,344
4,171
0
1,231
6,397
3,249
2,008
997
5,290
2,224
31,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
41,013
142
Minions Killed
326
0
Camps Cleared
0
1,085,016
Distance Traveled
1,287,295
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,676
578
84
6
0
299,972
3
W
Sol
7,855
524
55
4
0
282,321
0
L
Camazotz
6,097
406
22
1
0
239,510
0
L
Cerberus
4,930
329
3
0
0
203,648
1
W
Neith
9,110
607
76
5
0
242,129
0
L
Anhur
6,216
414
49
3
0
274,252
4
L
Skadi
7,099
473
60
4
0
249,996
0
W
Medusa
7,388
493
51
3
0
225,368
0
L
Anubis
5,085
339
8
1
0
117,610
2
W
Izanami
7,984
532
60
4
0
237,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role