Player Matchup

Achilles
Achilles
TheMostMagicMike
Achilles
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 188L
1,784 Elo+
Party 1
Heimdallr
Heimdallr
TheMysticalTuna
Heimdallr
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
507W - 353L
1,797 Elo+
Party 1
Chronos
Chronos
Zenogan
Chronos
Level 131
God Stats
2W - 2L
1,293 SR
Queue Stats
397W - 247L
1,745 Elo+
Party 1
Team Averages
Level 134
1,431 SR
1,775 Elo+

VS

Team Averages
Level 134
1,597 SR
1,666 Elo+
Hera
Hera
GsusHz
Hera
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 94L
1,489 Elo+
Solo
Chaac
Chaac
Synoble
Chaac
Level 159
God Stats
3W - 1L
1,639 SR
Queue Stats
138W - 77L
1,671 Elo+
Solo
Fenrir
Fenrir
iBendito
Fenrir
Level 114
God Stats
3W - 1L
1,653 SR
Queue Stats
10W - 4L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 3
8,804
800
7,983
12,455
11,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
TheMysticalTuna
Heimdallr
11
2 / 8 / 6
8,248
750
6,922
11,040
3,881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Zenogan
Chronos
12
4 / 7 / 6
8,776
798
6,382
12,272
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
GsusHz
Hera
14
7 / 4 / 10
9,830
894
7,436
6,893
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Synoble
Chaac
14
5 / 2 / 14
9,689
881
10,833
13,453
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
iBendito
Fenrir
13
8 / 5 / 8
9,983
908
10,606
9,664
5,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
20
20
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hera
GsusHz
Hera
7
4
10
3
W
Chaac
Synoble
Chaac
5
2
14
6
L
5
5
3
1.3
L
Heimdallr
TheMysticalTuna
Heimdallr
2
8
6
0.63
L
Chronos
Zenogan
Chronos
4
7
6
1
W
Fenrir
iBendito
Fenrir
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,287
Damage
28,875
35,767
Taken
30,010
22,267
Mitigated
17,375
5,858
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
GsusHz
Hera
7,436
1,194
130
1,664
6,893
2,509
1,375
1,369
5,424
36,689
0
W
Chaac
Synoble
Chaac
10,833
3,311
614
6,684
13,453
8,946
1,480
2,867
10,379
0
32,854
L
7,983
2,371
0
2,518
12,455
11,857
364
3,232
8,835
0
17,056
L
Heimdallr
TheMysticalTuna
Heimdallr
6,922
3,162
0
710
11,040
3,881
343
1,348
9,398
0
32,795
L
Chronos
Zenogan
Chronos
6,382
3,048
0
2,630
12,272
6,529
800
2,391
9,522
26,556
0
W
Fenrir
iBendito
Fenrir
10,606
3,774
0
1,386
9,664
5,920
553
2,223
7,266
0
35,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,828
Gold Earned
29,502
115
Minions Killed
144
0
Camps Cleared
0
552,017
Distance Traveled
673,579
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,830
894
61
6
0
197,165
5
W
Chaac
9,689
881
41
4
0
221,731
5
L
Achilles
8,804
800
14
1
0
185,662
3
L
Heimdallr
8,248
750
54
5
0
183,875
2
L
Chronos
8,776
798
47
4
0
182,480
2
W
Fenrir
9,983
908
42
4
0
254,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role