Player Matchup

Bakasura
Bakasura
Batman TEX
Bakasura
Level 57
God Stats
1W - 2L
1,261 SR
Queue Stats
46W - 51L
1,328 Elo+
Party 3
Hera
Hera
Jormungundar
Hera
Level 116
God Stats
9W - 11L
1,715 SR
Queue Stats
255W - 260L
1,687 Elo+
Party 2
Athena
Athena
KyloStabsFirst1
Athena
Level 109
God Stats
21W - 10L
1,500 SR
Queue Stats
519W - 510L
1,733 Elo+
Party 2
Erlang Shen
Erlang Shen
MexMangonada
Erlang Shen
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
xXxDiser223xXx
Izanami
Level 27
God Stats
9W - 3L
1,844 SR
Queue Stats
17W - 8L
1,725 Elo+
Party 2
Team Averages
Level 65
1,564 SR
1,595 Elo+

VS

Team Averages
Level 40
1,448 SR
1,561 Elo+
Danzaburou
Danzaburou
CarryDezNutz
Danzaburou
Level 6
God Stats
4W - 2L
1,753 SR
Queue Stats
9W - 14L
1,538 Elo+
Party 1
Da Ji
Da Ji
Chato 678543
Da Ji
Level 33
God Stats
8W - 13L
1,500 SR
Queue Stats
222W - 272L
1,744 Elo+
Solo
Bacchus
Bacchus
D_Stol
Bacchus
Level 68
God Stats
0W - 4L
1,166 SR
Queue Stats
110W - 110L
1,508 Elo+
Party 1
Bellona
Bellona
FinnSam_95
Bellona
Level 24
God Stats
4W - 5L
1,614 SR
Queue Stats
9W - 14L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
TStolly
Nu Wa
Level 67
God Stats
0W - 3L
1,206 SR
Queue Stats
135W - 185L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Batman TEX
Bakasura
10
1 / 0 / 4
5,962
542
1,403
3,750
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 3
6,921
629
6,947
3,607
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 2 / 2
6,394
581
4,426
6,467
3,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
MexMangonada
Erlang Shen
13
6 / 1 / 0
7,493
681
6,180
6,398
4,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 3
5,116
465
1,987
4,821
1,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarryDezNutz
Danzaburou
7
0 / 3 / 1
4,625
420
2,556
5,027
1,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 0
5,213
474
1,675
5,494
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
D_Stol
Bacchus
8
1 / 1 / 2
5,424
493
4,455
7,753
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
FinnSam_95
Bellona
7
1 / 6 / 0
4,631
421
3,363
8,255
4,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
TStolly
Nu Wa
7
0 / 2 / 0
4,581
416
1,594
5,219
1,359
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
4
4
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Batman TEX
Bakasura
1
0
4
3
L
Danzaburou
CarryDezNutz
Danzaburou
0
3
1
0.17
L
2
2
0
1
L
Bacchus
D_Stol
Bacchus
1
1
2
2
L
Bellona
FinnSam_95
Bellona
1
6
0
0.17
W
3
0
3
4.5
W
4
2
2
2.5
W
Erlang Shen
MexMangonada
Erlang Shen
6
1
0
6
L
Nu Wa
TStolly
Nu Wa
0
2
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,943
Damage
13,643
25,043
Taken
31,748
12,495
Mitigated
13,616
8,174
Healing
6,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Batman TEX
Bakasura
1,403
1,166
0
995
3,750
2,301
0
885
2,865
4,903
16,367
L
Danzaburou
CarryDezNutz
Danzaburou
2,556
1,145
0
329
5,027
1,608
108
2,907
2,120
0
21,278
L
1,675
381
0
1,681
5,494
1,579
0
2,253
3,186
0
21,255
L
Bacchus
D_Stol
Bacchus
4,455
657
0
3,128
7,753
4,411
0
2,960
4,793
12,975
0
L
Bellona
FinnSam_95
Bellona
3,363
1,006
0
1,212
8,255
4,659
0
530
7,725
0
12,944
W
6,947
1,518
0
1,824
3,607
1,286
1,048
723
2,884
46,338
0
W
4,426
1,095
0
1,442
6,467
3,215
0
2,657
3,810
17,208
0
W
Erlang Shen
MexMangonada
Erlang Shen
6,180
2,694
0
2,479
6,398
4,232
1,959
101
6,297
5,347
36,926
L
Nu Wa
TStolly
Nu Wa
1,594
92
0
625
5,219
1,359
0
3,356
1,863
23,813
0
W
1,987
1,268
210
1,224
4,821
1,461
0
1,683
3,138
0
20,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
24,474
302
Minions Killed
176
0
Camps Cleared
0
989,712
Distance Traveled
994,356
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,962
542
51
5
0
230,108
0
L
Danzaburou
4,625
420
35
3
0
190,820
0
L
Da Ji
5,213
474
41
4
0
203,799
0
L
Bacchus
5,424
493
30
3
0
221,731
4
L
Bellona
4,631
421
32
3
0
180,374
2
W
Hera
6,921
629
84
8
0
201,051
2
W
Athena
6,394
581
37
3
0
192,840
2
W
Erlang Shen
7,493
681
82
7
0
193,060
4
L
Nu Wa
4,581
416
38
3
0
197,632
2
W
Izanami
5,116
465
48
4
0
172,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role