Player Matchup

Ne Zha
Ne Zha
Sparkadobie
Ne Zha
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,204 Elo+
Solo
Olorun
Olorun
hour-kind301
Olorun
Level 25
God Stats
5W - 2L
1,386 SR
Queue Stats
63W - 38L
1,338 Elo+
Party 1
Odin
Odin
redhair_menace69
Odin
Level 29
God Stats
6W - 5L
1,550 SR
Queue Stats
195W - 256L
1,522 Elo+
Party 1
Team Averages
Level 23
1,479 SR
1,355 Elo+

VS

Team Averages
Level 32
1,458 SR
1,323 Elo+
Terra
Terra
MaculousLadyBug
Terra
Level 25
God Stats
0W - 4L
1,195 SR
Queue Stats
27W - 52L
1,023 Elo+
Solo
Hou Yi
Hou Yi
NotKlik
Hou Yi
Level 26
God Stats
3W - 1L
1,680 SR
Queue Stats
38W - 30L
1,447 Elo+
Solo
Sol
Sol
Zer0Summoner
Sol
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
0 / 7 / 5
9,322
621
2,805
10,545
5,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
14
3 / 4 / 5
10,912
727
9,498
13,758
5,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 2 / 1
10,233
682
6,532
12,328
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
7,928
529
0
4,747
1,571
Hou Yi
NotKlik
Hou Yi
16
11 / 2 / 2
11,326
755
18,164
11,482
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 8
10,020
668
6,991
12,278
3,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
9
Kills
13
13
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Hou Yi
NotKlik
Hou Yi
11
2
2
6
W
Ne Zha
0
7
5
0.36
L
2
3
8
2
W
Olorun
3
4
5
1.38
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,835
Damage
25,155
36,631
Taken
28,507
20,468
Mitigated
12,247
10,341
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
156
4,747
1,571
0
881
3,590
0
0
L
Hou Yi
NotKlik
Hou Yi
18,164
9,697
123
2,968
11,482
6,726
0
3,672
7,391
4,749
49,366
W
Ne Zha
2,805
1,022
0
601
10,545
5,416
342
2,282
8,263
0
18,561
L
6,991
1,182
390
4,534
12,278
3,950
0
4,834
6,877
37,025
0
W
Olorun
9,498
3,680
1,359
6,608
13,758
5,679
2,499
3,202
10,556
55,156
0
W
6,532
1,963
469
1,304
12,328
9,373
0
2,383
9,945
0
15,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,467
Gold Earned
29,274
151
Minions Killed
111
0
Camps Cleared
0
747,400
Distance Traveled
719,469
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,928
529
0
0
0
192,329
5
L
Hou Yi
11,326
755
63
4
0
257,365
2
W
Ne Zha
9,322
621
29
2
0
226,875
1
L
Sol
10,020
668
48
3
0
269,775
1
W
Olorun
10,912
727
106
7
0
210,920
0
W
Odin
10,233
682
16
1
0
309,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role