Player Matchup

Osiris
Osiris
Abaddon_R
Osiris
Level 87
God Stats
8W - 5L
1,759 SR
Queue Stats
67W - 55L
1,690 Elo+
Party 1
Sobek
Sobek
BoneJesterBBG25
Sobek
Level 113
God Stats
26W - 32L
1,500 SR
Queue Stats
441W - 540L
1,316 Elo+
Party 2
Chernobog
Chernobog
BugzBunnyDWS
Chernobog
Level 102
God Stats
17W - 30L
1,308 SR
Queue Stats
321W - 413L
1,316 Elo+
Party 2
Serqet
Serqet
PhisyK_Corp7
Serqet
Level 100
God Stats
10W - 9L
1,500 SR
Queue Stats
78W - 70L
1,690 Elo+
Party 1
Kukulkan
Kukulkan
xI Big Al lx
Kukulkan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 34L
1,457 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,494 Elo+

VS

Team Averages
Level 70
1,417 SR
1,360 Elo+
Sobek
Sobek
HumdrumShark818
Sobek
Level 68
God Stats
18W - 18L
1,314 SR
Queue Stats
428W - 481L
1,378 Elo+
Solo
Kali
Kali
SoloQ-_-Diamond
Kali
Level 61
God Stats
4W - 1L
1,500 SR
Queue Stats
109W - 111L
1,400 Elo+
Solo
Janus
Janus
anonimus999
Janus
Level 84
God Stats
10W - 5L
1,720 SR
Queue Stats
86W - 70L
1,398 Elo+
Party 3
Scylla
Scylla
dan_3456
Scylla
Level 41
God Stats
4W - 6L
1,280 SR
Queue Stats
30W - 26L
1,394 Elo+
Party 3
Artemis
Artemis
esparzinha
Artemis
Level 98
God Stats
1W - 2L
1,273 SR
Queue Stats
77W - 76L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Abaddon_R
Osiris
16
3 / 8 / 4
10,603
505
11,531
17,355
15,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 8 / 7
8,944
426
6,931
21,115
12,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
BugzBunnyDWS
Chernobog
16
4 / 7 / 4
10,429
497
10,965
13,097
4,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
14
2 / 9 / 2
9,217
439
7,561
15,915
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
xI Big Al lx
Kukulkan
15
2 / 4 / 4
9,703
462
9,485
10,065
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 13
9,870
470
6,269
17,634
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 1 / 11
12,931
616
18,035
24,107
11,519
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 10
10,158
484
11,257
5,478
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
dan_3456
Scylla
16
9 / 2 / 4
10,848
517
11,270
10,620
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
esparzinha
Artemis
20
5 / 2 / 5
13,164
627
8,922
9,648
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
14
Kills
35
36
Deaths
14
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Osiris
Abaddon_R
Osiris
3
8
4
0.63
L
3
8
7
0.81
L
Chernobog
BugzBunnyDWS
Chernobog
4
7
4
0.86
W
4
6
13
1.75
L
Serqet
2
9
2
0.33
W
12
1
11
17.5
W
5
3
10
3.33
W
Scylla
dan_3456
Scylla
9
2
4
5.5
W
Artemis
esparzinha
Artemis
5
2
5
3.75
L
Kukulkan
xI Big Al lx
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,473
Damage
55,753
77,547
Taken
67,487
42,245
Mitigated
33,245
16,348
Healing
20,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Abaddon_R
Osiris
11,531
2,886
231
1,543
17,355
15,653
0
5,971
11,228
0
46,940
L
6,931
1,596
0
6,335
21,115
12,696
315
10,093
10,880
24,959
0
L
Chernobog
BugzBunnyDWS
Chernobog
10,965
6,157
0
2,948
13,097
4,922
685
6,404
6,598
0
59,136
W
6,269
639
0
2,742
17,634
10,805
0
6,560
10,413
16,334
0
L
Serqet
7,561
1,509
0
3,351
15,915
5,224
0
3,624
12,251
0
45,880
W
18,035
11,718
0
15,187
24,107
11,519
26
5,223
17,971
0
96,152
W
11,257
2,237
0
570
5,478
2,467
134
1,810
3,646
49,622
0
W
Scylla
dan_3456
Scylla
11,270
1,163
0
1,388
10,620
3,982
569
2,345
8,034
57,279
0
W
Artemis
esparzinha
Artemis
8,922
3,704
0
250
9,648
4,472
7,400
478
8,343
3,920
76,594
L
Kukulkan
xI Big Al lx
Kukulkan
9,485
898
0
1,940
10,065
3,750
0
3,016
7,027
59,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,896
Gold Earned
56,971
416
Minions Killed
530
0
Camps Cleared
0
1,720,157
Distance Traveled
1,898,126
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,603
505
89
4
0
343,532
0
L
Sobek
8,944
426
29
1
0
328,050
3
L
Chernobog
10,429
497
98
5
0
342,529
2
W
Sobek
9,870
470
23
1
0
421,108
2
L
Serqet
9,217
439
89
4
0
341,237
2
W
Kali
12,931
616
164
8
0
438,036
4
W
Janus
10,158
484
84
4
0
336,867
0
W
Scylla
10,848
517
102
5
0
377,867
2
W
Artemis
13,164
627
157
7
0
324,248
1
L
Kukulkan
9,703
462
111
5
0
364,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role