Player Matchup

Terra
Terra
MeringueClouds
Terra
Level 27
God Stats
21W - 18L
1,612 SR
Queue Stats
100W - 85L
1,502 Elo+
Solo
Nemesis
Nemesis
Rubbere_Badeend
Nemesis
Level 17
God Stats
2W - 2L
1,472 SR
Queue Stats
6W - 5L
1,451 Elo+
Solo
Danzaburou
Danzaburou
ShimxDuckroll
Danzaburou
Level 28
God Stats
51W - 60L
1,427 SR
Queue Stats
278W - 288L
1,475 Elo+
Solo
Zeus
Zeus
everardo15
Zeus
Level 29
God Stats
2W - 3L
1,334 SR
Queue Stats
40W - 44L
1,407 Elo+
Solo
Cerberus
Cerberus
yomomfat
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,733 Elo+
Solo
Team Averages
Level 21
1,469 SR
1,513 Elo+

VS

Team Averages
Level 37
1,563 SR
1,556 Elo+
Mercury
Mercury
Death X Dreams
Mercury
Level 117
God Stats
5W - 1L
1,500 SR
Queue Stats
50W - 39L
1,752 Elo+
Party 1
Tyr
Tyr
Moxeie
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,539 Elo+
Party 1
Cthulhu
Cthulhu
NielMaxim
Cthulhu
Level 29
God Stats
10W - 12L
1,515 SR
Queue Stats
38W - 52L
1,412 Elo+
Solo
Thor
Thor
Sanony
Thor
Level 6
God Stats
14W - 8L
1,799 SR
Queue Stats
26W - 25L
1,494 Elo+
Party 1
Hades
Hades
vGattsu
Hades
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
10,141
922
6,667
15,974
12,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
3 / 8 / 3
10,581
962
10,781
17,650
7,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ShimxDuckroll
Danzaburou
17
1 / 4 / 3
10,662
969
11,862
16,278
6,578
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 7 / 3
10,906
991
20,457
13,483
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
yomomfat
Cerberus
13
0 / 1 / 0
8,739
794
626
2,066
757
Team 1 Tickets

104

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 11
11,959
1,087
16,001
7,957
3,312
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
Moxeie
Tyr
18
6 / 1 / 12
12,268
1,115
6,698
14,617
16,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
NielMaxim
Cthulhu
17
2 / 1 / 18
11,020
1,002
16,117
12,153
8,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
Sanony
Thor
17
2 / 3 / 10
10,430
948
10,903
11,553
4,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hades
vGattsu
Hades
19
7 / 2 / 12
12,685
1,153
10,301
11,712
11,375
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
88
7
Kills
25
25
Deaths
7
14
Assists
63
Player
Kills
Deaths
Assists
KDA
W
8
0
11
13.5
L
1
5
5
0.7
W
Tyr
Moxeie
Tyr
6
1
12
12
W
Cthulhu
NielMaxim
Cthulhu
2
1
18
11
L
3
8
3
0.56
W
Thor
Sanony
Thor
2
3
10
2.33
L
Danzaburou
ShimxDuckroll
Danzaburou
1
4
3
0.63
L
2
7
3
0.5
W
Hades
vGattsu
Hades
7
2
12
6.5
L
Cerberus
yomomfat
Cerberus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,393
Damage
60,020
65,451
Taken
57,992
33,408
Mitigated
43,606
7,725
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,001
9,974
0
1,007
7,957
3,312
0
3,824
4,133
0
28,955
L
6,667
754
1,371
1,032
15,974
12,873
0
7,626
8,348
15,330
0
W
Tyr
Moxeie
Tyr
6,698
1,157
962
1,873
14,617
16,035
0
8,214
6,251
0
29,643
W
Cthulhu
NielMaxim
Cthulhu
16,117
252
489
1,224
12,153
8,269
0
4,857
7,296
39,161
0
L
10,781
6,256
0
777
17,650
7,782
0
6,205
11,445
0
21,292
W
Thor
Sanony
Thor
10,903
2,339
0
452
11,553
4,615
0
4,972
6,581
0
21,008
L
Danzaburou
ShimxDuckroll
Danzaburou
11,862
5,386
0
2,892
16,278
6,578
0
7,220
9,058
0
30,724
L
20,457
2,699
0
1,590
13,483
5,418
0
4,635
8,848
54,758
0
W
Hades
vGattsu
Hades
10,301
2,618
787
1,679
11,712
11,375
0
5,731
5,981
26,499
0
L
Cerberus
yomomfat
Cerberus
626
48
0
63
2,066
757
0
732
1,334
1,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,029
Gold Earned
58,362
167
Minions Killed
208
3
Camps Cleared
10
825,126
Distance Traveled
1,181,326
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,959
1,087
23
2
2
287,264
0
L
Terra
10,141
922
22
2
0
204,094
0
W
Tyr
12,268
1,115
54
5
3
266,145
0
W
Cthulhu
11,020
1,002
60
5
1
230,569
0
L
Nemesis
10,581
962
16
1
0
191,966
0
W
Thor
10,430
948
28
3
1
193,869
2
L
Danzaburou
10,662
969
56
5
2
189,214
0
L
Zeus
10,906
991
72
7
1
178,591
0
W
Hades
12,685
1,153
43
4
3
203,479
1
L
Cerberus
8,739
794
1
0
0
61,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role