Player Matchup

Fenrir
Fenrir
FuryBrain
Fenrir
Level 140
God Stats
30W - 29L
1,500 SR
Queue Stats
572W - 661L
1,246 Elo+
Solo
Bellona
Bellona
Mrfufurax
Bellona
Level 47
God Stats
38W - 37L
1,504 SR
Queue Stats
220W - 233L
1,408 Elo+
Party 2
Mercury
Mercury
Pimendou
Mercury
Level 87
God Stats
0W - 3L
1,299 SR
Queue Stats
254W - 290L
1,397 Elo+
Solo
Achilles
Achilles
Trincavel
Achilles
Level 39
God Stats
3W - 5L
1,471 SR
Queue Stats
169W - 169L
1,420 Elo+
Party 2
Apollo
Apollo
XxTobzenXx
Apollo
Level 85
God Stats
9W - 8L
1,515 SR
Queue Stats
522W - 456L
1,441 Elo+
Solo
Team Averages
Level 80
1,458 SR
1,382 Elo+

VS

Team Averages
Level 94
1,516 SR
1,582 Elo+
Ah Muzen Cab
Ah Muzen Cab
Pistuke22
Ah Muzen Cab
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 13L
1,820 Elo+
Party 1
Eset
Eset
bbartal72
Eset
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,467 Elo+
Party 1
Olorun
Olorun
kolyasazazaz
Olorun
Level 109
God Stats
2W - 1L
1,655 SR
Queue Stats
5W - 3L
1,715 Elo+
Solo
Bacchus
Bacchus
olongjonson
Bacchus
Level 95
God Stats
11W - 9L
1,426 SR
Queue Stats
26W - 22L
1,503 Elo+
Party 1
Loki
Loki
royalbandi
Loki
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FuryBrain
Fenrir
11
4 / 0 / 0
6,510
592
3,666
4,961
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Mrfufurax
Bellona
10
0 / 2 / 0
5,558
505
4,323
8,882
6,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Pimendou
Mercury
1
0 / 0 / 0
2,061
187
0
0
0
Achilles
Trincavel
Achilles
9
1 / 3 / 2
5,542
504
2,749
10,002
4,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
XxTobzenXx
Apollo
10
4 / 2 / 1
6,151
559
5,147
5,319
1,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Pistuke22
Ah Muzen Cab
9
2 / 2 / 0
5,733
521
5,035
5,303
1,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
10
0 / 3 / 1
5,868
533
1,517
4,334
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
11
1 / 0 / 0
6,081
553
4,457
6,736
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
olongjonson
Bacchus
8
0 / 2 / 2
5,342
486
2,288
5,106
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 2 / 0
6,563
597
2,750
6,830
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
9
Kills
7
7
Deaths
9
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
FuryBrain
Fenrir
4
0
0
4
L
Bellona
Mrfufurax
Bellona
0
2
0
0
L
Mercury
Pimendou
Mercury
0
0
0
0
W
Ah Muzen Cab
Pistuke22
Ah Muzen Cab
2
2
0
1
L
Achilles
Trincavel
Achilles
1
3
2
0.67
L
Apollo
XxTobzenXx
Apollo
4
2
1
2.25
W
Eset
0
3
1
0.17
W
Olorun
1
0
0
1
W
Bacchus
olongjonson
Bacchus
0
2
2
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,885
Damage
16,047
29,164
Taken
28,309
14,146
Mitigated
9,369
11,980
Healing
10,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
FuryBrain
Fenrir
3,666
951
0
2,183
4,961
1,809
878
1,205
3,650
0
30,796
L
Bellona
Mrfufurax
Bellona
4,323
1,647
0
4,521
8,882
6,677
0
4,191
4,691
0
31,064
L
Mercury
Pimendou
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Pistuke22
Ah Muzen Cab
5,035
2,686
0
2,660
5,303
1,198
566
0
5,303
0
37,878
L
Achilles
Trincavel
Achilles
2,749
313
26
2,495
10,002
4,176
0
1,783
8,166
0
17,971
L
Apollo
XxTobzenXx
Apollo
5,147
4,041
0
2,755
5,319
1,484
0
924
4,395
0
31,831
W
Eset
1,517
184
0
975
4,334
1,000
468
0
4,334
30,600
0
W
Olorun
4,457
2,565
0
4,111
6,736
2,298
386
0
6,736
32,970
0
W
Bacchus
olongjonson
Bacchus
2,288
180
0
1,517
5,106
3,044
0
0
5,106
4,649
0
W
2,750
754
0
990
6,830
1,829
0
0
6,830
0
36,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
29,587
215
Minions Killed
282
0
Camps Cleared
0
775,330
Distance Traveled
959,881
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,510
592
62
6
0
209,921
0
L
Bellona
5,558
505
54
5
0
178,352
2
L
Mercury
2,061
187
0
0
0
0
0
W
Ah Muzen Cab
5,733
521
74
7
0
183,368
2
L
Achilles
5,542
504
28
3
0
204,847
2
L
Apollo
6,151
559
71
6
0
182,210
3
W
Eset
5,868
533
72
7
0
187,906
2
W
Olorun
6,081
553
62
6
0
188,719
3
W
Bacchus
5,342
486
13
1
0
204,291
7
W
Loki
6,563
597
61
6
0
195,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role