Player Matchup

Ares
Ares
Ade-Lightning
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 35L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
L_messi67
Danzaburou
Level 23
God Stats
38W - 45L
1,404 SR
Queue Stats
136W - 186L
1,404 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yorick31200
Cu Chulainn
Level 54
God Stats
2W - 5L
1,415 SR
Queue Stats
82W - 93L
1,442 Elo+
Party 1
Anubis
Anubis
oocrazyclown1
Anubis
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
48W - 49L
1,359 Elo+
Solo
Erlang Shen
Erlang Shen
tarif_direct8
Erlang Shen
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
688W - 722L
1,361 Elo+
Party 2
Team Averages
Level 22
1,464 SR
1,408 Elo+

VS

Team Averages
Level 27
1,615 SR
1,509 Elo+
Awilix
Awilix
E4T3N AL1VE
Awilix
Level 69
God Stats
9W - 11L
1,467 SR
Queue Stats
131W - 131L
1,463 Elo+
Party 3
Bellona
Bellona
II TAylOR XX
Bellona
Level 8
God Stats
6W - 4L
1,725 SR
Queue Stats
6W - 8L
1,596 Elo+
Party 3
Amaterasu
Amaterasu
Im2ShortFor69
Amaterasu
Level 27
God Stats
10W - 6L
1,670 SR
Queue Stats
415W - 473L
1,406 Elo+
Solo
Ymir
Ymir
moist yout ting
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
oG Empty Vessel
Anhur
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
31W - 33L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 6
9,206
418
4,977
21,544
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
L_messi67
Danzaburou
13
2 / 6 / 5
9,060
412
9,117
13,739
5,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Yorick31200
Cu Chulainn
14
3 / 5 / 4
8,846
402
11,374
17,416
15,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
7 / 9 / 2
11,297
514
16,172
17,836
9,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
tarif_direct8
Erlang Shen
16
4 / 5 / 8
10,093
459
9,290
12,276
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
9 / 1 / 12
11,817
537
18,560
19,098
6,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
II TAylOR XX
Bellona
18
3 / 3 / 7
10,769
490
7,786
14,015
16,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Im2ShortFor69
Amaterasu
18
5 / 5 / 10
11,115
505
8,577
15,619
12,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 4 / 14
10,853
493
13,269
19,050
21,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
10 / 5 / 12
11,214
510
18,346
12,882
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
17
Kills
32
33
Deaths
18
25
Assists
55
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Awilix
9
1
12
15
W
Bellona
II TAylOR XX
Bellona
3
3
7
2.17
W
Amaterasu
Im2ShortFor69
Amaterasu
5
5
10
2
L
Danzaburou
L_messi67
Danzaburou
2
6
5
0.75
L
Cu Chulainn
Yorick31200
Cu Chulainn
3
5
4
1
W
5
4
14
3
W
10
5
12
3.2
L
7
9
2
0.89
L
Erlang Shen
tarif_direct8
Erlang Shen
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,930
Damage
66,538
82,811
Taken
80,664
56,544
Mitigated
61,444
14,068
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,977
458
0
1,366
21,544
17,875
121
3,985
17,559
21,364
0
W
Awilix
18,560
8,631
0
9,146
19,098
6,740
1,522
7,286
11,712
0
85,915
W
Bellona
II TAylOR XX
Bellona
7,786
2,101
0
2,406
14,015
16,313
436
2,079
11,540
11,364
40,275
W
Amaterasu
Im2ShortFor69
Amaterasu
8,577
4,267
0
3,558
15,619
12,079
3,339
4,760
10,779
4,266
48,461
L
Danzaburou
L_messi67
Danzaburou
9,117
3,882
1,092
1,495
13,739
5,367
1,440
3,499
10,240
0
39,164
L
Cu Chulainn
Yorick31200
Cu Chulainn
11,374
1,834
0
2,027
17,416
15,615
221
2,448
14,968
0
33,909
W
13,269
2,017
0
4,501
19,050
21,151
758
4,146
14,808
46,818
0
W
18,346
10,906
0
3,320
12,882
5,161
2,337
3,177
9,655
0
51,221
L
16,172
601
0
4,891
17,836
9,769
181
1,495
16,341
58,839
0
L
Erlang Shen
tarif_direct8
Erlang Shen
9,290
2,908
1,186
2,011
12,276
7,918
0
3,866
8,410
4,594
38,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,502
Gold Earned
55,768
287
Minions Killed
458
0
Camps Cleared
0
1,867,475
Distance Traveled
2,079,558
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,206
418
29
1
0
362,401
1
W
Awilix
11,817
537
112
5
0
465,954
3
W
Bellona
10,769
490
103
5
0
443,871
0
W
Amaterasu
11,115
505
107
5
0
426,384
0
L
Danzaburou
9,060
412
58
3
0
332,686
2
L
Cu Chulainn
8,846
402
40
2
0
399,300
0
W
Ymir
10,853
493
63
3
0
368,292
0
W
Anhur
11,214
510
73
3
0
375,057
2
L
Anubis
11,297
514
86
4
0
330,277
3
L
Erlang Shen
10,093
459
74
3
0
442,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role