Player Matchup

Medusa
Medusa
TheSupremeKoi
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,523 Elo+
Party 2
Fenrir
Fenrir
gamerchris80
Fenrir
Level 11
God Stats
8W - 12L
1,422 SR
Queue Stats
126W - 114L
1,330 Elo+
Solo
Guan Yu
Guan Yu
sergerium
Guan Yu
Level 29
God Stats
9W - 11L
1,392 SR
Queue Stats
115W - 154L
1,409 Elo+
Solo
Olorun
Olorun
xLOCZEK123
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Discordia
Discordia
zenyamatoi45
Discordia
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 12L
1,510 Elo+
Party 2
Team Averages
Level 17
1,463 SR
1,454 Elo+

VS

Team Averages
Level 18
1,589 SR
1,451 Elo+
Merlin
Merlin
GamePlanner
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
JhoTaro1
Khepri
Level 24
God Stats
7W - 7L
1,535 SR
Queue Stats
281W - 317L
1,447 Elo+
Party 1
Ymir
Ymir
Tyraxore
Ymir
Level 18
God Stats
6W - 7L
1,675 SR
Queue Stats
275W - 300L
1,378 Elo+
Party 1
Camazotz
Camazotz
consumecoom
Camazotz
Level 15
God Stats
2W - 3L
1,737 SR
Queue Stats
48W - 62L
1,430 Elo+
Solo
Medusa
Medusa
lNemexl
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 3 / 0
8,599
537
10,605
8,527
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
14
2 / 5 / 1
7,976
499
3,262
13,785
5,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
sergerium
Guan Yu
14
3 / 3 / 2
8,530
533
9,134
12,168
9,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
xLOCZEK123
Olorun
12
1 / 4 / 5
7,621
476
7,298
8,416
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
zenyamatoi45
Discordia
14
2 / 2 / 2
8,446
528
6,010
4,641
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
2
0 / 0 / 0
4,623
289
55
192
45
Khepri
JhoTaro1
Khepri
11
2 / 6 / 7
7,172
448
5,489
14,881
15,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
13
7 / 5 / 0
8,518
532
11,371
14,992
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
consumecoom
Camazotz
11
1 / 1 / 3
6,895
431
2,292
10,628
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
lNemexl
Medusa
12
7 / 5 / 3
8,146
509
8,068
14,491
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
17
Kills
17
17
Deaths
17
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
0
0
0
L
Khepri
JhoTaro1
Khepri
2
6
7
0.92
W
9
3
0
3
L
Ymir
7
5
0
1.4
L
Camazotz
consumecoom
Camazotz
1
1
3
2.5
W
Fenrir
2
5
1
0.5
L
Medusa
lNemexl
Medusa
7
5
3
1.7
W
Guan Yu
sergerium
Guan Yu
3
3
2
1.33
W
Olorun
xLOCZEK123
Olorun
1
4
5
0.88
W
Discordia
zenyamatoi45
Discordia
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,309
Damage
27,275
47,537
Taken
55,184
21,394
Mitigated
29,460
16,150
Healing
16,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
55
0
0
0
192
45
0
92
100
1,270
0
L
Khepri
JhoTaro1
Khepri
5,489
1,032
528
1,404
14,881
15,852
154
5,822
8,949
29,377
0
W
10,605
6,481
0
4,168
8,527
2,414
1,954
2,028
6,499
0
33,081
L
Ymir
11,371
5,064
0
4,852
14,992
6,033
198
1,972
12,581
39,780
0
L
Camazotz
consumecoom
Camazotz
2,292
311
0
4,805
10,628
3,152
0
803
9,747
0
28,861
W
Fenrir
3,262
913
0
4,916
13,785
5,525
319
3,932
9,760
0
38,478
L
Medusa
lNemexl
Medusa
8,068
3,644
0
4,816
14,491
4,378
1,207
4,223
10,069
0
41,059
W
Guan Yu
sergerium
Guan Yu
9,134
1,626
180
3,556
12,168
9,103
519
6,396
5,394
0
39,975
W
Olorun
xLOCZEK123
Olorun
7,298
4,565
197
2,693
8,416
2,817
2,334
3,698
4,690
36,849
0
W
Discordia
zenyamatoi45
Discordia
6,010
1,158
0
440
4,641
1,535
785
362
4,279
45,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,172
Gold Earned
35,354
374
Minions Killed
244
0
Camps Cleared
0
1,330,274
Distance Traveled
1,097,991
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,623
289
0
0
0
25,409
0
L
Khepri
7,172
448
35
2
0
240,481
4
W
Medusa
8,599
537
56
4
0
288,215
0
L
Ymir
8,518
532
69
4
0
243,082
0
L
Camazotz
6,895
431
61
4
0
340,654
0
W
Fenrir
7,976
499
77
5
0
285,419
0
L
Medusa
8,146
509
79
5
0
248,365
4
W
Guan Yu
8,530
533
92
6
0
265,835
1
W
Olorun
7,621
476
54
3
0
238,420
3
W
Discordia
8,446
528
95
6
0
252,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role