Player Matchup

Ares
Ares
Habyb123
Ares
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,221 Elo+
Solo
Neith
Neith
LOL_951
Neith
Level 3
God Stats
2W - 1L
1,523 SR
Queue Stats
2W - 1L
1,509 Elo+
Party 1
Fenrir
Fenrir
SATAN1919
Fenrir
Level 9
God Stats
4W - 4L
1,531 SR
Queue Stats
7W - 17L
1,506 Elo+
Solo
Cthulhu
Cthulhu
hugor_2004
Cthulhu
Level 41
God Stats
3W - 0L
1,134 SR
Queue Stats
73W - 59L
1,360 Elo+
Party 1
Zeus
Zeus
m60nat1245
Zeus
Level 44
God Stats
2W - 0L
1,529 SR
Queue Stats
2W - 1L
1,509 Elo+
Party 1
Team Averages
Level 24
1,443 SR
1,421 Elo+

VS

Team Averages
Level 14
1,478 SR
1,495 Elo+
Artemis
Artemis
AIRES78
Artemis
Level 21
God Stats
2W - 3L
1,322 SR
Queue Stats
3W - 7L
1,324 Elo+
Solo
Hel
Hel
ItzzRafaPink
Hel
Level 14
God Stats
46W - 36L
1,625 SR
Queue Stats
51W - 41L
1,710 Elo+
Party 2
Fenrir
Fenrir
Z Ibra I11I
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Zambiepig
Bellona
Level 16
God Stats
3W - 1L
1,444 SR
Queue Stats
4W - 3L
1,378 Elo+
Solo
Kukulkan
Kukulkan
darknite12000
Kukulkan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 45L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 1 / 20
9,767
1,085
6,720
9,179
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
LOL_951
Neith
16
7 / 2 / 21
10,315
1,146
10,499
5,527
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
SATAN1919
Fenrir
15
7 / 5 / 16
9,549
1,061
10,911
8,626
3,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
hugor_2004
Cthulhu
17
4 / 0 / 28
10,485
1,165
14,565
10,092
7,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
21 / 1 / 14
13,218
1,469
31,487
7,244
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

361

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AIRES78
Artemis
13
3 / 8 / 3
8,604
956
8,360
15,396
5,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 12 / 3
8,705
967
6,534
18,775
9,396
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
12
1 / 10 / 0
7,474
830
6,810
16,263
10,362
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bellona
Zambiepig
Bellona
14
2 / 9 / 4
8,814
979
8,051
23,766
11,980
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
darknite12000
Kukulkan
13
1 / 2 / 4
8,021
891
4,537
7,985
3,471
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
23
41
Kills
9
9
Deaths
41
99
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
AIRES78
Artemis
3
8
3
0.56
W
Ares
2
1
20
12
L
2
12
3
0.29
W
Neith
LOL_951
Neith
7
2
21
8.75
W
Fenrir
SATAN1919
Fenrir
7
5
16
3
L
Fenrir
1
10
0
0.1
L
Bellona
Zambiepig
Bellona
2
9
4
0.44
L
Kukulkan
darknite12000
Kukulkan
1
2
4
1.5
W
Cthulhu
hugor_2004
Cthulhu
4
0
28
18
W
21
1
14
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,182
Damage
34,292
40,668
Taken
82,185
25,747
Mitigated
41,056
14,065
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AIRES78
Artemis
8,360
6,949
0
418
15,396
5,847
0
6,975
8,421
0
21,257
W
Ares
6,720
1,749
0
757
9,179
8,634
0
1,137
8,042
14,000
0
L
6,534
505
1,532
1,472
18,775
9,396
0
13,950
4,825
16,840
0
W
Neith
LOL_951
Neith
10,499
5,490
0
1,823
5,527
2,333
0
3,363
2,164
0
18,368
W
Fenrir
SATAN1919
Fenrir
10,911
4,149
36
1,971
8,626
3,786
0
1,803
6,823
133
16,485
L
Fenrir
6,810
2,697
0
1,359
16,263
10,362
0
11,031
5,232
0
10,578
L
Bellona
Zambiepig
Bellona
8,051
1,042
0
572
23,766
11,980
0
16,024
7,742
130
23,835
L
Kukulkan
darknite12000
Kukulkan
4,537
1,184
0
0
7,985
3,471
0
4,925
3,060
8,377
0
W
Cthulhu
hugor_2004
Cthulhu
14,565
1,422
893
4,079
10,092
7,461
0
2,199
7,893
26,033
0
W
31,487
5,636
738
3,768
7,244
3,533
0
2,699
4,545
58,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,334
Gold Earned
41,618
162
Minions Killed
80
0
Camps Cleared
5
754,973
Distance Traveled
588,705
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,604
956
14
2
3
103,200
0
W
Ares
9,767
1,085
10
1
0
156,998
0
L
Hel
8,705
967
23
3
1
117,968
1
W
Neith
10,315
1,146
13
1
0
136,903
0
W
Fenrir
9,549
1,061
18
2
0
129,865
1
L
Fenrir
7,474
830
13
1
0
93,859
2
L
Bellona
8,814
979
27
3
1
152,284
3
L
Kukulkan
8,021
891
3
0
0
121,394
0
W
Cthulhu
10,485
1,165
34
4
0
194,671
0
W
Zeus
13,218
1,469
87
10
0
136,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role