Player Matchup

Agni
Agni
Dr_Castellano
Agni
Level 160
God Stats
12W - 9L
1,500 SR
Queue Stats
1,302W - 1,357L
1,588 Elo+
Solo
Geb
Geb
Kendrahon
Geb
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 136L
1,555 Elo+
Solo
Jing Wei
Jing Wei
Paullie
Jing Wei
Level 119
God Stats
1W - 1L
1,285 SR
Queue Stats
141W - 119L
1,647 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vitunmonni
Tsukuyomi
Level 129
God Stats
5W - 5L
1,995 SR
Queue Stats
193W - 200L
1,604 Elo+
Solo
Loki
Loki
brainless
Loki
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,624 Elo+
Party 2
Team Averages
Level 137
1,556 SR
1,604 Elo+

VS

Team Averages
Level 146
1,500 SR
1,494 Elo+
Ganesha
Ganesha
Green-Bomb01
Ganesha
Level 143
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 106L
1,251 Elo+
Solo
Da Ji
Da Ji
Misiak
Da Ji
Level 160
God Stats
1W - 7L
1,500 SR
Queue Stats
639W - 536L
1,563 Elo+
Party 1
Cupid
Cupid
Shadowblastz
Cupid
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
474W - 372L
1,558 Elo+
Solo
Fafnir
Fafnir
SyroV
Fafnir
Level 159
God Stats
11W - 10L
1,500 SR
Queue Stats
776W - 627L
1,596 Elo+
Party 1
Kumbhakarna
Kumbhakarna
purumpumpum
Kumbhakarna
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 11
13,288
831
35,676
10,135
4,742
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 7 / 14
11,466
717
12,358
22,512
22,805
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Paullie
Jing Wei
19
2 / 5 / 15
11,517
720
22,122
12,696
6,119
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Vitunmonni
Tsukuyomi
20
12 / 6 / 11
13,590
849
37,088
20,384
11,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
17
1 / 6 / 14
10,646
665
13,549
16,529
18,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Green-Bomb01
Ganesha
18
0 / 7 / 21
10,730
671
9,100
25,521
28,304
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Misiak
Da Ji
20
9 / 6 / 15
12,723
795
15,329
46,031
46,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
9 / 4 / 14
13,154
822
17,838
21,089
13,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
SyroV
Fafnir
19
5 / 4 / 19
12,255
766
17,123
25,768
37,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
purumpumpum
Kumbhakarna
18
6 / 5 / 19
12,599
787
9,936
26,262
40,951
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
117
25
Kills
29
29
Deaths
26
65
Assists
88
Player
Kills
Deaths
Assists
KDA
W
8
5
11
2.7
L
Ganesha
Green-Bomb01
Ganesha
0
7
21
1.5
W
2
7
14
1.29
L
Da Ji
Misiak
Da Ji
9
6
15
2.75
W
Jing Wei
Paullie
Jing Wei
2
5
15
1.9
L
9
4
14
4
L
Fafnir
SyroV
Fafnir
5
4
19
3.63
W
Tsukuyomi
Vitunmonni
Tsukuyomi
12
6
11
2.92
W
Loki
1
6
14
1.33
L
Kumbhakarna
purumpumpum
Kumbhakarna
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,793
Damage
69,326
82,256
Taken
144,671
63,605
Mitigated
166,552
19,260
Healing
62,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,676
2,192
74
1,129
10,135
4,742
1,027
6,993
2,796
52,475
0
L
Ganesha
Green-Bomb01
Ganesha
9,100
252
3,257
2,244
25,521
28,304
332
9,420
15,776
21,634
0
W
12,358
885
1,644
2,604
22,512
22,805
343
6,398
15,111
20,220
0
L
Da Ji
Misiak
Da Ji
15,329
3,410
2,098
21,246
46,031
46,935
496
15,020
30,781
1,378
21,910
W
Jing Wei
Paullie
Jing Wei
22,122
11,583
1,320
1,938
12,696
6,119
2,354
7,933
4,472
0
42,077
L
17,838
10,812
9,245
9,268
21,089
13,326
3,668
6,694
14,270
0
46,165
L
Fafnir
SyroV
Fafnir
17,123
2,646
0
7,799
25,768
37,036
835
8,344
17,263
33,964
0
W
Tsukuyomi
Vitunmonni
Tsukuyomi
37,088
9,257
57
7,103
20,384
11,925
1,675
7,020
12,776
0
68,833
W
Loki
13,549
3,005
1,097
2,294
16,529
18,014
297
7,130
8,634
0
25,984
L
Kumbhakarna
purumpumpum
Kumbhakarna
9,936
791
2,960
4,107
26,262
40,951
746
8,556
17,581
19,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,507
Gold Earned
61,461
170
Minions Killed
161
0
Camps Cleared
0
1,417,774
Distance Traveled
1,319,233
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,288
831
36
2
0
283,053
2
L
Ganesha
10,730
671
0
0
0
251,040
0
W
Geb
11,466
717
16
1
0
273,162
2
L
Da Ji
12,723
795
26
2
0
272,414
3
W
Jing Wei
11,517
720
51
3
0
268,746
2
L
Cupid
13,154
822
75
5
0
267,539
0
L
Fafnir
12,255
766
34
2
0
260,070
4
W
Tsukuyomi
13,590
849
40
3
0
323,414
1
W
Loki
10,646
665
27
2
0
269,399
3
L
Kumbhakarna
12,599
787
26
2
0
268,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role