Player Matchup

Ravana
Ravana
Exodur
Ravana
Level 49
God Stats
10W - 12L
1,356 SR
Queue Stats
164W - 149L
1,509 Elo+
Party 2
Fenrir
Fenrir
haydennocky
Fenrir
Level 64
God Stats
4W - 2L
1,698 SR
Queue Stats
219W - 192L
1,639 Elo+
Party 2
Chaac
Chaac
iRaTe BoBCaT
Chaac
Level 34
God Stats
14W - 27L
1,342 SR
Queue Stats
157W - 199L
1,540 Elo+
Solo
Heimdallr
Heimdallr
lilbirthmarc69
Heimdallr
Level 118
God Stats
13W - 9L
1,737 SR
Queue Stats
375W - 316L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
primoyoidi
Sun Wukong
Level 31
God Stats
1W - 2L
1,719 SR
Queue Stats
4W - 4L
1,699 Elo+
Solo
Team Averages
Level 59
1,570 SR
1,585 Elo+

VS

Team Averages
Level 44
1,399 SR
1,477 Elo+
Agni
Agni
BlinKfiRe71
Agni
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,351 Elo+
Solo
Tsukuyomi
Tsukuyomi
In_Finity7
Tsukuyomi
Level 46
God Stats
2W - 3L
1,316 SR
Queue Stats
82W - 80L
1,570 Elo+
Solo
Heimdallr
Heimdallr
RunsWithItStiff
Heimdallr
Level 36
God Stats
11W - 11L
1,635 SR
Queue Stats
160W - 192L
1,553 Elo+
Solo
Erlang Shen
Erlang Shen
ShortKid999
Erlang Shen
Level 43
God Stats
60W - 62L
1,309 SR
Queue Stats
91W - 115L
1,456 Elo+
Party 1
Discordia
Discordia
Yakamoi
Discordia
Level 55
God Stats
6W - 7L
1,236 SR
Queue Stats
59W - 98L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Exodur
Ravana
17
4 / 7 / 2
10,462
551
5,520
14,480
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
14
2 / 5 / 10
9,101
479
8,163
16,715
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 8 / 3
9,307
490
10,313
17,975
19,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
lilbirthmarc69
Heimdallr
16
9 / 3 / 1
10,333
544
12,068
14,398
6,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
primoyoidi
Sun Wukong
14
2 / 9 / 2
8,773
462
9,411
15,880
11,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 10
9,476
499
9,541
9,804
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
In_Finity7
Tsukuyomi
18
11 / 1 / 9
11,391
600
22,912
16,958
18,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
RunsWithItStiff
Heimdallr
13
1 / 8 / 1
8,062
424
6,909
14,487
11,230
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
ShortKid999
Erlang Shen
17
14 / 5 / 3
11,219
590
12,192
16,838
14,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Yakamoi
Discordia
15
5 / 4 / 7
9,913
522
10,951
10,487
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
19
Kills
32
32
Deaths
19
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
Ravana
Exodur
Ravana
4
7
2
0.71
W
Tsukuyomi
In_Finity7
Tsukuyomi
11
1
9
15.5
W
Heimdallr
RunsWithItStiff
Heimdallr
1
8
1
0.19
W
Erlang Shen
ShortKid999
Erlang Shen
14
5
3
3.1
W
Discordia
Yakamoi
Discordia
5
4
7
2.13
L
Fenrir
2
5
10
1.4
L
2
8
3
0.44
L
Heimdallr
lilbirthmarc69
Heimdallr
9
3
1
3.17
L
Sun Wukong
primoyoidi
Sun Wukong
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,475
Damage
62,505
79,448
Taken
68,574
56,570
Mitigated
51,916
19,076
Healing
16,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,541
462
251
3,161
9,804
4,530
534
0
9,804
58,777
0
L
Ravana
Exodur
Ravana
5,520
1,897
0
3,569
14,480
6,654
0
2,944
11,536
0
69,453
W
Tsukuyomi
In_Finity7
Tsukuyomi
22,912
5,931
0
3,662
16,958
18,686
2,454
0
16,833
0
68,126
W
Heimdallr
RunsWithItStiff
Heimdallr
6,909
3,280
0
1,843
14,487
11,230
250
0
14,487
0
35,130
W
Erlang Shen
ShortKid999
Erlang Shen
12,192
6,189
561
4,236
16,838
14,276
63
0
16,775
6,012
57,467
W
Discordia
Yakamoi
Discordia
10,951
1,493
676
2,565
10,487
3,194
457
0
10,137
47,043
0
L
Fenrir
8,163
1,831
0
5,784
16,715
13,080
0
4,748
11,967
0
31,624
L
10,313
2,570
0
3,923
17,975
19,051
698
6,338
11,637
0
56,534
L
Heimdallr
lilbirthmarc69
Heimdallr
12,068
6,438
0
4,364
14,398
6,572
1,164
4,710
9,688
0
57,527
L
Sun Wukong
primoyoidi
Sun Wukong
9,411
2,015
0
1,436
15,880
11,213
0
2,577
13,303
0
45,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,976
Gold Earned
50,061
428
Minions Killed
409
0
Camps Cleared
0
1,789,372
Distance Traveled
1,949,968
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,476
499
79
4
0
404,143
1
L
Ravana
10,462
551
118
6
0
368,372
0
W
Tsukuyomi
11,391
600
105
6
0
401,701
2
W
Heimdallr
8,062
424
63
3
0
387,480
1
W
Erlang Shen
11,219
590
95
5
0
409,656
0
W
Discordia
9,913
522
67
4
0
346,988
3
L
Fenrir
9,101
479
41
2
0
387,014
7
L
Chaac
9,307
490
85
4
0
312,384
0
L
Heimdallr
10,333
544
107
6
0
374,946
0
L
Sun Wukong
8,773
462
77
4
0
346,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role