Player Matchup

Osiris
Osiris
EPerssonn
Osiris
Level 25
God Stats
26W - 31L
1,680 SR
Queue Stats
46W - 51L
1,693 Elo+
Party 1
Ymir
Ymir
Gutteknast
Ymir
Level 21
God Stats
6W - 5L
1,530 SR
Queue Stats
15W - 12L
1,654 Elo+
Party 1
Ullr
Ullr
Haampp
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,691 Elo+
Party 1
Vulcan
Vulcan
SantaOnDrugs
Vulcan
Level 16
God Stats
2W - 4L
1,810 SR
Queue Stats
7W - 13L
1,726 Elo+
Party 1
Loki
Loki
Spink9
Loki
Level 24
God Stats
2W - 4L
1,569 SR
Queue Stats
47W - 36L
1,706 Elo+
Party 1
Team Averages
Level 22
1,618 SR
1,694 Elo+

VS

Team Averages
Level 21
1,505 SR
1,646 Elo+
Izanami
Izanami
ExOmIfRuit
Izanami
Level 23
God Stats
45W - 21L
1,455 SR
Queue Stats
427W - 389L
1,680 Elo+
Party 2
Bacchus
Bacchus
Heromorph
Bacchus
Level 26
God Stats
6W - 6L
1,500 SR
Queue Stats
284W - 223L
1,717 Elo+
Party 2
Thor
Thor
Kurosaki6271
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,622 Elo+
Solo
Yemoja
Yemoja
kotun01
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,697 Elo+
Solo
Nemesis
Nemesis
omnıs
Nemesis
Level 29
God Stats
63W - 77L
1,571 SR
Queue Stats
84W - 113L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EPerssonn
Osiris
13
2 / 1 / 4
7,867
375
4,360
8,908
8,474
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 4 / 9
9,029
430
6,910
20,161
16,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
Haampp
Ullr
11
3 / 8 / 9
7,917
377
8,884
14,841
5,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
14
3 / 5 / 10
9,169
437
20,172
12,067
4,569
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Spink9
Loki
15
10 / 3 / 8
10,288
490
12,192
14,695
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ExOmIfRuit
Izanami
15
5 / 4 / 8
10,060
479
12,661
13,675
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Heromorph
Bacchus
14
5 / 3 / 15
10,757
512
12,992
16,730
22,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 13 / 7
8,434
402
4,046
18,557
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
kotun01
Yemoja
18
3 / 0 / 8
11,272
537
11,989
10,057
11,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
omnıs
Nemesis
17
6 / 2 / 4
10,632
506
11,964
17,632
8,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
63
21
Kills
21
21
Deaths
22
40
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Osiris
EPerssonn
Osiris
2
1
4
4
W
Izanami
ExOmIfRuit
Izanami
5
4
8
2.25
L
3
4
9
1.88
L
Ullr
Haampp
Ullr
3
8
9
0.94
W
Bacchus
Heromorph
Bacchus
5
3
15
4.17
W
2
13
7
0.42
L
Vulcan
3
5
10
1.6
L
Loki
Spink9
Loki
10
3
8
4.67
W
Yemoja
kotun01
Yemoja
3
0
8
7
W
Nemesis
omnıs
Nemesis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,518
Damage
53,652
70,672
Taken
76,651
40,577
Mitigated
54,354
11,418
Healing
23,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
EPerssonn
Osiris
4,360
884
0
1,750
8,908
8,474
0
2,357
6,277
0
27,085
W
Izanami
ExOmIfRuit
Izanami
12,661
8,237
0
6,055
13,675
5,349
1,566
5,294
8,381
0
62,981
L
6,910
1,559
0
2,384
20,161
16,671
96
7,123
12,862
24,824
0
L
Ullr
Haampp
Ullr
8,884
5,258
0
1,075
14,841
5,277
0
5,064
9,670
0
27,841
W
Bacchus
Heromorph
Bacchus
12,992
2,475
0
2,472
16,730
22,148
396
6,857
9,873
27,523
0
W
4,046
1,825
0
1,691
18,557
6,967
70
6,757
11,800
0
30,863
L
Vulcan
20,172
3,910
0
1,650
12,067
4,569
839
4,524
7,310
60,292
0
L
Loki
Spink9
Loki
12,192
5,925
0
4,559
14,695
5,586
0
4,980
9,572
0
55,563
W
Yemoja
kotun01
Yemoja
11,989
1,630
1,743
3,763
10,057
11,265
212
2,764
7,293
68,269
0
W
Nemesis
omnıs
Nemesis
11,964
6,050
0
7,568
17,632
8,625
1,217
5,410
12,222
0
72,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
51,155
292
Minions Killed
463
0
Camps Cleared
0
1,868,208
Distance Traveled
2,012,000
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,867
375
50
2
0
350,390
3
W
Izanami
10,060
479
116
6
0
365,193
4
L
Ymir
9,029
430
29
1
0
359,272
1
L
Ullr
7,917
377
30
1
0
348,068
1
W
Bacchus
10,757
512
21
1
0
419,016
13
W
Thor
8,434
402
52
2
0
351,595
0
L
Vulcan
9,169
437
92
4
0
395,072
0
L
Loki
10,288
490
91
4
0
415,406
2
W
Yemoja
11,272
537
158
8
0
388,026
0
W
Nemesis
10,632
506
116
6
0
488,170
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role