Player Matchup

Merlin
Merlin
Invishn
Merlin
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 122L
1,439 Elo+
Party 2
Thor
Thor
Over1324
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 293L
1,415 Elo+
Solo
Cabrakan
Cabrakan
Sluurrpi
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 195L
1,413 Elo+
Party 2
Team Averages
Level 35
1,500 SR
1,422 Elo+

VS

Team Averages
Level 42
1,474 SR
1,615 Elo+
Scylla
Scylla
M2A9
Scylla
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 27L
1,680 Elo+
Party 1
Hun Batz
Hun Batz
Teyeler
Hun Batz
Level 28
God Stats
2W - 3L
1,519 SR
Queue Stats
24W - 23L
1,624 Elo+
Solo
Amaterasu
Amaterasu
stepbrogocrazy
Amaterasu
Level 20
God Stats
5W - 4L
1,402 SR
Queue Stats
12W - 12L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Invishn
Merlin
12
3 / 3 / 2
8,649
665
11,237
8,572
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
11
1 / 4 / 5
8,253
635
7,213
11,980
4,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Sluurrpi
Cabrakan
12
2 / 2 / 3
8,277
637
4,576
8,984
11,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
M2A9
Scylla
14
4 / 3 / 4
9,450
727
10,319
9,913
2,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Teyeler
Hun Batz
12
1 / 2 / 6
8,427
648
5,735
8,784
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
stepbrogocrazy
Amaterasu
12
4 / 1 / 5
8,894
684
5,869
9,377
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
6
Kills
9
9
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
Invishn
Merlin
3
3
2
1.33
W
Scylla
M2A9
Scylla
4
3
4
2
L
Thor
1
4
5
0.88
L
Cabrakan
Sluurrpi
Cabrakan
2
2
3
1.75
W
Hun Batz
Teyeler
Hun Batz
1
2
6
2
W
Amaterasu
stepbrogocrazy
Amaterasu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,026
Damage
21,923
29,536
Taken
28,074
18,762
Mitigated
10,670
3,705
Healing
10,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Invishn
Merlin
11,237
723
0
2,248
8,572
2,934
136
3,412
4,964
36,466
0
W
Scylla
M2A9
Scylla
10,319
428
0
3,922
9,913
2,719
343
4,441
5,024
57,075
0
L
Thor
7,213
1,519
0
780
11,980
4,825
0
4,363
7,361
0
35,198
L
Cabrakan
Sluurrpi
Cabrakan
4,576
930
0
677
8,984
11,003
0
2,355
6,467
16,156
0
W
Hun Batz
Teyeler
Hun Batz
5,735
1,272
0
3,289
8,784
2,767
503
4,615
3,680
0
29,230
W
Amaterasu
stepbrogocrazy
Amaterasu
5,869
2,256
0
2,900
9,377
5,184
452
5,674
3,389
677
10,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
26,771
123
Minions Killed
147
0
Camps Cleared
0
663,127
Distance Traveled
715,060
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,649
665
57
4
0
210,726
2
W
Scylla
9,450
727
93
7
0
202,684
4
L
Thor
8,253
635
46
4
0
221,948
1
L
Cabrakan
8,277
637
20
2
0
230,453
4
W
Hun Batz
8,427
648
41
3
0
259,032
2
W
Amaterasu
8,894
684
13
1
0
253,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role